Jayce.5632 Posted September 27, 2017 Share Posted September 27, 2017 So you just placed up to 3 Manifest Sand Shade where you want them. If you lose Line Of Sight with any one (of all) of them, then you just wasted Life Force on that one, two or sometimes, three shade locations when using subsequent F2 - F4 and especially F5. In PvP/PvE, this is extremely frustrating while trying to pursue or kite an enemy around cover. As long as the shade(s) duration is still active after placement, then they should should trigger upon use regardless if I am no longer within Line Of Sight of each and every shade. Link to comment Share on other sites More sharing options...
Zoltreez.6435 Posted September 27, 2017 Share Posted September 27, 2017 wait.... sooo line of sight makes your shade abilities not work on the shades only on you if your out of sight of the shades like behind a wall ? Link to comment Share on other sites More sharing options...
Jayce.5632 Posted September 27, 2017 Author Share Posted September 27, 2017 The effects around you the caster will always work. But if you lose Line Of Sight with any of your ground-targeted shade(s), only those locations will not work. Link to comment Share on other sites More sharing options...
Vitali.5039 Posted September 27, 2017 Share Posted September 27, 2017 Hurr, so you are saying that we can't cast shades under Skyhammer mid's floor and burn the ones fighting on point anymore? Link to comment Share on other sites More sharing options...
Jayce.5632 Posted September 27, 2017 Author Share Posted September 27, 2017 > @Vitali.5039 said: > Hurr, so you are saying that we can't cast shades under Skyhammer mid's floor and burn the ones fighting on point anymore? Not exactly the same thing, but I imagine you may do that as long as your view of your shade placement is unobstructed. Don't setup the shade underneath mid's floor then go topside and expect it to still work. Link to comment Share on other sites More sharing options...
Brujeria.7536 Posted September 27, 2017 Share Posted September 27, 2017 Thats kinda stupid. I hope this is a bug. Link to comment Share on other sites More sharing options...
Carighan.6758 Posted September 27, 2017 Share Posted September 27, 2017 This is all pretty bad in PoF tbh. My Renegade fails to summon her allies half the time, too. On perfectly flat ground. And my Scourge fails to cast anything despite the shade being there right in front of me. "No valid path to target" :/ Link to comment Share on other sites More sharing options...
Nyel.1843 Posted September 27, 2017 Share Posted September 27, 2017 Well, it's normal that you can't use abilities when you're out of sight, right? I really don't see a problem here. Your shade is just a tool, a mirror of yourself. If you can't see the enemy the shade can't do anything - this sounds plausible. Link to comment Share on other sites More sharing options...
Jayce.5632 Posted September 27, 2017 Author Share Posted September 27, 2017 > @Nyel.1843 said: > **Well, it's normal that you can't use abilities when you're out of sight, right?** I really don't see a problem here. Your shade is just a tool, a mirror of yourself. If you can't see the enemy the shade can't do anything - this sounds plausible. Maybe in your own modded version of GW2. But the official version, the one everyone else is playing, this is not normal. Extremely rare, maybe, but certainly not normal. An Elementalist can drop a Comet on my head, a Revenant can port through The Mists to me, but my Scourge can't trigger their immobile Shades because there is some waist-high crates between them? Link to comment Share on other sites More sharing options...
Dadnir.5038 Posted September 27, 2017 Share Posted September 27, 2017 Amazing... The more players dig in the scourge mechanism the more ridiculous fact appear. :astonished: Link to comment Share on other sites More sharing options...
ZombieSlayeR.8702 Posted September 27, 2017 Share Posted September 27, 2017 U realize that gw is not a third person shooter rite ? Link to comment Share on other sites More sharing options...
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