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Warclaw experience during outnumbered


Belorn.2659

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We have now seen how the warclaw effect the game both in zerg play and roaming, but most threads are about the zerg experience with little discussion about how it effects roaming.

 

I have tested a bit on DD and the mount extra 3 dodges makes for an incredible fast speed between camps. With 3 dashes using energy, infiltrator's arrow using initiative, mount dodges using mount energy, shadow step, and steal, you just switch between the different energy bars.

 

On the flip side, defense on mounts is also noticeable faster in getting rushing from spawn to camp. Never has it been more important to quickly clear the camp of npc so that white swords notify the enemy as late as possible. Especially important for north camp on alpine BL.

 

Because the speed increase is not from the mount walking speed but rather the extra dodge bar with its own energy meter, the effect of owned territory is minimal on speed. I did not expect that and I wonder if it was intended.

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