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Question about Build Template slots.


Roquen.5406

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Hi, just a quick question about build templates since I've been hearing some things.

 

Currently, if you play all three modes you get one loadout for PvE, another for PvP and a third for WvW. However, I am hearing that once templates release the three modes will no longer have different loadouts. If that is the case then you would be forced to use your first three templates to get back a loadout for each mode. The next three that you can buy would be up to you. My question is, is this true? If so, why? Because now you can realistically only have 3 additional templates which you would have to pay for.

 

If you only play one mode then I guess this would not affect you. Anyone have any insight, is there any truth to the above?

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That is what they discussed on stream to be the case, yes.

Upon launch of the system, the 3 base line Loadouts will get populated by your current PvE, PvP and WvW builds, and serve as loadouts from then on.

 

Why are those templates/loadouts so limited you ask? Well, that is a question we are all asking ourselves..

Except the subset of players who only runs around in open world and never change their build seem to be fine with it and won't be buying or using any templates anyway, as they frequently let us know is response to any complaints, so I guess that's all good then and there are no issues at all.

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> @"Roquen.5406" said:

> Oh...so it's worse than I thought...they are taking away what we have, giving it back to us and making us pay for three additional slots max. Meh oh well.

 

They’re adding a feature to the game that was never there to begin with, actually—which you have the option of buying more of, if you need it.

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> @"Operator.2590" said:

> > @"Roquen.5406" said:

> > Oh...so it's worse than I thought...they are taking away what we have, giving it back to us and making us pay for three additional slots max. Meh oh well.

>

> They’re adding a feature to the game that was never there to begin with, actually—which you have the option of buying more of, if you need it.

 

Actualy, if you play wvw, pvp and pve you already have 3 gear slots right? Well, now you have only 2 :D

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> @"Operator.2590" said:

> > @"Roquen.5406" said:

> > Oh...so it's worse than I thought...they are taking away what we have, giving it back to us and making us pay for three additional slots max. Meh oh well.

>

> They’re adding a feature to the game that was never there to begin with, actually—which you have the option of buying more of, if you need it.

 

There was a feature that was unlimited, it was free and good to go. You don't have to like it but it's dishonest to pretend that option was not there.

 

Thing is right now we have 3 templates already, 1 pvp, 1 wvw, 1 pve. After the patch they are taking those away and putting them back in the form of their version of templates. Then if you want more, you can have to buy 3 and that's it, you can't buy anymore. It's kind of shady but oh well.

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> @"Roquen.5406" said:

> > @"Operator.2590" said:

> > > @"Roquen.5406" said:

> > > Oh...so it's worse than I thought...they are taking away what we have, giving it back to us and making us pay for three additional slots max. Meh oh well.

> >

> > They’re adding a feature to the game that was never there to begin with, actually—which you have the option of buying more of, if you need it.

>

> There was a feature that was unlimited, it was free and good to go. You don't have to like it but it's dishonest to pretend that option was not there.

>

> Thing is right now we have 3 templates already, 1 pvp, 1 wvw, 1 pve. After the patch they are taking those away and putting them back in the form of their version of templates. Then if you want more, you can have to buy 3 and that's it, you can't buy anymore. It's kind of shady but oh well.

 

It wasn’t a feature, actually—it was a third party addon. What they’re adding in the game now is new in Guild Wars 2. But you can read all about that discussion here: https://en-forum.guildwars2.com/discussion/88933/i-want-to-keep-using-arc-build-templates/p1

 

> @"ButcherofMalakir.4067" said:

> > @"Operator.2590" said:

> > > @"Roquen.5406" said:

> > > Oh...so it's worse than I thought...they are taking away what we have, giving it back to us and making us pay for three additional slots max. Meh oh well.

> >

> > They’re adding a feature to the game that was never there to begin with, actually—which you have the option of buying more of, if you need it.

>

> Actualy, if you play wvw, pvp and pve you already have 3 gear slots right? Well, now you have only 2 :D

 

Actually, the feature is an addition—absolutely nothing is being removed from the game to make this possible. You want to not use it at all and 100% ignore it? You can absolutely do that, and the game will work the exact same way.

