jinxykat.6519 Posted February 25, 2020 Share Posted February 25, 2020 Seems to be a bug, but i could be wrong. Got the update, activated pet outside combat, entered combat and pet vanished. The activation panel was there but could not use it during combat. Sooo..how are we supposed to keep our chosen pet out? Also seemed to occur a lot after mount/dismount. Link to comment Share on other sites More sharing options...
Archelaus.1359 Posted February 25, 2020 Share Posted February 25, 2020 SAME FOR ME. Seems most times when I dismount it's not there, and using a combat dismount makes it impossible to summon it in combat. Also noticed after opening chests or at RANDOM times, my pet has vanished and I can't resummon till out of combat. PLEASE FIX. This is the MOST annoying thing as a ranger. Link to comment Share on other sites More sharing options...
jinxykat.6519 Posted February 25, 2020 Author Share Posted February 25, 2020 i should have clarified that it seems only to be an issue with soulbeast, core ranger is fine, i cannot speak for druids, however. I agree, it is extremely annoying. Link to comment Share on other sites More sharing options...
Taelac.7036 Posted February 25, 2020 Share Posted February 25, 2020 The pet being stowed on dismount does affect core ranger, though it can usually be (possibly "could have been prior to the latest update") summoned during combat when that's the case. It's been happening for a while...long enough that I can't remember when I sent a bug report about it, but it's concerning to hear that it's becoming less stable. Link to comment Share on other sites More sharing options...
Elistine.2173 Posted February 25, 2020 Share Posted February 25, 2020 Same similar issue, I noticed also that if I have a soulbeast build and switch to a ranger build then my pet is just gone altogether. Selecting the Activate Pet does nothing also selecting the pet management does nothing, Pressing K does open pet menu but is is completely blank. Link to comment Share on other sites More sharing options...
Hai Ke.8263 Posted February 25, 2020 Share Posted February 25, 2020 Happening to me, too. I only tested in PvE: With Soulbeast build active, dismounting into combat (with or without engage skill) prevents pet from activating automatically and prevents "activate pet" button from working. Entering and then exiting beastmode re-engages pet. Exiting combat does not automatically activate pet, but "activate pet" button does work after exiting combat. With core Ranger build active dismounting into combat (with or without engage skill) allows pet to activate automatically and be swapped in combat as designed. edit: grammar and game mode Link to comment Share on other sites More sharing options...
Argon.2405 Posted February 25, 2020 Share Posted February 25, 2020 Okay: So I just tested this: Soulbeast Unmelded + Mounted -> Engage skill into Combat : Pet unsummonable during combat. Melding restores pet beastmode skills to hotbar. Melded + Mounted -> Engage skill into Combat : Working as intended. Beast skills appear. Unmelded + Mounted -> Engage skill | No Combat : Working as intended. Pet Command skills appear. Melded + Mounted -> Engage skill | No Combat : Working as intended. Beast skills appear. Core Ranger Mounted -> Engage skill into Combat : Working as intended. Pet skills appear. Mounted -> Engage skill | No Combat : Working as intended. Pet skills appear. Testing the switch from Soulbeast to Ranger builds I couldn't replicate what Elistine experienced. Pet window remained accessible and so did an active pet. Link to comment Share on other sites More sharing options...
Valdas.3476 Posted February 26, 2020 Share Posted February 26, 2020 The problem occurs when the Soulbeast is not melded and enters combat by using the '1' skill while on a mount. This does not apply to the Skyscale since the Skyscale does not directly enter combat using the '1' skill (Blast). When the Soulbeast uses the '1' skill, the pet is not activated and **cannot** be activated until the Soulbeast exists combat. The Soulbeast can work around this problem by (1) not using the '1' skill to enter combat while mounted, (2) always meld with the pet before mounting, (3) meld and then unmeld to obtain the pet. Link to comment Share on other sites More sharing options...
darksome.1697 Posted February 26, 2020 Share Posted February 26, 2020 I got the bug too now. After yesterday's patch my pet stayed stowed and wouldn't budge after leaving the Warclaw in WvW until I got out of combat (playing Soulbeast). It happened closer to 80% of the time, and I have never ever had this issue before - not on my Ranger, nor Soulbeast. Link to comment Share on other sites More sharing options...
Dragonweaver.7951 Posted February 26, 2020 Share Posted February 26, 2020 I am glad I am not the only one with this problem. My ranger pet will not activate. It stays stowed. I cant use it anywhere in the game, not in the living story or w v w. Please fix this, please bring the pet back. Link to comment Share on other sites More sharing options...
Harati.5368 Posted February 26, 2020 Share Posted February 26, 2020 not playing until pet issue is fixed as really disappointing. Worked pre-retirement in software and hardware and this is just sloppy. My pet dies while configured to be soulbeast but not in soulbeast mode, it just stays dead. Can't change it. Have characters in all other classes, played since inception, only play ranger. This is just really bad programming. Get your peer review together. Link to comment Share on other sites More sharing options...
Daddicus.6128 Posted February 27, 2020 Share Posted February 27, 2020 There is a way around this: go into soulbeast merged mode, and then exit that mode. Your pet will magically be activated. I think. Link to comment Share on other sites More sharing options...
jinxykat.6519 Posted February 27, 2020 Author Share Posted February 27, 2020 That seems to work (for soulbeast anyway) And is a good temporary fix so we can play, but this shouldn't be an issue for ranger. Think of necro suddenly losing their minions, mesmers unable to summon clones, rev's without legends. It's a huge piece of the class that shouldn't be broken in the first place. Link to comment Share on other sites More sharing options...
