Bast.7253 Posted May 1, 2018 Share Posted May 1, 2018 With the upcoming changes to underwater combat now would be a perfect time to add a Largos combat tonic. ? Link to comment Share on other sites More sharing options...
Vision.9074 Posted May 1, 2018 Share Posted May 1, 2018 And also to fix the MF known issue: "Items: You can't use the Mystic Forge to change stats on Ascended aquabreathers" Link to comment Share on other sites More sharing options...
Hogor.5027 Posted May 1, 2018 Share Posted May 1, 2018 The best announcement this year ! After years of patience ... I want to sing the little mermaid "Under the sea" ! Link to comment Share on other sites More sharing options...
Arden.7480 Posted May 1, 2018 Share Posted May 1, 2018 > @"Hogor.5027" said: > The best announcement this year ! After years of patience ... I want to sing the little mermaid "Under the sea" ! While everybody thought UW was abandoned I always believed in ANet. :D Dreams come true! Link to comment Share on other sites More sharing options...
DeanBB.4268 Posted May 1, 2018 Share Posted May 1, 2018 I hope the next announcement is: "All lakes and oceans will be drained..." Not a fan of UW combat, but maybe they'll surprise me. Link to comment Share on other sites More sharing options...
Martimus.6027 Posted May 1, 2018 Share Posted May 1, 2018 Increase swim speed by 30%, make underwater abilities not terrible and the targeting in 3dimensions easier, AND ADD QUAGGAN as a playable race. Done. Link to comment Share on other sites More sharing options...
SlippyCheeze.5483 Posted May 1, 2018 Share Posted May 1, 2018 > @"Martimus.6027" said: > Increase swim speed by 30%, make underwater abilities not terrible and the targeting in 3dimensions easier, AND ADD QUAGGAN as a playable race. Done. I'm sure ANet, and honestly every other part of the MMO industry, are eager to hear how on earth you would make 3D targeting (and perception) easier ... since it is, as far as I can tell, an essentially impossible problem given the limitations of the input and display devices most users have access too. "Use a VR system" is the correct answer, but not a reasonable one, I suggest, in the circumstances. ;) Link to comment Share on other sites More sharing options...
Martimus.6027 Posted May 1, 2018 Share Posted May 1, 2018 > @"SlippyCheeze.5483" said: > > @"Martimus.6027" said: > > Increase swim speed by 30%, make underwater abilities not terrible and the targeting in 3dimensions easier, AND ADD QUAGGAN as a playable race. Done. > > I'm sure ANet, and honestly every other part of the MMO industry, are eager to hear how on earth you would make 3D targeting (and perception) easier ... since it is, as far as I can tell, an essentially impossible problem given the limitations of the input and display devices most users have access too. > > "Use a VR system" is the correct answer, but not a reasonable one, I suggest, in the circumstances. ;) I'm not ANet or a dev. It's not my job to do it. It's theirs. Countered :+1: Link to comment Share on other sites More sharing options...
trixantea.1230 Posted May 1, 2018 Share Posted May 1, 2018 I hope they remove aquabreathers slot and convert them into head items because they dont have many skin choises and in game utility. Link to comment Share on other sites More sharing options...
DarcShriek.5829 Posted May 1, 2018 Share Posted May 1, 2018 The problem with underwater combat is there is nothing there. It's just a barren place with no loot. Link to comment Share on other sites More sharing options...
sorudo.9054 Posted May 1, 2018 Share Posted May 1, 2018 > @"SlippyCheeze.5483" said: > > @"Martimus.6027" said: > > Increase swim speed by 30%, make underwater abilities not terrible and the targeting in 3dimensions easier, AND ADD QUAGGAN as a playable race. Done. > > I'm sure ANet, and honestly every other part of the MMO industry, are eager to hear how on earth you would make 3D targeting (and perception) easier ... since it is, as far as I can tell, an essentially impossible problem given the limitations of the input and display devices most users have access too. > > "Use a VR system" is the correct answer, but not a reasonable one, I suggest, in the circumstances. ;) if they remove the awful de-select part then it's fixed, i already hate it (ever since launch) but it's even worse underwater. Link to comment Share on other sites More sharing options...
Zedek.8932 Posted May 1, 2018 Share Posted May 1, 2018 > @"DeanBB.4268" said: > I hope the next announcement is: "All lakes and oceans will be drained..." > > Not a fan of UW combat, but maybe they'll surprise me. HAH! Yes, their vision of "underwater balance" is to remove it completely. I mean, nobody likes underwater levels in video games. How come people strange sound effects and delayed ice-like movement here so much? I usually just spam one attack there until the sharks or whatever attacks me die. How is a thief supposed to work underwater? They should let underwater gameplay there for transit only, but no underwater COMBAT. Or very streamlined one. Excelsior. Link to comment Share on other sites More sharing options...
