Kuulpb.5412 Posted October 1, 2018 Share Posted October 1, 2018 Greetings Fellow necromancers and passersby, I know the chance of a rework for necro staff happening is effectively 0%, however I wish to still say my idea of what could be done to improve the usability of Staff instead of using it as a life Force generator, or a subpar Utility. Soul marks: Changed trait: - Soul Conjuring - Staff skills generate 2% life force per target hit, Have a 50% radius increase and cooldown 20% faster. - Swapped places with Fear of Death, and fear of Death internal cooldown Reduced to 50s. Necrotic grasp: Claw at your target and nearby foes, dealing damage in an area. (No longer a projectile, instead spawns under the target, a bit like current scourge Torch skill 5) 1 second cast time Damage: 250 (0.75)Targets: 3 Combo Finisher: Whirl Range: 1200 Radius: 250 All marks now act similar to wells, placing an AoE that lasts a duration. Mark of Blood: Place an area of Agony that constantly gashes foes while restoring allies. 1 second cast time 5 second cooldown Damage: 100 (0.4) x 5 Healing: 100 (0.25) Bleeding: 1 stack per tick Targets: 5 Radius: 200 Range 1200 Duration: 5s Field: Dark Chilblains: Place an area of Atrophy that hinders and envenoms foes who remain in the area too long. 1 second cast time 20 second Cooldown Damage: 250 (0.5) x 5 Chill: 1s ( Once per target per tick) Poison: 5s (Once per target per tick) Radius: 200 Range: 1200 Field: poison Duration: 5s Putrid mark: Place an area that Purifies allies and putrifies enemies, removing conditions and, if present, transferring them to enemies nearby instead. 1 second cast time 30s cooldown Damage: 500 (1.2) x5 Conditions Removed: 2 a tick Conditions transferred: 2 a tick Duration: 5s Field: light Range: 1200 Radius: 200 (this skill would remove conditions from yourself and allies even if there were no enemies in the area) Reaper's Mark: Curse the land and any foes who walk upon its ground. 1 second cast time 40 second Cooldown Curse: Lasts 6 seconds, applies fear for 1 second every 3 seconds. Damage: 100 (0.2) x5 Field: Smoke Duration: 5s Radius: 200 Range: 1,200 Link to comment Share on other sites More sharing options...
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