Anchoku.8142 Posted July 1, 2019 Share Posted July 1, 2019 Reading through the survey thread on the next elite weapon I saw so many shield requests! However, I try not to assume any new weapons on Necro will will work like those on other professions. A Necro shield could just as easily be Corruption or Minion Master skills. Imagine getting a shiny new shield and finding out it corrupts boons and blocks control effects, but not damage, while self-inflicting conditions. How about a shield with AoE taunt and a knock-back along with a trait line that changes minions? As much fun as it is to speculate on weapon type and implied skills attached, the weapon appearance is less important than its function in enabling or improving a profession's specialization. Greatsword and the Reaper traits plugged a huge hole in Necro's capability and, while torch and Scourge's utilities may be lackluster, Desert Shroud, barriers, and increased boon corruption is also a significant improvement. What does Necro really need, next? Or, what does the game need Necro to do next? Post your thoughts on what might be really desirable for Necro to bring to the game, next. It can be anything awesome or weird from an anti-condi/CC banner-slave to using LF for aggro control and blocks, to creating a high mobility spec. Skill and trait details are not required but please explain why the game and Necro needs it. Link to comment Share on other sites More sharing options...
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