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Kako.1930

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Posts posted by Kako.1930

  1. Oh, that's so tough. They're all very good.

     

    Ranger and engineer both have fairly viable dps and survival builds. There's the sic em sniper (soulbeast) and boonbeast (soulbeast) builds for ranger, and the standard holosmith and bunker scrapper builds for engineers. (I'm throwing scrapper in there just out of personal preference, since it's like my main, but there are a lot who would disagree about it's viability)

     

    Revenant only really has the dps herald build, but it's still very good. I would say the overall easiest would be the boonbeast, and the most effective is probably holosmith, but they're all still pretty close.

     

    I can't say much about pve though because I don't do much pve, but in my totally biased opinion, I'd choose engineer! :D

  2. Before this thread gets thrown into the echo chamber:

     

    Just because ele was good once doesn't mean it's ok for it to be bad now. It's been mediocre way back since most of the support amulets were removed, and before that, eles desperately wanted to be semi good at something other than support/tanking. They would be lucky now if their only concern was having only one playable option that was only support... now they pretty much have nothing going for them.

  3. > @"Derkon.7408" said:

    > So, we've created a 13 page insanely long read. Do we have any proof that ANet is doing even the slightest towards these concerns? We've been fooled before only to see mindless number crunching. What is our hint that they are interested in anything that has been said so far in this thread?

     

    The hint that they don't care was when they went through all the forums to take down anything that even remotely mentioned ele and either merged them into this abomination of an echo chamber or deleted them. There was just confusion from other eles who didn't know the backstory of the thread and assumed the devs were actually seeking feedback, and they kept posting here thinking that someone was reading what they were writing.

     

  4. If I'm losing a lot, it's usually because I'm not playing as well as I could. Either I rotated poorly, didn't res or stomp when I should have, fought off point, chased a guy, fought too long on a point that wasn't mine, etc. I try to think about what I could have done better and usually it's little things like that, then I try to fix it for next time. There's no point in raging about my team because I'm not perfect either.

  5. > @"vesica tempestas.1563" said:

    > pve for ele has never really been a concern (i.e what this thread is discussing) and spamming aoe in blob v blob of is not really relevant to anything as you don't balance for blob play beyond builds that can shot at a distance.

     

    This thread was originally several mostly PvP threads that just got merged and shoved here so that no one had to look at them actually. That's why the move was extra frustrating. Most of the people that do post in this echo chamber are primarily AI whackers, so they don't get the original points of the threads.

  6. > @"Megametzler.5729" said:

    > > @"Rizigmar.2681" said:

    > > > @"Megametzler.5729" said:

    > > > Seperate the leaderboards if you want to make it fair. No point in discussing "lol just form teams" or "lol u just wanna get carried". Not for the millionth time.

    > >

    > > But then everyone is just going to go for solo and it's going to take ages for a team players to climb especially with how low the population is.

    >

    > What? So forcing people into teams should be the way to go? No no. That's why I suggested a serious rework of the matchmaker above, so soloQ and teamQ can play together without the salt of total vlowouts (or reduce it at least). Let teams in the queue have some restrictions - equallyish placed duos on both sides for example - and maybe lower the impact of these games for solo players. Just do not let duos count as two unconnected individuals, because the effect of voice communication are hard to value correctly for forming a proper team.

    >

    > But as I said, that would require some more effort from Anets side. Better just copy old titles into the rewards and act like "we are all working on swiss (once we find an intern who's willing to do anything for zero payment)". :lol:

     

    This would work best probably. Unfortunately, everyone wants only their way and nobody else's. It's either only team q, or only solo q, and unsurprisingly, that only discourages one half or the other from playing....

  7. > @"sephiroth.4217" said:

    > Hahaha

    >

    > Seeing things from the other side... Was ok for solo to force solo on everyone but god forbid we reverse it around and force duo or teams onto people

     

    I was moreso pointing out the mathematical point that the team sizes are 5, so forced duoq doesn't make sense. Forced full teams would make more sense. Either way, forcing anything is wrong in my opinion. I didn't approve of forced solo-q, either.

