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Johnny.1634

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Posts posted by Johnny.1634

  1. Sad to say it but it may be very likely.

    I log in everyday to see my giant Guild List/Friends List/Followers list with maybe 1 person on?

     

    Bare in mind all my Guildies and Friends have always been longtime fans. Arenanet has pretty much lost most of their REAL dedicated Fanbase.

    They refuse to fix bugs, and don't really communicate or listen to their playerbase at all, so its not really surprising. I hope they can one day change this, the game still has so much potential.

  2. > @"Leo.3428" said:

    > I see now. I'm coming back from the archives and I'm afraid we are going to get bugged panda pets in a year or two.

    > Then, if the Cantha expansion is very successful, maybe the issue will be looked into eventually...

    > I'll have a closer look at it when I run my ranger. Thank you for raising awareness, Johnny.

     

    Yeah thats what I fear :(

    Thanks for the support! Hope we get this fixed soon :)

  3. > @"Leo.3428" said:

    > I was considering playing ranger again lately. If I understand correctly, I should stick to spiders and scorpions? Delightful...

    > Did ArenaNet ever acknowledge the issue, at least once? I cannot see this in the list of known issues.

     

    They have, but they're ignoring it like the plague :( thats why we're trying to get as much support as possible to report the hell out of it ingame and in here xD

  4. I really loved this game. Straight from the start of GW1, but the team has really been letting their fans down. They for some reason refuse to listen to their community and they wont even fix major bugs they know are in the game, its so frustrating.

  5. In one of the Guild Wars Novels "Ghosts of Ascalon" the main characters are exploring the Crypts below Divinity's Reach.

    I always though this would be amazing to explore, and maybe even be a dungeon (and while we're at it, can we revamp dungeons to be a thing again?)

     

    I thought the "Boss" fight in the book was so awesome, I'd love to be a part of it ingame!

     

  6. > @"Teratus.2859" said:

    > Returning Gw1 pets.

    > Panda.

    > White Tiger.

    > Rainbow Phoenix and/or Regular Phoenix.

    > Giant Rat.

    > Red and/or Blue Lurkers (Giant Crabs).

    > Crane.

    >

    > New Pets or new fictional pets based on real animals.

    > MegaBat/Flying Fox.

    > Elephant.

    > Komodo Dragon.

    > Pangolin.

    > Binturong aka The Bearcat.

     

    Panda and White Tiger would be great but sadly they'll be bugged if they add them :disappointed:

  7. > @"Stand The Wall.6987" said:

    > bruh, quickness is already hard as hell to balance as is. we certainly do not need to add ai to the list. if a particular skill is too slow, then they should tinker with the skill in question instead of allowing quickness which affects ALL pet skills.

     

    How-so?

    If Quickness is hard to balance then you would think you'd like the boon as a whole removed from the game.

    It would CONTINUE to make it UNBALANCED that some Pets get a benefit from it while other pets don't, and bare in mind a Rangers damage is lower then other professions on account of sharing its damage with pets.

    It simply makes no sense to have quickness on some pets and not on others.

  8. > @"Trevor Boyer.6524" said:

    > > @"Kachros.4751" said:

    > > I mean i dislike the fact ranger has only 4/5 viable pets

    >

    > Eh, there are about 10 of them tbh. Just most people seem to have forgotten the viable purposes of some of these pets:

    >

    > 1. Smokescale - Overall the best pet to use for Soulbeast. Obviously Smoke Assault in merge is a powerful chase skill while going offensive while being defensive, and the Smokescale itself grants stealth fields, chases well on his own, and has his own CC.

    > 2. Gazelle - 2nd best pet to use for power Soulbeast. The Smokescale is better for direct combat engagement, but the Gazelle offers a large increase in sheer mobility for rotations. Gazelle is the better pet to use in wvw for that reason actually. Gazelle's F2 Charge is only a 12s CD for a mobility skill after the bird's Swoop had their CDs go up significantly. The Gazelle also offers Worldly Impact with that mobility skill.

    > 3. Jacaranda - It's strong on its own for Core Ranger or Druid. Terrible selection for Soulbeast however. The merge skills are worthless.

