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Condi warr nerf


SrebX.6498

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-Wounding Precision: This trait no longer grants bonus precision.

-Blademaster: Reduced the condition-duration bonus from 20% to 10% to be in line with bonuses granted by other sword traits.

https://en-forum.guildwars2.com/discussion/2879/game-release-notes-september-22-2017

 

I guess it was inevitable and fairly justified.

As a Warrior main in PvE I just wanted to throw it in here for the discussion

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Well i dont care much about condi..

 

But to be in line with other sword traits?

 

most do +10% dmg..

Issnt 10% dmg more then 10% condi duration?

Sure both 10%.. but 10% mor condi duration issnt that much if you compare it to raw power 10% more dmg..

 

 

Ps. I still think they should buff power ps warr more so both condi and power are options..

 

Nerfing condi wouldnt solve it. Most new elites do insane dps anyways

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> @Oglaf.1074 said:

> Don't forget the nerf to Wounding Precision as well, which directly affected cPS by giving us worse Might-on-Crit generation and damage via Bleed-on-Crit procs.

 

The nerf to Wound Precision isn't going to impact might generation in any meaningful sense. It's purely a damage nerf to a spec that was outperforming.

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> @Mikeskies.1536 said:

> > @Oglaf.1074 said:

> > Don't forget the nerf to Wounding Precision as well, which directly affected cPS by giving us worse Might-on-Crit generation and damage via Bleed-on-Crit procs.

>

> The nerf to Wound Precision isn't going to impact might generation in any meaningful sense. It's purely a damage nerf to a spec that was outperforming.

 

LOL. cPS is not outperforming.

 

All other Warrior specs/builds are just vastly, vaaastly underperforming.

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> @Oglaf.1074 said:

> > @Mikeskies.1536 said:

> > > @Oglaf.1074 said:

> > > Don't forget the nerf to Wounding Precision as well, which directly affected cPS by giving us worse Might-on-Crit generation and damage via Bleed-on-Crit procs.

> >

> > The nerf to Wound Precision isn't going to impact might generation in any meaningful sense. It's purely a damage nerf to a spec that was outperforming.

>

> LOL. cPS is not outperforming.

>

> All other Warrior specs/builds are just vastly, vaaastly underperforming.

 

I am talking in comparison with other raid specs. CPS doing the same DPS as pure DPS specs is a little much., and Condi DPS is probably now in line with other DPS specs.

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Cps dmg is lower than other dps specs, and Berserker is a dps spec without any support. All in all cps only has 1 pure support trait and that is phalanx strength, everything else gives dmg. You should not look at cps to see if the spec is balanced but at the pure dps variant. And the c dps warrior was by now means overpowered (dps slightly higher than most but not even the highest dps) and now, again, nobody is gonna play that because the difference in dmg to other dps classes is too high.

 

Also this is a PvE game. Why would you deny people their favourite classes in raids? The only thing this helps to accomplish is that more and more people get upset and leave this game.

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> @Oglaf.1074 said:

> > @Mikeskies.1536 said:

> > > @Oglaf.1074 said:

> > > Don't forget the nerf to Wounding Precision as well, which directly affected cPS by giving us worse Might-on-Crit generation and damage via Bleed-on-Crit procs.

> >

> > The nerf to Wound Precision isn't going to impact might generation in any meaningful sense. It's purely a damage nerf to a spec that was outperforming.

>

> LOL. cPS is not outperforming.

>

> All other Warrior specs/builds are just vastly, vaaastly underperforming.

 

Yup. pPS would literally need to do 2x its current damage to even compete with cPS

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