 

So no—if anything you’re just gaining in-game options. “ :D ”

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> @"Operator.2590" said:

> > @"Roquen.5406" said:

> > > @"Operator.2590" said:

> > > > @"Roquen.5406" said:

> > > > Oh...so it's worse than I thought...they are taking away what we have, giving it back to us and making us pay for three additional slots max. Meh oh well.

> > >

> > > They’re adding a feature to the game that was never there to begin with, actually—which you have the option of buying more of, if you need it.

> >

> > There was a feature that was unlimited, it was free and good to go. You don't have to like it but it's dishonest to pretend that option was not there.

> >

> > Thing is right now we have 3 templates already, 1 pvp, 1 wvw, 1 pve. After the patch they are taking those away and putting them back in the form of their version of templates. Then if you want more, you can have to buy 3 and that's it, you can't buy anymore. It's kind of shady but oh well.

>

> It wasn’t a feature, actually—it was a third party addon. What they’re adding in the game now is new in Guild Wars 2. But you can read all about that discussion here: https://en-forum.guildwars2.com/discussion/88933/i-want-to-keep-using-arc-build-templates/p1

>

> > @"ButcherofMalakir.4067" said:

> > > @"Operator.2590" said:

> > > > @"Roquen.5406" said:

> > > > Oh...so it's worse than I thought...they are taking away what we have, giving it back to us and making us pay for three additional slots max. Meh oh well.

> > >

> > > They’re adding a feature to the game that was never there to begin with, actually—which you have the option of buying more of, if you need it.

> >

> > Actualy, if you play wvw, pvp and pve you already have 3 gear slots right? Well, now you have only 2 :D

>

> Actually, the feature is an addition—absolutely nothing is being removed from the game to make this possible. You want to not use it at all and 100% ignore it? You can absolutely do that, and the game will work the exact same way.

>

> So no—if anything you’re just gaining in-game options. “ :D ”

 

You aren't funny at all, in fact it's quite frustrating when people like you pretend something doesn't exist just because you don't like it. It's 100% dishonest. Separate from that...

 

You are also seemingly ignoring the fact that right now IN GAME you have 3 templates. When you zone into PvE, you get one set of skills/build/armor/etc, when you zone into PvP you get another, when you zone into WvW you get a third one. That is THREE. With the patch THAT WILL NO LONGER HAPPEN. What is going to happen is they are taking those 3 away and giving them back to you in the form of templates. So that's 3 already spoken for. After that you can buy 3 more max...

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> @"Roquen.5406" said:

> > You aren't funny at all, in fact it's quite frustrating when people like you pretend something doesn't exist just because you don't like it. It's 100% dishonest. Separate from that...

>

> You are also seemingly ignoring the fact that right now IN GAME you have 3 templates. When you zone into PvE, you get one set of skills/build/armor/etc, when you zone into PvP you get another, when you zone into WvW you get a third one. That is THREE. With the patch THAT WILL NO LONGER HAPPEN. What is going to happen is they are taking those 3 away and giving them back to you in the form of templates. So that's 3 already spoken for. After that you can buy 3 more max...

 

There’s nothing pretending about it—it didn’t exist in game, that’s just a fact. But again, that discussion’s already taking place elsewhere.

 

Now, let’s ignore the fact we get a few extra build storage slots for free once it launches—you say we already have three templates? And, when it launches, they’re converting those **3** loadouts, and turning them into **3** templates? Only _now_, we’ll have the option to buy more.

 

I know math can be challenging sometimes, but 3 - 3 + 3 should still equal 3? Meaning the remainder option of buying _more_ would only _add_ to that?

 

So, we’re getting _additions_ to the game. _Huh._

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> @"Hugs.1856" said:

> If possible I'd like the current system that automatically swaps traits, skills and gear For each game mode to be kept.

>

> It's an amazing little addition. Taking that away would be an extra annoyance to the build templates implementation.

