coso.9173 Posted April 15, 2019 Share Posted April 15, 2019 I've been playing the game for around 4 years or so. and since the beginning I've used the "field of view" option very closed down on my character, since I like to see my character up close. I got used to this, and while it looked good, I never got to appreciate much of the maps unless I would actively look around with the mouse (specially up). A few weeks ago I started playing the witcher 3, and onre of the things that caught my attention was that the "field of view" was much more extreme and perspective was more pronounced. I noticed it made much easier to see your actual surroundings. I had totally forgot we had a "foeld of view" option in gw2 (and ESO that I'm also playing) when I remembered about the option, i turned it almost all the way up, and the difference is WOW! I mean it's like playing a totally diferent game! Since yesterday I've been travelling around most maps, looking at everything again, and appreciating everything much more now that I can see it! it's like I've rediscovered everything. Also, it makes the game feel more dynamic and like everything happens more quickly and more actively, which for gw2's fast combat and movement, feels great to be honest. So I advice you, if you haven't tried it, it's very nice. I can't go back to how i have been playing for all these years. Here's to show a bit the difference, how I used to play: https://imgur.com/CKmyevZ and how I play now: https://imgur.com/WvBoUyA The difference is a LOT! Link to comment Share on other sites More sharing options...
Kylden Ar.3724 Posted April 15, 2019 Share Posted April 15, 2019 It also helps to keep you from getting jumped in WvW/PvP. Link to comment Share on other sites More sharing options...
Goettel.4389 Posted April 15, 2019 Share Posted April 15, 2019 I'm always torn between a very large FoV for the extra awareness in combat and more epic look of the world versus minimal FoV for the up-close character look and better sense of scale, with buildings etc. looking much more impressive. Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted April 15, 2019 Share Posted April 15, 2019 I just tried it; I can't say I really noticed much of a difference. /shrug Link to comment Share on other sites More sharing options...
Cuks.8241 Posted April 15, 2019 Share Posted April 15, 2019 Always fully zoomed out. Best view of surroundings, best for game play awareness. You can always zoom in during play if you need it or for some action cameras. Always appreciated gw2 is generous with the view angle/zoom out option. It is horrible when games, especially FPS limit FOV. Link to comment Share on other sites More sharing options...
Tommo Chocolate.5870 Posted April 15, 2019 Share Posted April 15, 2019 Thanks for posting about this. I've spent years being annoyed that I couldn't zoom out as far as I can in GW1, and had no idea that this setting existed! Also, today I found that this really helps with the snowstorm section of Storm Top, since you can zoom in to see the clouds better while still having a reasonable amount of stuff on screen at once. Link to comment Share on other sites More sharing options...
Jwake.7013 Posted April 15, 2019 Share Posted April 15, 2019 Yes it really does make a world of difference. Every once in a while I'll do a daily jp in first person just for the change of pace and it feels so different. Otherwise I'm pretty much always zoomed out to max on FOV. It was so nice when they extended it a few years back (I think right before HOT came out). Link to comment Share on other sites More sharing options...
Tiviana.2650 Posted April 16, 2019 Share Posted April 16, 2019 To me the zoom isnt far enough. Killing any of the world bosses esp dragons like Shatterer, you cant even see them, just a leg for crying out loud. In raids there are bosses in rooms you cant even see the room the camera dont pull out far enough imo. I still feel boxed in. If they would take it out a smidge more it would be better. Link to comment Share on other sites More sharing options...
PseudoNewb.5468 Posted April 16, 2019 Share Posted April 16, 2019 Field of view and camera distance, while being technically different, are somewhat visually similar enough to be not be distinguishable from each other except in areas of constrained space. I suggest setting the max FOV, and the minimum Zoom Sensitivity, then learning to freely use zoom steps to enjoy the maximum breadth of view options. And... now that I am reminded about the camera. Is there a reason, that Charr standing animation offset their models to the left of the center of their center position? It always bugged me that the camera doesn't point dead center of their model (with neutral offset settings) from all directions. Always pointing closer to their right arm, whether viewed from directly front or back. They also don't stay centered when rotating in the character select screen. It has always bugged me.... Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted April 18, 2019 Share Posted April 18, 2019 You want to use an FOV of 360, only two eyed scrubs use less. Link to comment Share on other sites More sharing options...
coso.9173 Posted April 18, 2019 Author Share Posted April 18, 2019 I think it makes maps, specially HoT ones much more manageable. I always got confused in them and didn't enjoy them much. Now I love to walk around then lol Link to comment Share on other sites More sharing options...
notebene.3190 Posted April 19, 2019 Share Posted April 19, 2019 Not a fan of all that myself. Still use -useOldFoV switch when I start the game. Would have to stop playing if they ever got rid of it and there was no way to restore it with other settings. ? Link to comment Share on other sites More sharing options...
coso.9173 Posted April 19, 2019 Author Share Posted April 19, 2019 what's useoldfov? also thi fixed another of my complaints, that the sky graphics was too pixelated. since I started using a higher FoV, the skygraphics look much better. <3 Link to comment Share on other sites More sharing options...
Inculpatus cedo.9234 Posted April 19, 2019 Share Posted April 19, 2019 > @"coso.9173" said: > what's useoldfov? > also thi fixed another of my complaints, that the sky graphics was too pixelated. since I started using a higher FoV, the skygraphics look much better. <3 Here you go: https://wiki.guildwars2.com/wiki/Command_line_arguments#-useOldFov Link to comment Share on other sites More sharing options...
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