LucianDK.8615 Posted April 17, 2018 Share Posted April 17, 2018 Could we please have it so the game always will prioritize nearby friendly npcs over players? I have the character limit set at medium to cope with higher graphics setting in busy areas and zergs, and npcs will frequently disappear in player congested areas, sans their name plates. Id rather see friendly npcs instead of players at busy times in congested places, if im looking for a specific npc service. Link to comment Share on other sites More sharing options...
zerorogue.9410 Posted April 18, 2018 Share Posted April 18, 2018 As far as i know, the model limit setting only applies to players. Its likely that the npcs models are being delayed from the characters that are loading in. Recently Anet has been taking a sloppy approach to model loading. I would rather have it take a few more seconds on a load screen and make sure everything is loaded properly (minus players) rather than getting spawned in to invisible npcs/objects. Link to comment Share on other sites More sharing options...
LucianDK.8615 Posted April 18, 2018 Author Share Posted April 18, 2018 ive tried with lowest and there will often only be nameplates for npcs like at Mistlock sanctuary. Link to comment Share on other sites More sharing options...
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