 

I'm guessing it's deliberate since they can offer 3 "free" templates by taking something away and giving it back. Then they can try to sell you on the "additional" slots... just goes to show how low Anet is willing to stoop.

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> @"Hugs.1856" said:

> If possible I'd like the current system that automatically swaps traits, skills and gear For each game mode to be kept.

>

> It's an amazing little addition. Taking that away would be an extra annoyance to the build templates implementation.

 

That would be a nice QOL suggestion for them. They could have a drop down menu or something in the template page where you can mark it as a PvE/PvP/WvW loadout.

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> @"Operator.2590" said:

> > @"Roquen.5406" said:

> > You are beyond toxic. Up until very recently you had UNLIMITED choices and THREE already free in game. When patch comes you get three split into a new system and only then can you buy an additional 3. So you go from having UNLIMITED for free to having THREE that you have to pay for.

>

> You know the templates aren’t _locked in_ right? Hence why I said “You can still ignore the templates all together and the game will still function the exact same way”? You can still change the equipment / traits / sigils / whatever, same as always—now you just have more ways to instantly swap.

 

You can't though...you had unlimited before, now you have three.

 

If you are served steak that's properly cooked with a side of vegetables and mashed potatoes but you choose not to eat it because you only happen to like chicken... that doesn't mean there is no food in front of you to eat. For you to pretend that there is no food to eat when there's a perfectly good steak in front of you makes no sense. There's food there, you are making a choice not to use it.

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> @"Roquen.5406" said:

> You can't though...you had unlimited before, now you have three.

 

Buddy—Idk what to tell you. It doesn’t just lock the template in forever once you finish building it—you can change it any time you want (except in combat of course). It just automatically loads up when you select it.

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> @"Operator.2590" said:

> > @"Roquen.5406" said:

> > You can't though...you had unlimited before, now you have three.

>

> Buddy—Idk what to tell you. It doesn’t just lock the template in forever once you finish building it—you can change it any time you want (except in combat of course). It just automatically loads up when you select it.

 

The fact that you side-step that we had unlimited build templates before is just baffling. Goodbye.

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> @"Roquen.5406" said:

> > @"Operator.2590" said:

> > > @"Roquen.5406" said:

> > > You can't though...you had unlimited before, now you have three.

> >

> > Buddy—Idk what to tell you. It doesn’t just lock the template in forever once you finish building it—you can change it any time you want (except in combat of course). It just automatically loads up when you select it.

>

> The fact that you side-step that we had unlimited build templates before is just baffling. Goodbye.

 

By your logic here, we have (Unlimited x 3) build templates afterward then. But alright?

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> @"Operator.2590" said:

> > @"Roquen.5406" said:

> > > You aren't funny at all, in fact it's quite frustrating when people like you pretend something doesn't exist just because you don't like it. It's 100% dishonest. Separate from that...

> >

> > You are also seemingly ignoring the fact that right now IN GAME you have 3 templates. When you zone into PvE, you get one set of skills/build/armor/etc, when you zone into PvP you get another, when you zone into WvW you get a third one. That is THREE. With the patch THAT WILL NO LONGER HAPPEN. What is going to happen is they are taking those 3 away and giving them back to you in the form of templates. So that's 3 already spoken for. After that you can buy 3 more max...

>

> There’s nothing pretending about it—it didn’t exist in game, that’s just a fact. But again, that discussion’s already taking place elsewhere.

>

> Now, let’s ignore the fact we get a few extra build storage slots for free once it launches—you say we already have three templates? And, when it launches, they’re converting those **3** loadouts, and turning them into **3** templates? Only _now_, we’ll have the option yo buy more.

>

> I know math can be challenging sometimes, but 3 - 3 + 3 should still equal 3? Meaning the remainder option of buying _more_ would only_add_ to that?

