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why is it ok for eles to be the only class to not have access to a core passive trait when cced?


LazySummer.2568

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Why was a core defensive trait on the squishiest profession replaced with a useless "33% stun duration increase"? The number of [stuns](https://wiki.guildwars2.com/wiki/Stun "Stuns") eles have can be counted with one hand, and most of them can't even be reliably landed on enemies except [Earthen Synergy](https://wiki.guildwars2.com/wiki/Earthen_Synergy "Earthen Synergy") and [shocking Aura](https://wiki.guildwars2.com/wiki/Shocking_Aura "Shocking Aura").

 

You put this in the patch notes:

>Traits that immediately punish players for successfully landing their skills, particularly when they are not very visible, teach the wrong things

Yet you leave this [trait](https://wiki.guildwars2.com/wiki/Autodefense_Bomb_Dispenser "trait") that drops a difficult to see, pulsing blind field untouched. How is it not punishing to get blinded for landing your ccs?

 

Why does it feel like every balance patch, very little thought or effort is spent on ele changes? and is this thread going to be silently moved to the ele subforum and ignored?

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