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New Barrier FX - Blinding Light


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I'm on board for just about all the changes in this patch, except the barrier FX. This is shiny, legendary level FX. I don't know that the yellow sand color was "profession specific" enough to warrant the total change. It's yellow on red health. Simple colors. The health bar is where I look for barrier anyway.

Could we pull the radiation in by half maybe?

 

The alacrity change is nice - clean.

 

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