Agrios.1957 Posted May 25, 2018 Share Posted May 25, 2018 I'd like to hear from you what was the nerf/update that hurt most? Some contestants: - Nerf to Soul Reaping - 10 minion cap ( it was needed in PvP tho) - Improvements in the AI code made monsters scramble from AoE (this killed the Echo Nuke meta, but affected other builds as well) - Changing griffons to scarabs and killing that farm for good Speaking for myself, the monsters running from AoE and minion cap were real killjoys Link to comment Share on other sites More sharing options...
Benkorah.6048 Posted May 25, 2018 Share Posted May 25, 2018 I'd have to go with monsters scrambling from AoE... I really like my aoe earth elementalist build. Link to comment Share on other sites More sharing options...
Gandarel.5091 Posted May 25, 2018 Share Posted May 25, 2018 Wounding Strike nerfs around 2011. Like, I get it, spammable 100+ damage + bleeding + deep wound + enchant strip was OP, but boi was it hilarious. Nerf had to happen but I miss it a bit. Oh also, Blood spike. Link to comment Share on other sites More sharing options...
Boro.7359 Posted May 25, 2018 Share Posted May 25, 2018 Phoenix. It was disguised as a supposed buff the last developer update, but it just killed the skill. With clever positioning (read: being in the face of mobs), I could hit both explosions to the same creature, for some nice damage (150 at level 10). It was the backbone of my W/E when I had to level without henchies and only a ranger friend to help me out. It+Inferno was my go-to way to play warrior. https://wiki.guildwars.com/wiki/Feedback:Game_updates/20120913 Link to comment Share on other sites More sharing options...
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