SlippyCheeze.5483 Posted May 1, 2018 Share Posted May 1, 2018 > @"Martimus.6027" said: > > @"SlippyCheeze.5483" said: > > > @"Martimus.6027" said: > > > Increase swim speed by 30%, make underwater abilities not terrible and the targeting in 3dimensions easier, AND ADD QUAGGAN as a playable race. Done. > > > > I'm sure ANet, and honestly every other part of the MMO industry, are eager to hear how on earth you would make 3D targeting (and perception) easier ... since it is, as far as I can tell, an essentially impossible problem given the limitations of the input and display devices most users have access too. > > > > "Use a VR system" is the correct answer, but not a reasonable one, I suggest, in the circumstances. ;) > > I'm not ANet or a dev. It's not my job to do it. It's theirs. Countered :+1: Legit. Expect to be disappointed in the near future. ;) Link to comment Share on other sites More sharing options...
Celsith.2753 Posted May 1, 2018 Share Posted May 1, 2018 Go to Orr right now. Do it. Go in the water. Swim around and fight things. Did that? Now realize how crap it is and hope it doesn't mean a water expac and wvw map :/ Link to comment Share on other sites More sharing options...
AncientYs.8613 Posted May 1, 2018 Share Posted May 1, 2018 I hope they will introduce more variety Stat wise in our one and only UW armor namely the aqua-breather (and perhaps exotic tier?) because currently we don't have zerkr Stat or any other common base line gw2 Stat. Link to comment Share on other sites More sharing options...
SmirkDog.3160 Posted May 1, 2018 Share Posted May 1, 2018 It would be nice if Revenants could choose from more than two stances underwater. Both elite spec stances can't be used and it really makes underwater combat unpleasant. Link to comment Share on other sites More sharing options...
FrizzFreston.5290 Posted May 1, 2018 Share Posted May 1, 2018 > @"Celsith.2753" said: > Go to Orr right now. Do it. Go in the water. Swim around and fight things. Did that? Now realize how crap it is and hope it doesn't mean a water expac and wvw map :/ Isnt that why a full rework is needed? I dont think anyone questions the kind of a mess it is now. I think, that it definitely is and always has been a very ambitious idea. And it will be a very challenging task to make it appealing. Though... and to be perfectly honest, its one of the areas in pretty much the whole game industry, where developers struggle to make something amazing. If Arenanet *can* pull it off it would set GW2 apart from pretty much every other MMO. Its a huge risk ofcourse. It could also fall apart entirely. If they are going that way to begin with. Link to comment Share on other sites More sharing options...
poochz.4507 Posted May 1, 2018 Share Posted May 1, 2018 How about some underwater mounts? Now would be a good time to introduce them!! I want to ride a shark..superspeed....or a dolphin that can leap out of the water on to the land. Many UW creatures to choose from! Link to comment Share on other sites More sharing options...
DeanBB.4268 Posted May 1, 2018 Share Posted May 1, 2018 > > @"DeanBB.4268" said: > > I hope the next announcement is: "All lakes and oceans will be drained..." > > > > Not a fan of UW combat, but maybe they'll surprise me. > > HAH! Yes, their vision of "underwater balance" is to remove it completely. > I mean, nobody likes underwater levels in video games. How come people strange sound effects and delayed ice-like movement here so much? I usually just spam one attack there until the sharks or whatever attacks me die. How is a thief supposed to work underwater? They should let underwater gameplay there for transit only, but no underwater COMBAT. Or very streamlined one. > > Excelsior. I agree, I rather like exploring underwater, so making it a nice, relaxing vacation spot would be just fine with me. Link to comment Share on other sites More sharing options...
Zaklex.6308 Posted May 1, 2018 Share Posted May 1, 2018 > @"Celsith.2753" said: > Go to Orr right now. Do it. Go in the water. Swim around and fight things. Did that? Now realize how crap it is and hope it doesn't mean a water expac and wvw map :/ You're funny...I've done it, and I would do it again...I have ZERO problems fighting underwater, but then again, I also mostly use my Ranger and it's much easier to fight underwater with a ranged weapon...melee is not as simple, so if they made sure that all classes could use a ranged weapons underwater I'm sure that would make it easier for everyone. Just don't get rid of my piranha's. Link to comment Share on other sites More sharing options...
Conncept.7638 Posted May 2, 2018 Share Posted May 2, 2018 Am I the only one severely worried about this? The announcment is pretty understated, it specifically states they are changing "skills", not mechanics, with no mention or indication of anything as heavyhanded as a "redesign", which is really what we all know underwater combat needs. I fear this is just going to be a glorified balance patch, with maybe some targetting improvements. But the same stuff we do on land, applied in 360°, didn't cut it before, and won't cut it again, no matter the amount of balance tweaks they make. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now