ShadowOme.4528 Posted August 17, 2019 Share Posted August 17, 2019 While i know thats an "ugh" question im kinda curious what peoples perspective on meta is and there reasoning for it Link to comment Share on other sites More sharing options...
Vieux P.1238 Posted August 17, 2019 Share Posted August 17, 2019 The current meta in WvW is WoW classic.. Link to comment Share on other sites More sharing options...
ShadowOme.4528 Posted August 17, 2019 Author Share Posted August 17, 2019 > @"Vieux P.1238" said: > The current meta in WvW is WoW classic.. so slow and clunky? Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted August 17, 2019 Share Posted August 17, 2019 enemies we often meet use the fb scourge combo. basis for that is because guards give the utility - stab waters fire cleanse heal prot might stun break and scourge brings the barriers fear boon strip and damage. what i think about it? i like it. :) Link to comment Share on other sites More sharing options...
Vieux P.1238 Posted August 17, 2019 Share Posted August 17, 2019 > @"ShadowOme.4528" said: > > @"Vieux P.1238" said: > > The current meta in WvW is WoW classic.. > > so slow and clunky? > > yes...it is.. & yet... everyone migrating to it. Link to comment Share on other sites More sharing options...
ShadowOme.4528 Posted August 17, 2019 Author Share Posted August 17, 2019 what do you guys think of deadeye? iv been thinking of trying that but peopel say its really bad Link to comment Share on other sites More sharing options...
ShadowOme.4528 Posted August 17, 2019 Author Share Posted August 17, 2019 > @"Vieux P.1238" said: > > @"ShadowOme.4528" said: > > > @"Vieux P.1238" said: > > > The current meta in WvW is WoW classic.. > > > > so slow and clunky? > > > > > > yes...it is.. & yet... everyone migrating to it. i like massive pvp stuff its just a thing of mine Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted August 17, 2019 Share Posted August 17, 2019 > @"ShadowOme.4528" said: > what do you guys think of deadeye? iv been thinking of trying that but peopel say its really bad decide for yourself. :P Link to comment Share on other sites More sharing options...
Vieux P.1238 Posted August 17, 2019 Share Posted August 17, 2019 > @"ShadowOme.4528" said: > what do you guys think of deadeye? iv been thinking of trying that but peopel say its really bad Yeah deadeye is bad.. You should try WoW classic.. it's sucks tab targeting and all but its the current meta Link to comment Share on other sites More sharing options...
ShadowOme.4528 Posted August 17, 2019 Author Share Posted August 17, 2019 come on peeps throw me a bone here dont be cryptic :C Link to comment Share on other sites More sharing options...
Ronnie Hu.1694 Posted August 17, 2019 Share Posted August 17, 2019 stealth push Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted August 17, 2019 Share Posted August 17, 2019 > @"ShadowOme.4528" said: > come on peeps throw me a bone here dont be cryptic :C you have to make your own decision. people will say what ever they want. and if you don't know them; will they be honest with you? try it out and see. then you can say if it's bad or good. Link to comment Share on other sites More sharing options...
ShadowOme.4528 Posted August 17, 2019 Author Share Posted August 17, 2019 > @"Sovereign.1093" said: > > @"ShadowOme.4528" said: > > come on peeps throw me a bone here dont be cryptic :C > > you have to make your own decision. people will say what ever they want. and if you don't know them; will they be honest with you? try it out and see. then you can say if it's bad or good. i cant really try out dead eye till i reach level 80 >.> would be real big waste of time to do that Link to comment Share on other sites More sharing options...
XenesisII.1540 Posted August 17, 2019 Share Posted August 17, 2019 Deadeye meta, hide in smc for 20 mins in stealth then port people in. /thumbs up anet. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted August 17, 2019 Share Posted August 17, 2019 > @"ShadowOme.4528" said: > > @"Sovereign.1093" said: > > > @"ShadowOme.4528" said: > > > come on peeps throw me a bone here dont be cryptic :C > > > > you have to make your own decision. people will say what ever they want. and if you don't know them; will they be honest with you? try it out and see. then you can say if it's bad or good. > > i cant really try out dead eye till i reach level 80 >.> would be real big waste of time to do that it's fun. :) Link to comment Share on other sites More sharing options...
X T D.6458 Posted August 17, 2019 Share Posted August 17, 2019 I assume you want to know about zerging classes. Preferable- -Firebrand Guardian for boons, heals, and instant rezzes. Mostly used for support, not many used for offensive builds. -Scourge Necromancer for damage, corrupts, and barrier -Glint Revenants for damage and buffs, great to combo up with scourges and eles. -Chronomancer Mesmer can make a very good commanding class, and still provides useful utilities-illusion of life, veil, portal, alacrity, quickness etc. -Scrapper Engineer for cleanses, heals, and stealth -Tempest/Weaver Elementalist can do a good job with healing running aurashare builds, and meteor shower can do tons of damage with a power build -Spellbreaker Warrior for WoD chaining, more useful with an organized group. Useful- Reaper-can pump out a ton of damage, but lacks ranged aoe and vulnerable when out of shroud. Better in small group fights. Rangers-can put out a lot of single target damage, good for sniping, but lacks aoe which is crucial for large fights Thieves-Daredevil can be useful in a zerg for targeting necros and eles with vault spams, but DD/Deadeye used more for roaming. Dragonhunter- Hunters ward can provide a great CC when used properly. Sometimes used for burn focused builds which can do very high damage, but too reliant on one condition which is easily cleared in zergs. More useful against pug groups than organized guilds. Just personal opinions, Im sure I forgot some. Link to comment Share on other sites More sharing options...