>

> So, we’re getting _additions_ to the game. _Huh._

 

Right now, if you log into pve you have your setup. If you go to wvw you have diferent setup (which you had last time in wvw) and same goes for pvp. So players that play all 3 modes have 3 templates WITHOUT arc. After anets templates come into game this will not be a case. You will have 2 gear templates "for free" but right now you have up to 3

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> @"ButcherofMalakir.4067" said:

> Right now, if you log into pve you have your setup. If you go to wvw you have diferent setup (which you had last time in wvw) and same goes for pvp. So players that play all 3 modes have 3 templates WITHOUT arc. After anets templates come into game this will not be a case. You will have 2 gear templates "for free" but right now you have up to 3

https://www.guildwars2.com/en/news/learn-all-about-build-and-equipment-templates/

 

_”At release, each character will get three Build Template tabs, which will be preloaded with their existing equipped builds from PvE, PvP, and WvW. You can swap the contents of the Build Template tabs for use in any game mode or purchase more tabs from the Gem Store.“_

 

No, you get 3.

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Where are you reading that there are 6 total? On the GW website they say

> Your account will have access to three Build Storage Spaces for free. To obtain more, you can purchase them in packs of three in the Gem Store. For a limited time after release, you’ll be able to pick up a free pack in the Gem Store for a total of six free Build Storage Spaces. Source:https://www.guildwars2.com/en/news/learn-all-about-build-and-equipment-templates/

 

That means 3 for free (to replace the 3 we have), then you can buy more packs - the first pack is free for a limited time. So, 6 free, more for sale. Nowhere does it say 6 only.

Looking at the 3 first builds, they are just replacing the 3 we currently have - but expanded their use. Currently it is one for each game mode. So if you concentrate on one mode, one or two of the builds are not used. With the new system you can use the three in any game mode. That is actually an improvement over what we currently have.

 

There is a poll in another thread that is interesting. I know most players do not use the forum, and most forum users did not vote... but... out of the 200 or so that did respond - over 70% said they would use 6 or less builds. If a game company can make a 70% of the community happy, that is pretty darn good. If you are one of the few that need more, you can buy more. It may never replace the 3rd party add-on, but this is run through the game and will be used by more people. https://en-forum.guildwars2.com/discussion/89108/if-they-were-free-unlimited-how-many-build-template-tabs-would-you-use-on-your-most-played-char/p1

 

From a business point of view, it looks like it will do well.

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> @"Tukaram.8256" said:

> Where are you reading that there are 6 total? On the GW website they say

> > Your account will have access to three Build Storage Spaces for free. To obtain more, you can purchase them in packs of three in the Gem Store. For a limited time after release, you’ll be able to pick up a free pack in the Gem Store for a total of six free Build Storage Spaces. Source:https://www.guildwars2.com/en/news/learn-all-about-build-and-equipment-templates/

>

> That means 3 for free (to replace the 3 we have), then you can buy more packs - the first pack is free for a limited time. So, 6 free, more for sale. Nowhere does it say 6 only.

> Looking at the 3 first builds, they are just replacing the 3 we currently have - but expanded their use. Currently it is one for each game mode. So if you concentrate on one mode, one or two of the builds are not used. With the new system you can use the three in any game mode. That is actually an improvement over what we currently have.

 

Those are the account wide ones, not the per character ones. The three being talked about are the character based loadouts, which currently are already in the game, just based on gamemodes. The 3 free ones you can get in the first month are the account wide slots that for some reason are being sold as well, which have a maximum of 24 builds per account. Man this triple dipping is getting confusing for people. It also seems like most of the people defending these Anet templates neither have bothered to look at how those work and are monetised as shown on their stream, and neither do they know what an incredibly good and easy to use tool for the game was lost with Arc, and how that worked.

 

> @"Tukaram.8256" said:

> There is a poll in another thread that is interesting. I know most players do not use the forum, and most forum users did not vote... but... out of the 200 or so that did respond - over 70% said they would use 6 or less builds. If a game company can make a 70% of the community happy, that is pretty darn good. If you are one of the few that need more, you can buy more. It may never replace the 3rd party add-on, but this is run through the game and will be used by more people. https://en-forum.guildwars2.com/discussion/89108/if-they-were-free-unlimited-how-many-build-template-tabs-would-you-use-on-your-most-played-char/p1

>

> From a business point of view, it looks like it will do well.

