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Idea: New Neutral utility skills: Spirit Weapons


Knighthonor.4061

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I had an idea for helping improve build diversity for the Revenant.

For a While many of us have requested additional utility skills for the Revenant, and some additional Weapons skills as well.

I think a new skill type called "Spirit Weapons" could help in both of those areas.

 

How it Works:

Well its functions similar to Elementalist's Elemental Weapon Conjures, in that they replace you current Weapon (Main hand and Off hand if, a 2 hander, or just main hand or off hand if its a single hand weapon). The skills still consume Energy like a regular Weapon skill, but they have their own Energy bar. Once that Energy is depleted, the Spirit Weapon Utility skill itself goes on to Cooldown.

 

These are slotted in the Utility Skill slots and can be used as a replacement to any of the Legend's skills. So if you want, you could even slot 3 Spirit Weapons in place of the Dwarf Legend skills, or just one slot there, while having one of the Renegade skill slots have another. Up to you.

 

 

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> @"Belishine.7493" said:

> interesting consept but it kind of sounds like the guardion wepons they summon. i will give you credit for the fact that you are trying to help fix the rev so more peps will play it.

 

damn I just realized that its the same name as Guardian skills. Would need a new name.

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