Eidolonemesis.5640 Posted December 17, 2018 Share Posted December 17, 2018 In regard to the concept of these Orchestral Instrument Skins, I suggest that there be unique/fitting sounds for each Orchestral Instrument upon hitting enemies, and that there be a Sound Slider added to the Sound Options exclusively for turning down the volume of players' equipped Orchestral Instruments. **Note:** If such sound option gets implemented for the Orchestral Instruments, I believe the Sound Slider should be set to zero by default. Better to inform players (notably new players) on how to turn the sounds **On** for Orchestral Instruments than to have to inform players (notably new players) on how to turn the sounds **Off** for the Orchestral Instruments in the event they become an immediate annoyance. **That is a very important thing to note**! If you truly want to make really good money from these new Orchestral Instrument Skins, it would be wise from a business perspective to implement those two features, because it will give players an even greater incentive than they already have now to buy those Skins. **P.S.** When can us musicians expect the audio team to fix the 'playable', currently-still-broken in-game instruments, and address the 'global note cooldown' issue on the instruments (where music notes do not each have their own cooldown on each octave) ? So much time spent on these creative Orchestral Instrument Skins could have also been spent fixing and improving the playable instruments we bought. Why is a fix taking so long? The playable instruments have been broken at least 5 other times, and a fix for them was implemented much quicker. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted December 17, 2018 Share Posted December 17, 2018 Artists probably don't have much experience with sound bugs, I'd guess. The Devs posted statements about unique sounds for weapons in the last AFC, I believe; you could check that out, if you wish. Good luck. Link to comment Share on other sites More sharing options...
Eidolonemesis.5640 Posted December 20, 2018 Author Share Posted December 20, 2018 > @"Inculpatus cedo.9234" said: > Artists probably don't have much experience with sound bugs, I'd guess. > The Devs posted statements about unique sounds for weapons in the last AFC, I believe; you could check that out, if you wish. > > Good luck. Pardon my late reply. That is what the audio department is for (_not_ the art department) and/or the person on the team in charge of coding audio into the game (in this case, the audio linked to the in-game instruments). Link to comment Share on other sites More sharing options...
Aurelius.6829 Posted December 20, 2018 Share Posted December 20, 2018 well, they already got my money. love the weapon set.+ Link to comment Share on other sites More sharing options...
Kameko.8314 Posted January 27, 2019 Share Posted January 27, 2019 I got the set but never used them yet. Again, fashion templates please. Have hindreds of skins for 1 character. I want to go different places and have a preset look to each map. Then I can utilize more skins. Yes I recognize the difficulties of this but would like it a lot. Having to sort through hundreds of skins wardrobe it and then swap to another skin or new toon is just lot of pain. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted January 28, 2019 Share Posted January 28, 2019 > @"Eidolonemesis.5640" said: > > @"Inculpatus cedo.9234" said: > > Artists probably don't have much experience with sound bugs, I'd guess. > > The Devs posted statements about unique sounds for weapons in the last AFC, I believe; you could check that out, if you wish. > > > > Good luck. > > Pardon my late reply. > > That is what the audio department is for (_not_ the art department) and/or the person on the team in charge of coding audio into the game (in this case, the audio linked to the in-game instruments). An intervening post was removed, I believe. Link to comment Share on other sites More sharing options...
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