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Identifying enemy skill Animations


Sampson.2403

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My old computer needed potato graphics settings to make spvp run smoothly, so I got used to just visually recognizing enemy skills that way. I'm not sure upping the settings really helped, and often the voice cues for me seem to come in after the cast itself, so that doesn't help me a whole lot either.

 

TLDR I didn't notice any difference between low and high gfx settings for noticing animations. Probably better to rely on experience and knowledge of enemy rotations.

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