Noodle Ant.1605 Posted January 27, 2019 Share Posted January 27, 2019 > @"apharma.3741" said: > You know what ANet is like Meteor shower ‘fix’ (nerf) applied to mirror blade? Or maybe something weirder like making gs phantasms cast hundred blades or gravedigger instead of whirlwind attack? Link to comment Share on other sites More sharing options...
OriOri.8724 Posted January 29, 2019 Share Posted January 29, 2019 Buff clones by removing them! "jokes" aside, its about damn time we see a mesmer elite spec that removes clones. Every clone skill would be modified with the new mechanic, shatters would be changed etc... Link to comment Share on other sites More sharing options...
Belishine.7493 Posted January 30, 2019 Share Posted January 30, 2019 i think what they should do for the clones and phantasoms is make they act more like you do in a fight were they move and use your skills would make them harder to tell were the real one is and then you wont need to give the clones/ phantoms any more hp becouse they fight like you do. Now i know this is a lot of coding the devs dont want to do and dont want to put the resorces into becosue it can be very little gain in the end. If you think of it though make the clones learn as you use them to fight and if you move and dodge a lot so to should the clones all of this is just in the start of geting full fleshed out but if you think this is good let me know. Link to comment Share on other sites More sharing options...
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