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Technical art bug on newest Boreal weapons


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This is one of those technically could be or isn't a bug but both the long bow and short bow do compared to the others in the previous weapon skins.

 

The bug is that the ends of the short and long bow have a difference in the length and positioning of certain elements on the end on the exotic vs ascended. Oddly enough when I went through the other skins none of the other weapons actually showed any particular base weapon differences as badly as the long and short bows did, or at all really, other than the basic graphical cleanup representing the old vs new.

 

Its a minor difference, but you can tell when you toggle between the skins in weapon only preview mode. Admittedly this could have came about from the adding of the ascended effects and the light channels needed to add the glow patterns. I just figured I would point this out so the art team could be aware of it.

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