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rev changes which are needed to bring back condi build


messiah.1908

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how can improvement in corruption trait line and skills bring back condi rev

 

condi rev lack stability and condition dmg burst. this is my ideas to how bring it par by other condi builds

 

pain absorption - reduce nrg to 20. increase condition transfer to 2. increase resistance stacks to 2 . remove break stun

 

the resistance stacks will prevent easy corruption. this shouldn't be a break stun.

 

banish enchantment - 240r aoe instead of range. instead of confusion cause slow. steal boons. reduce number of boons to 2.

 

confusion doesnt belong to rev theme. steal boon give the ability to control when to use the skill. reduce the number of boons cause now its aoe.

 

Unyielding anguish - leap is evade of 0.5 sec. is break stun. reduce cast time to 0.5 sec.

 

the ability to evade an attack and break stun

 

Minor Adept Rampant Vex 3 Critical hits have a chance to cause torment and bleeding and transfer 1 condition. 3 sec icd.

 

cover condition and transfer 1 condition you have. will increase the dmg potential.

 

Major Adept Replenishing Despair 1 Incoming damaging conditions provide you with dmg reduction for 5 sec (condition and direct). 5% for each unique condition.

 

unused trait which now can grant dmg reduction. so with 6 dmg condition can be 30% dmg reduction.

 

Major Adept Demonic Defiance 5 Using a legendary demon stance skill grants resistance for a short duration.

 

Major Adept Venom Enhancement 10 When you inflict torment you also inflict poison. increase poison effect to 50%.

 

for more burst potential reduce the healing effectiveness to 50%.

 

Minor Master Opportune Extraction Remove a boon when you inflict torment on a foe affected by at least the threshold stacks of torment.

Each foe can only be affected once per interval. for each boon removed you spread blind around you for 3 sec

 

remove and not steal a boon as i steal should be an active and not passive. the blind is nice touch for cover and to prevent some dmg

 

Major Master Demonic Resistance 5 Damage is reduced when you have resistance on you (condition and direct dmg). Gain stability for 3 sec when you gain resistance. 5 sec icd

 

gain stability so with pain absorption you gain stability and with Demonic Defiance. so you can predict the cc and prevent it.

 

Major Master Abyssal Chill When you chill a foe, you also inflict torment and slow for 3 sec on them.

 

reduce the torment duration by 50% and add slow

 

Major Master Spontaneous Destruction 25 Use Lesser Unyielding anguish when striking a foe that has boons equal to or greater than the threshold.

 

more burst potential

 

Minor Grandmaster Yearning Empowerment Torment deals more damage and lasts longer.

 

Major Grandmaster Diabolic Inferno 8 Burn nearby foes when using an elite skill. 5 stacks for 2 sec.

 

more burst potential so instead of 8 (2*4) its now 10 (5*2)

 

Major Grandmaster Maniacal Persistence 5 Lash out when you gain resistance, inflicting torment on yourself and nearby foes.

 

Major Grandmaster Pulsating Pestilence 10 Invoking a legend transfers conditions from you onto foes.

 

 

hope you like it

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