Threather.9354 Posted August 17, 2019 Share Posted August 17, 2019 There is 2 ways of playing really, simplified: **Semi-pirateship** - Complements having zerky eles and revs, 1200 range classes. - Not so reliant on superspeed/perfect comp - Focuses on winning at least 1 side, right or left, and bombing enemy melee when they try to engage - Relies on open field or defensive positioning. - Only viable at blobscale or against unorganized groups - Push in when enemy is losing ground or is low on cooldowns, but don't yolo, peel them like layers on an onion. - 1 mistake can lead your whole melee dying. **Melee ball** - Simply stack on tag and stealthbomb enemies, then train around through the enemy ranged. If you keep moving you take less AoEs. - Requires lot of superspeed/sustain on every melee, so scrappers/melee tempests - Complements having Scourges, 900 range class, and spellbreakers - Perfect at guildscale and closed spaces - Easier to learn/follow, harder to make errors/big plays on, as you just can just run with the tag regardless of class. Most compositions want to be able to do both with exception of some servers that hold stonemist and camp eb all the time (defensive positioning). So 5-man party comp is usually: 1. Firebrand for stab, heals, cleanse, boons 2. Off-healer/condi cleanser with superspeed, tempest/scrapper. Note: these classes cleanse way more than firebrand. 3. Scourge for boonremoval, extra sustain, burst damage and area denial 4. Revenant for Dwarf elite (50% dmg reduction for pushes & counter-pushes), boons and long-range reliable AoE burst 5. Some spellbreakers, extra scourges and maybe weavers. Link to comment Share on other sites More sharing options...
Dawdler.8521 Posted August 17, 2019 Share Posted August 17, 2019 > @"Threather.9354" said: > There is 2 ways of playing really, simplified: > **Semi-pirateship** > - Complements having zerky eles and revs, 1200 range classes. > - Not so reliant on superspeed/perfect comp > - Focuses on winning at least 1 side, right or left, and bombing enemy melee when they try to engage > - Relies on open field or defensive positioning. > - Only viable at blobscale or against unorganized groups > - Push in when enemy is losing ground or is low on cooldowns, but don't yolo, peel them like layers on an onion. > - 1 mistake can lead your whole melee dying. > **Melee ball** > - Simply stack on tag and stealthbomb enemies, then train around through the enemy ranged. If you keep moving you take less AoEs. > - Requires lot of superspeed/sustain on every melee, so scrappers/melee tempests > - Complements having Scourges, 900 range class, and spellbreakers > - Perfect at guildscale and closed spaces > - Easier to learn/follow, harder to make errors/big plays on, as you just can just run with the tag regardless of class. > > Most compositions want to be able to do both with exception of some servers that hold stonemist and camp eb all the time (defensive positioning). So 5-man party comp is usually: > 1. Firebrand for stab, heals, cleanse, boons > 2. Off-healer/condi cleanser with superspeed, tempest/scrapper. Note: these classes cleanse way more than firebrand. > 3. Scourge for boonremoval, extra sustain, burst damage and area denial > 4. Revenant for Dwarf elite (50% dmg reduction for pushes & counter-pushes), boons and long-range reliable AoE burst > 5. Some spellbreakers, extra scourges and maybe weavers. Or you could simply sum up the melee ball as have **all** the boons. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted August 17, 2019 Share Posted August 17, 2019 there are outlier builds like my all zerker team. cd x yb can tell you about it. Link to comment Share on other sites More sharing options...
Widmo.3186 Posted August 17, 2019 Share Posted August 17, 2019 Ranger. Equip your fancy longbow, turn on Sic'em, Rampage, Zephyr, w/e else, load machine gun called Rapid Fire and enjoy gameplay. Meta since 2012. Link to comment Share on other sites More sharing options...
Dami.5046 Posted August 17, 2019 Share Posted August 17, 2019 If everyone is going classic wow it won't matter as all the demanders of the meta have gone to play it. Play what you want. Link to comment Share on other sites More sharing options...
Vlad Morbius.1759 Posted August 17, 2019 Share Posted August 17, 2019 Meta should always be a temporary word, at least for any balance team that know what the hell they are doing. It absolutely confounds me that the balance atrocities that go on and on are not called to the carpet so to speak. I've never in all my years of playing MMO's seen virtually no rotation of meta's such as we've seem in this game, it goes to show you how young and inexperienced this team is, worst of all they are learning their trade on our dime! Link to comment Share on other sites More sharing options...
Blackarps.1974 Posted August 18, 2019 Share Posted August 18, 2019 Firebrands, scourges, hammer heralds, scrapper. Final spot can be whatever. You can mirror comp or change it out for spellbreakers, chronos, tempests/weavers or whatever your guild/comp needs more of. Link to comment Share on other sites More sharing options...
SexyMofo.8923 Posted August 18, 2019 Share Posted August 18, 2019 Repair wall, afk. Link to comment Share on other sites More sharing options...
Sovereign.1093 Posted August 18, 2019 Share Posted August 18, 2019 i think op simply wants to know the meta for thief. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now