Plok.5873 Posted August 25, 2018 Share Posted August 25, 2018 I *do* visit my home instance *every day* since I've unlocked all nodes. It feels like the obstacle course keeps gets longer, more annoying and less rewarding. I'd be already happy if I could move all gathering nodes near the entrance. Or buy an NPC who hands or mails me all that material daily. I wouldn't disagree with some serious housing features, ofc. Like a wardrobe offering a beefed-up gear preview or book shelves symbolising the unlocks and achievements for a start. Link to comment Share on other sites More sharing options...
Zet.9130 Posted August 25, 2018 Share Posted August 25, 2018 Meh - at times I forget to go. I use the human instance and I'm really worried about the missing child. and the guy ranting at his wife about the crops needs a beating. I fall regularly because I forget I can't glide there. But I have no feelings that it's my home. Link to comment Share on other sites More sharing options...
Rococo.8347 Posted August 25, 2018 Share Posted August 25, 2018 Its not great if you are the sort of person that wants player housing al la WoW, but ide prefer them to spend their time on something else. That said, it needs dogs! im fed up of the cats lousing the place up, i also think you should be able to use the guild decorations in there. And if I hear that guy complaining one more time about the caravans...... Link to comment Share on other sites More sharing options...
Drecien.4508 Posted August 25, 2018 Share Posted August 25, 2018 It's supposed to be a fun node filled adventure. All it needs is an npc to sell gathering tools when you take people into your home to farm. BTW I use rata sum only. Link to comment Share on other sites More sharing options...
Klipso.8653 Posted August 25, 2018 Share Posted August 25, 2018 Can we get a magic lever at the beginning of the home instance that does "gather all" Also can we get a Macaw collection for those of us who don't like cats please Link to comment Share on other sites More sharing options...
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