ATLangiZ.3406 Posted July 24, 2018 Share Posted July 24, 2018 Many sounds, that are bound to the effects volume slider (like Cut scenes, Footsteps or other Ambient Sounds like Dragon Roars) get "overpowered" by combat sounds (especially from large encounters), so many have their slider set low. A (maybe) possible Solution for this would be to split the slider to Ambient Effects and Combat Volume. (This idea came to me when watching the WP's Let's Play, where he has to sneakily change the volume slider for the best experience) Link to comment Share on other sites More sharing options...
Ashantara.8731 Posted July 24, 2018 Share Posted July 24, 2018 Of course! Especially having the sound effects of your legendary weapons bound to the same setting as the sound effects of your gathering tools is a _bad_ concept. The sound settings as a whole are in need of an update. Link to comment Share on other sites More sharing options...
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