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Seku.6928

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  1. > @"Redfeather.6401" said: > Yes it is very noticeable. I wish we had the option to use male sylvari with a different skeleton rig. yeah that would be a good solution > @"Ashantara.8731" said: > > @"Seku.6928" said: > > Why does male sylvari huge butt/thighs ruin pretty much every outfit and legs? > > I _hate_ that, too. :angry: I have the perfect outfit for my only Sylvari character, but the disproportionally fat legs ruin everything. It just looks comical. and for real it really does look comical, i just wish there was a way for Anet to see this broken shiz
  2. > @"Batel.9206" said: > > @"TVerhoeven.1350" said: > > What outfit is this? Looks very nice ? > > It's the [Awakened Zealot](https://wiki.guildwars2.com/wiki/Awakened_Zealot_Outfit) outfit. :) > > On topic, though: this is a male human vs. a male sylvari. They're both wearing the exact same thing (sorry about the wonky colors for the sylvari; my bad). > *floof* > > ![](https://i.imgur.com/mPxiN7n.png "") yikes :# this is the epitome of what this post is trying to explain Also look at the foot size and the leg angle/knee compared, its almost like they are standing locked-knee with hyperflexible joints, to the point where the knees are bending the other way like a horse :astonished:
  3. a huge dark forest with giant trees and maybe more a nighttime-sylvari type map like the film Avatar where the trees are lit up at night, also maybe more medieval themed maps and darker eerie maps in general
  4. The following is an example of a male sylvari set that actually fits, Purely due to the fact that there is simply NO armour where it would be broken/incorrectly rigged on the sylvari model, also with a bonus of having boots which extend the length of the foot.. I use this for all of my sylvari now cause its a real shame nothing fits in the same way: ![](https://i.imgur.com/cMU2PSk.png"") Since GW2 has such horizontal progression it doesn't make sense from a business perspective not to make changes to character models and fixing glaring issues like this over the years seeing as alot of endgame content comes through unlocking skins/transmogs
  5. > @"AgentMoore.9453" said: > See, I wish male Sylvari _did_ have more impressive butts, but that's a separate issue. > > What you're talking about is the weird belling from the waist down that inexplicably occurs on Sylvari. Stuff that hangs straight down on Humans juts out and defies gravity on the saladfolk and it's rendered so many armor pieces (and gem store outfits) unattractive to me. Shoulder pieces and shirts often have the same issue on male Sylvari, looking comically huge or outsized on them (unless using the smallest body type, but even that isn't a guarantee) yet fine on other species. > > So they've either broken something with the rigging of clothing on male Sylvari (the belling) or don't know how to scale armor for male Sylvari (massive shoulders/chests). Not sure why it keeps happening or how hard it might be to fix, but it's a consistent issue. This is exactly how I feel too, "It's rendered so many armor pieces (and gem store outfits) unattractive to me." It really does look like the scaling on sylvari legs is broken because their actual thighs are skinny af. Every outfit with this belling gives male sylvari unnaturally large hips/waist, which almost makes outfits/clothing look almost feminine. You've shown a really good example and here are some more: Even without a butt skirt, the thighs are abnormally thicker than the rest of the body another example here shows the scallywag set, look at the proportions ![](https://i.imgur.com/wdmyRgs.png"") Its also the tiny feet and almost backwards curved legs position too which seem broken - seriously who thought this looked normal... ![](https://i.imgur.com/sKb2jVE.png"")
  6. it would surely help a little - Escape from Tarkov does a similar thing and asks for CAPTCHA when clicking purchase too quickly in its auction house - albeit its probably a low level sort of fix but probably effective
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