Girth.9731 Posted April 23, 2019 Share Posted April 23, 2019 This skill has pretty clearly fallen behind on the powercurve for eliet skills these days, but I think a really simple change could fix this. Instead of providing might, fury and swiftness for 25s, have those boons last 5s and pulse every 5s for 25s. To me, this feels much more like an eliet skill. With this change, the boons that you just spent your eliet skill to get could not simply be immediately stripped, as is often the case now. The pulsing might would also have some nice synergy with Might Makes Right. I could also see the CD of the skill getting reduced a bit, maybe to 50s or so. Thoughts? Link to comment Share on other sites More sharing options...
ButterPeanut.9746 Posted April 23, 2019 Share Posted April 23, 2019 IMO it needs a mechanic rework. The concept is that it gives you adrenaline passively, and then does some benefit on active. I think some kind of effect based on how much adrenaline you gained would be interesting. Link to comment Share on other sites More sharing options...
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