Valatha.6048 Posted February 27, 2020 Share Posted February 27, 2020 Ditto. Got the same problem. As Daddicus said for a temporary solution, ok. But please fix it ASAP. Thank you. I like my pet stay the same way (merge or not) before and after mount / dismount / glide.... like in the past. Link to comment Share on other sites More sharing options...
Bright Oblivion.2856 Posted February 27, 2020 Share Posted February 27, 2020 In addition to this pet issue, grabbing the coins or the chest in Siren's Reef now unsummons the Soulbeast's pet even while merged. So it went from merged to treasure grabbed to no pet and I have to re-merge while fighting off all the ghosts. Every. Single. Time. Link to comment Share on other sites More sharing options...
Blindefender.9834 Posted February 28, 2020 Share Posted February 28, 2020 Come on ANET!!! FIX THIS! Link to comment Share on other sites More sharing options...
Daddicus.6128 Posted February 29, 2020 Share Posted February 29, 2020 > @"jinxykat.6519" said: > That seems to work (for soulbeast anyway) And is a good temporary fix so we can play, but this shouldn't be an issue for ranger. Think of necro suddenly losing their minions, mesmers unable to summon clones, rev's without legends. It's a huge piece of the class that shouldn't be broken in the first place. Actually, necros DO lose their minions in certain cases. In the Siren's Reef fractal, if they catch or pick up a treasure, minions are gone immediately. In the Snowblind fractal, if the elite icebrood ellegy's glacial slam attack hits the necromancer, all minions are destroyed instantly. (If just the minions are hit, they are not destroyed unless the damage would normally kill them.) If a necromancer with minions mounts, dismounts, and re-mounts in rapid succession, the minions are destroyed. Link to comment Share on other sites More sharing options...
Therxran Acero.3740 Posted February 29, 2020 Share Posted February 29, 2020 Agreed with all. It's a totally random occurrence, but having a pet during combat is an essential part of playing the ranger class - nearly pointless to not be able to have the pet until exiting combat. While I am appreciative of the hints/tips regarding a workaround, there shouldn't need to be one. It's simply a bug that needs fixed. Soon. Link to comment Share on other sites More sharing options...
Daddicus.6128 Posted March 2, 2020 Share Posted March 2, 2020 Today this bug killed my character. It randomly stowed my pet when my soulbeast was downed, and of course that removes the #3 skill. So, no way to recover. ANet, you need to fix this NOW! Link to comment Share on other sites More sharing options...
Elistine.2173 Posted March 11, 2020 Share Posted March 11, 2020 Just an update, even after the 3-3-20 update still having issues on occasion with the ranger pet not activating. Has happened less often but was playing today in Iron marshes. A couple times on dismount pet not activating. Going in and out of beastmode does restore pet which didn't always work before but still annoying. Link to comment Share on other sites More sharing options...
Skotlex.7580 Posted March 11, 2020 Share Posted March 11, 2020 > @"Argon.2405" said: > Okay: > So I just tested this: > > Soulbeast > Unmelded + Mounted -> Engage skill into Combat : Pet unsummonable during combat. Melding restores pet beastmode skills to hotbar. > Melded + Mounted -> Engage skill into Combat : Working as intended. Beast skills appear. > Unmelded + Mounted -> Engage skill | No Combat : Working as intended. Pet Command skills appear. > Melded + Mounted -> Engage skill | No Combat : Working as intended. Beast skills appear. > > Core Ranger > Mounted -> Engage skill into Combat : Working as intended. Pet skills appear. > Mounted -> Engage skill | No Combat : Working as intended. Pet skills appear. > > Testing the switch from Soulbeast to Ranger builds I couldn't replicate what Elistine experienced. Pet window remained accessible and so did an active pet. This here explains the cause of the issue. Entering combat using the engage ability triggers weapon swap as well as pet swap code. In particular, if I have equipped quickdraw, it'll trigger on engage even if I haven't changed weaponset (and it messes up my rotation because it won't trigger if I swap weapons within 9 seconds of engage). Since soulbeasts cannot swap pets in combat, the codepath that triggers when engaging is blocked, and thus, no pet spawned. ANet needs to fix Mount engagement code to prevent these irregularities from happening. Maybe the code should first dismount the character and then apply the engage damage path? Link to comment Share on other sites More sharing options...
butterfly lynn.3046 Posted March 12, 2020 Share Posted March 12, 2020 Most of my Soul Beast build is working, however I cannot swap pets during battle when I am in an unmerged form. The skill is grayed out and states that it is not usable during combat. Does the skill think I am in merged mode and therefore ineligible to swap pets? It's really hard during tough battles to only be able to rely on one pet who cannot be healed if they become downed. For the time being I will not play my hunter as much until this is fixed. Link to comment Share on other sites More sharing options...
butterfly lynn.3046 Posted March 12, 2020 Share Posted March 12, 2020 After some more experimenting I have found that I can merge with my pet if its downed and then unmerge and it will be back to full health, however I am are still unable to swap pets in battle. Link to comment Share on other sites More sharing options...
Hinagiku.2156 Posted March 13, 2020 Share Posted March 13, 2020 I can't swap pets at all anymore while in combat. Tried logging off, tried restarting the game, nothing worked. The moment I'm in combat, the swapping button is inactivated. Makes it impossible to go against stronger enemies on my own. Link to comment Share on other sites More sharing options...
Khisanth.2948 Posted March 13, 2020 Share Posted March 13, 2020 @"butterfly lynn.3046" @"Hinagiku.2156" Might want to check the patch notes when they get released, at least the sections for the classes you play https://en-forum.guildwars2.com/discussion/98220/game-update-notes-february-25-2020 > Soulbeast: Soulbeasts can no longer swap pets while in combat. Entering and leaving beastmode with your pet now counts as a pet swap for the purposes of the Clarion Bond and Zephyr's Speed traits. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now