memausz.7264 Posted December 24, 2019 Share Posted December 24, 2019 I do not usually play spellbreaker, but in spellbreaker vs. spellbreaker engagements where both me and a rival player have the magebane tether trait equipped, I honestly cannot tell sometimes if it is my tether that will pull the foe, or if it is the foe's tether that will pull me. I'd like the animation to be tweaked to make it easier to tell whose tether is whose. Yes, people will respond to this post "Oh, you can tell by the icon in the corner!" Yes, a very comparatively small icon that I might not be able to focus on in an engagement where precise timing is key... that's not a very good suggestion. I'd prefer the tether be blue (for friendly tether) or have a blue aura or something, and likewise, for a foe's tether to be red or have a red aura. Thanks. Link to comment Share on other sites More sharing options...
Fat Disgrace.4275 Posted December 24, 2019 Share Posted December 24, 2019 the tether will "pulse" and travel to who ever has it triggered, though it can be tricky to see in some colour areas. Link to comment Share on other sites More sharing options...
Ryan.9387 Posted December 25, 2019 Share Posted December 25, 2019 Just check if they have revealed, you should be looking at that bar frequently anyway to check for stability/ other effects. Link to comment Share on other sites More sharing options...
Za Shaloc.3908 Posted December 25, 2019 Share Posted December 25, 2019 Considering they have been visually differentiating more and more skills between friendly and enemy, I think this is a solid request. On this note, can we please have FB ToC 3 & 4 visually differentiated as well. Link to comment Share on other sites More sharing options...
Falan.1839 Posted December 25, 2019 Share Posted December 25, 2019 If your mightstacks are going up rapidly it's yours. Revealed is another indicator as Ryan has pointed out. Link to comment Share on other sites More sharing options...
Deus Fatorum.2473 Posted December 26, 2019 Share Posted December 26, 2019 The only problem I see with implementing this change is 2 mage-banes can be active at the same time against the same 2 players, so not sure how graphically that would work. For example if enemies was red and yours was golden you may have enemy tethered, but it might appear like they have you tethered only, when in reality you are both tethered. Maybe better if mage-bane gave the player either a specific de-buff icon for its duration like reveal, but then as others have said why not just look for pulsing reveal or might. Only other thing is maybe have an icon appear above enemy's head briefly upon tethering like how vamp signet on necro does. Though I agree in intense fights it can be hard, by the time you have discerned whose tethered who and if you are both tethered, it can sometimes be too late. Link to comment Share on other sites More sharing options...
Multicolorhipster.9751 Posted December 26, 2019 Share Posted December 26, 2019 There's a small visual distinction already, but u rite. It's easy to miss. Your own or friendly Magebanes will usually appear light yellow, whereas enemy Magebanes will appear a darker shade of yellow, almost orange-looking. Much harder to tell apart than simple blue/red. Link to comment Share on other sites More sharing options...
Leonidrex.5649 Posted December 26, 2019 Share Posted December 26, 2019 pulsing might? smh? reveal icon? Link to comment Share on other sites More sharing options...
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