CroTiger.7819 Posted February 23, 2020 Share Posted February 23, 2020 Weapon skills could get option to set own schedule of skills same as utility. Its not about new weapon skills but just personalized schedule of already existing skills. Link to comment Share on other sites More sharing options...
Thorstienn.1642 Posted February 23, 2020 Share Posted February 23, 2020 Cant ur effectively do that with keybinds? In which case, an option for per character keybinds (a QoL feature asked for for ages) would be the ideal i think? Link to comment Share on other sites More sharing options...
CroTiger.7819 Posted February 23, 2020 Author Share Posted February 23, 2020 > @"Thorstienn.1642" said: > Cant ur effectively do that with keybinds? In which case, an option for per character keybinds (a QoL feature asked for for ages) would be the ideal i think? Isn t it easier done with weapon skills having ability to change order. Its much more handy and less clunky to change weapon skills than each character having own keybinds. Its easier to get done this way aswell... Link to comment Share on other sites More sharing options...
Thorstienn.1642 Posted February 23, 2020 Share Posted February 23, 2020 > @"CroTiger.7819" said: > > @"Thorstienn.1642" said: > > Cant ur effectively do that with keybinds? In which case, an option for per character keybinds (a QoL feature asked for for ages) would be the ideal i think? > > Isn t it easier done with weapon skills having ability to change order. Its much more handy and less clunky to change weapon skills than each character having own keybinds. Its easier to get done this way aswell... I guess. I'd find it odd though to have an offhand ability in position 2 for example though, which is probably why they dont have that come to think of it. But overall I wouldn't be against the feature. At the end of the day I just wish I could F1 for reaper mode AND holo and Soulbeast :D Link to comment Share on other sites More sharing options...
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