Dreamy Lu.3865 Posted May 16, 2019 Share Posted May 16, 2019 I make this post for players who - like me - suffers motion sickness at the visual effects of the last instance of the new living story. I found out two tricks that made it possible to me: 1. Tick off the post processing option in the graphic section of the game options. It does not remove everything, but a big part of it. The visual effects of the area really "calm down" and that's very welcome. 2. If you look at the floor in front of the boss, the ledge is not regular. It has horizontal spiky pieces going over the empty space around. Toward left side, one is a bit longer and thinner than others. That little spot is relatively safe, allowing to stand there and take a break until stomach "stabilizes" before to go again into battle. Now to mitigate what I just said: I have - fortunately - a relatively mild motion sickness. So for me, those two measures were sufficient. I am not sure if it will help players with stronger motion sickness issues. If anyone has other tricks to help, please post. :) Link to comment Share on other sites More sharing options...
satspike.8679 Posted May 16, 2019 Share Posted May 16, 2019 I already had post pro’ turned off (can’t stand the effect it gives) and the encounter still made me vomit.... when will anet learn that flashing light effects do not make a fight ‘better’ Link to comment Share on other sites More sharing options...
Daishi.6027 Posted May 16, 2019 Share Posted May 16, 2019 I'm not 100% sure if it's applicable in this specific situation to what you guys are referring to, but to all who may not be aware: A key method to reducing simulation sickness is to turn up your FoV. Link to comment Share on other sites More sharing options...
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