Idhayan Thomas.2697 Posted January 15, 2020 Share Posted January 15, 2020 do spirits need to be reworked? Link to comment Share on other sites More sharing options...
Azure The Heartless.3261 Posted January 15, 2020 Share Posted January 15, 2020 Spirits op pls nerf Link to comment Share on other sites More sharing options...
Zexanima.7851 Posted January 15, 2020 Share Posted January 15, 2020 > @"Azure The Heartless.3261" said: > Spirits op pls nerf Right? Someone used sun spirit the other day and I got like 4 stacks of burn and died. Link to comment Share on other sites More sharing options...
Trevor Boyer.6524 Posted January 15, 2020 Share Posted January 15, 2020 > @"Idhayan Thomas.2697" said: > do spirits need to be reworked? They need to be made so they are not targetable in pvp. They already lose health quickly enough anyway. If they did that ^ the spirits might actually allow Druid to be a viable support role, 2nd to Firebrands. Link to comment Share on other sites More sharing options...
Ovark.2514 Posted January 16, 2020 Share Posted January 16, 2020 The problem with spirits is the same with turrets and minions and anything else that creates many targetable entities and visual bloat. These types of utilities CANNOT be meta without making the game unplayable unless they are reworked. Metas where mesmers are top tier are consequently the MOST HATED metas for the same reason. Link to comment Share on other sites More sharing options...
Tycura.1982 Posted January 16, 2020 Share Posted January 16, 2020 Wait boissss I got it. Spirits can get reworked into wells. Link to comment Share on other sites More sharing options...
Ovark.2514 Posted January 16, 2020 Share Posted January 16, 2020 > @"Tycura.1982" said: > Wait boissss I got it. Spirits can get reworked into wells. lol good one. But seriously, persistent effects like that aren't any better for visual noise. I really wish anet employees got paid to **think** in addition to **doing**. Link to comment Share on other sites More sharing options...
Idhayan Thomas.2697 Posted January 16, 2020 Author Share Posted January 16, 2020 > @"Trevor Boyer.6524" said: > They need to be made so they are not targetable in pvp. They already lose health quickly enough anyway. very true...also has 10/8 sec cd on boon or condi application.once killed they have no purpose(20sec cd) ...for this reason water spirit is nowhere to be seen in game Link to comment Share on other sites More sharing options...
Avatar.3568 Posted January 16, 2020 Share Posted January 16, 2020 Spirit could be easy reworked, give them double health and stoneheart and they could maybe use able In Hots I played little bit the ulti spirit, when it not get focused its pretty damn good Link to comment Share on other sites More sharing options...
Fat Disgrace.4275 Posted January 16, 2020 Share Posted January 16, 2020 Give spirits evade and stun Link to comment Share on other sites More sharing options...
Eugchriss.2046 Posted January 16, 2020 Share Posted January 16, 2020 > @"Fat Disgrace.4275" said: > Give spirits evade and stun Agreed! [Kus darkrazor ](https://wiki.guildwars2.com/wiki/Darkrazor%27s_Daring)already has the stun anyway. All kalla's skills are more than squishy and grounded. They should definitively have stun + evade. Link to comment Share on other sites More sharing options...
Eurantien.4632 Posted January 16, 2020 Share Posted January 16, 2020 You could revert spirits back to when they were "OP" (i don't think they were I think people just never learned to dodge after the spirits died) and spirits would not be viable in this meta. There is just too much damage now. Link to comment Share on other sites More sharing options...
Tycura.1982 Posted January 17, 2020 Share Posted January 17, 2020 Looks like wells aren't cutting it how about stances? Link to comment Share on other sites More sharing options...
Aza.2105 Posted January 17, 2020 Share Posted January 17, 2020 I don't want petting zoo ranger back. Link to comment Share on other sites More sharing options...
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