    > 4. Bristleback - Worthless merge skills on Soulbeast, but this pet is still better in every aspect than Jacaranda is for Core Ranger & Druid. People have just gotten really lazy with their pet management skills and don't understand how to wield the Bristle and what it can do.

    > 5. Tiger - This pet has the highest self sustained dps out of any pet, like if he's standing and hitting a golem as example. Worthless merge skills for Soulbeast, but this is a solid selection for Core Ranger & Druid. The Tiger F2 lunge & Fury proc is still the easiest way to land marks mod strikes while buffing that fury to trigger remorseless before the strike for both the Tiger and the Ranger.

    > 6. White Owl - The other good selection for Core marks mod play. Terrible selection for Druids & Soulbeast however.

    > 7. Raven - Same exact bird as Owl, but the Raven will create a blind rather than a chill. I prefer the Raven.

    > 8. Electric Wyvern - This is a great selection for non marks mod Core Ranger & Druids. He's got a lot of CC and is very tanky, while dealing strangely high auto attack damage. His strikes actually are dual strikes. Every time he swings, he swings both claws and he hits twice. So his consistent dps is good but he has no burst.

    > 9. Normal Wolf with F2 AoE Fear Howl - Believe it or not, this pet is strong on Core Ranger & Druid who are seeking to aim for raw decap power over dps.

    > 10. Siamoth - It's a plasma factory for when patching allows Boonbeasty builds to be good

    >

    >

     

    Very wrong.

    As stated, majority of pets are far outclassed by a select few simply because they gain no benefit from Quickness. Which is the reason of this thread, despite so many people derailing it into a mess...

     

    1.Smokescale, 2.Gazelle, 3.Jacaranda, 4.Bristleback and 8.Wyverns are all fine. They're very strong and used often because they all do gain the effects of Quickness.

     

    5. Felines are the highest DPS you will achieve with a stationary foe, however Lynx far out DPS any other pet. That being said once again without the effects of Quickness they fail to hit moving targets with bugged attack animations and put them lower then the first 4 pets unless your fighting a Golem Dummy.

     

    6+7 Birds are generally the one of the worst pets you can pick, considering they waste so much so much time casting Quickening Screech, they die so quickly and have the second worst attack animation of any pet combined with gaining no effects from Quickness.

     

    9. Wolves my favorite pets, but sadly like +70% of all pets they suffer from gaining no effects from Quickness, and this hits Wolves/Canines with their Crippling Leap and Brutal Charge hard. You wont be landing those against anyone who isn't already cc'ed, they waste them asap and they aren't exactly low CD. And sadly we have to mention that they have been cursed with a pretty bad attack animation, though still much better than Birds and Drakes thankfully.

     

    10. Siamoth...A SLIGHT chance to gain a semi useful item every 30 seconds. No...just No.

     

     

  9. Pets already deal quite minimal damage I think you'll be fine... And I don't think having to keep your opponent Immobilized/Crippled 100% of the time should be the only way your professions mechanic can work.

     

    Regardless, like I said this is the Rangers profession mechanic, it relies on its pet to hit with its skills such as:

    -Crippling Shot

    -Winter's Bite

    -Double Arc

     

    And countless traits that increase the rangers abilities based SOLELY on pet attacks:

    - Go for the Eyes

    - Potent Ally

    - Wilting Strike

    - Beastly Warden

    - Invigorating Bond

    - Opening Strike

    - Alpha Focus

    - Moment of Clarity

    - Predator's Onslaught

    - Sharpened Edges

    - Refined Toxins

    - Poison Master

     

    We really need this fixed if Rangers want any flexibility in their choices of pets.

  10. Pets are the Rangers profession mechanic, which it relies quite heavily on for several traits and skills.

    Sadly Quickness doesn't affect 49/55 of our Pets. Primarily this makes executing key skills like knockdowns and stuns in certain situations very difficult, but honestly it also makes hitting a mobile target near impossible.

    This is especially detrimental when you have smart(for the most part :tongue:) moving targets like in PvP!

    This severely limits the options Rangers have for pets in a very competitive game mode.

    Its even more disappointing when we have multiple skills and traits that specifically give our pets quickness.

     

    Please fix this so we can use more then 6 pets...

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