 

Except the 70% that's happy with Anet's templates are those that either won't use them or don't feel a need to ever purchase anymore.

The 30% that's unhappy is the targeted demographic for templates who actually need them to enjoy the game and would purchase them, would they provide a better service and weren't so overmonetised.

 

If the only people who are happy with your product are those who aren't interested in it in the first place and won't buy any of it, then well, that's pretty darn bad.

 

And no, if you are one of the few who needs more, you can't buy more, even if you are made out of money, as 6 per character is the limit, and the 24 account wide ones barely cover a single character of one profession, let alone 9.

 

As for ease of use, sure, having Templates build into the HuD is great, if they would actually serve well as templates and not be so limited, but really, all you had to do for unlimited Templates via Arc was download one file and drag it into the GW2 folder, and tada, an unlimited Template UI in game via a keybind, able to switch everything from Traits to Skills to Gear, including Stats and Runes etc. on Legendaries, with the press of a button.

 

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1 thing I'll add as it seems people ignore this: its 3 "saved" templates, so it is a small upgrade to the 3 builds we currently have, because you can swap around stuff for testing, then 1 click later go back to what you had it saved as. I know that I will like that feature in PvP for sure.

 

The rest of the discussion I leave to those that care.

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> @"Thorstienn.1642" said:

> 1 thing I'll add as it seems people ignore this: its 3 "saved" templates, so it is a small upgrade to the 3 builds we currently have, because you can swap around stuff for testing, then 1 click later go back to what you had it saved as. I know that I will like that feature in PvP for sure.

>

> The rest of the discussion I leave to those that care.

 

You had unlimited before...now you have three...and if you want 1 for each mode, you have to pay for an additional three just have to three...otherwise everytime you swap between modes you have to recreate templates or just manually click and drag.

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> @"Roquen.5406" said:

> > @"Thorstienn.1642" said:

> > 1 thing I'll add as it seems people ignore this: its 3 "saved" templates, so it is a small upgrade to the 3 builds we currently have, because you can swap around stuff for testing, then 1 click later go back to what you had it saved as. I know that I will like that feature in PvP for sure.

> >

> > The rest of the discussion I leave to those that care.

>

> You had unlimited before...now you have three...and if you want 1 for each mode, you have to pay for an additional three just have to three...otherwise everytime you swap between modes you have to recreate templates or just manually click and drag.

 

What?

I have 3 now; 1 in each mode. After the change I will have 3 (which I can use for whatever, but let's just say I use 1 for each mode again).

Example,

Currently, in PvE I use a Core Bannerslave for fractals. I got to do some story mode. I manually change all my traits etc. I play. I go back to fractals, I manually change all my traits etc again.

 

After change, in PvE I use a Core Bannerslave for fractals and save as my template. I got to do some story mode. I manually change all my traits etc. I play. I go back to fractals, I select my saved template and im good to go.

 

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> @"Thorstienn.1642" said:

> > @"Roquen.5406" said:

> > > @"Thorstienn.1642" said:

> > > 1 thing I'll add as it seems people ignore this: its 3 "saved" templates, so it is a small upgrade to the 3 builds we currently have, because you can swap around stuff for testing, then 1 click later go back to what you had it saved as. I know that I will like that feature in PvP for sure.

> > >

> > > The rest of the discussion I leave to those that care.

> >

> > You had unlimited before...now you have three...and if you want 1 for each mode, you have to pay for an additional three just have to three...otherwise everytime you swap between modes you have to recreate templates or just manually click and drag.

>

> What?

> I have 3 now; 1 in each mode. After the change I will have 3 (which I can use for whatever, but let's just say I use 1 for each mode again).

> Example,

> Currently, in PvE I use a Core Bannerslave for fractals. I got to do some story mode. I manually change all my traits etc. I play. I go back to fractals, I manually change all my traits etc again.

>

> After change, in PvE I use a Core Bannerslave for fractals and save as my template. I got to do some story mode. I manually change all my traits etc. I play. I go back to fractals, I select my saved template and im good to go.

>

 

Delta's templates had unlimited slots.

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