  8. Wouldn't that kind of force imbalanced matchups, though? The team size is 5, and if everyone 1600+ has to duoq, then one guy has to be below 1600. It would be pretty awkward for that one guy below 1,600 lol. Especially if all of the 1,600+ players are closer to 1,800. They'd be mopping the floors with him lol.

  9. > @"Amaranthe.3578" said:

    > > @"Azure The Heartless.3261" said:

    > > > @"Amaranthe.3578" said:

    > > > > @"Azure The Heartless.3261" said:

    > > > > > @"Amaranthe.3578" said:

    > > > > > > @"Azure The Heartless.3261" said:

    > > > > > > > @"Amaranthe.3578" said:

    > > > > > > > Dont you want to push people to forming groups-?

    > > > > > >

    > > > > > > Yes but only on the fly.

    > > > > > >

    > > > > > >

    > > > > >

    > > > > > What?

    > > > >

    > > > > PvP as it stands now rewards the group that is quickest to get its kitten together after being shoved together at random.

    > > > >

    > > > > So, yes. But only on the fly.

    > > > >

    > > > > Whether that is the best way of doing that is very debatable.

    > > >

    > > > Are we playing the same game? Do you actually see any meaningful coordination in solo queue?

    > > > If youre forming the group at random for them then the people didnt form a group X_X

    > >

    > > My sarcasm has been missed apparently.

    > >

    > > That's the whole point. There's no meaningful coordination because_ people are not doing or cannot easily do that upon being paired with four other players they may not have ever seen. _

    > >

    > > The winner of the match is usually the team that struggles to semi-cohesive before the other one. Your technical skills are not the only thing carrying you in the pvp scene as it is, a large portion is impromptu leadership or impromptu cooperation, both qualities that solo players ironically lack.

    > >

    > > Again, whether or not that is the correct way of determining ladder placement is debatable.

    >

    > I see

    > Like I already said before the experience you describe seem to fit an UNranked/casual PvP environment

     

    Unranked would be more appropriate for people trying new builds or professions they're inexperienced at playing, or just trying out pvp for the first time. Some people play solo and would like to be put with and against other solo players who are confident enough in their profession/build and skill to go ranked. I don't think there's a problem with that. There is a problem with all the generalizing statements like "Solo players are just noobs who don't know how to play," though. Just because you have a bias against solo players doesn't make it true. If there was a separate queue for solo players, you could play in your own team queue with all your premade buddies and not ever have to see the solo players. The only possible downside is that you might experience longer queue times, but you wouldn't be able to complain about all of the things that have been listed as supposedly solo-only flaws. You could scoff all you want at the solo leaderboard, calling it illegitimate and whatever other opinions you might have, but I don't think a person's ability to choose their teammates ahead of time or use voice chat makes them any more skilled than someone playing without those things.

  10. > @"Griever.8150" said:

    > There's no consistent DE streamer or youtuber AFAIK, partly because at the absolute highest level of play (organised tournaments basically), melee variations of Thief tend to be more valuable, as Thief has a very specific role to fill in organised play, partly because the spec is a complete and total departure from the profession's normal playstyle so a lot of "old school" Thief players dislike it. But there are quite a few random montages out on Youtube (mostly from WvW though but still shows what the spec is about).

    >

    > For Ranger, the only one i know is her :

    >

    > But my interest in the class is fairly limited so hopefully more dedicated Ranger players will be able to point to others.

     

    The rangers I watch fairly frequently are happy no, bikzesnake (but he quit), donee, and kiritsugu emeya. There are others, but these ones are the ones that popped into my head first. I only really watch YouTubers though, not twitch streamers or anything lol.

  11. > @"Amaranthe.3578" said:

    > > @"Megametzler.5729" said:

    > > > @"Amaranthe.3578" said:

    > > > > @"Megametzler.5729" said:

    > > > > > @"Amaranthe.3578" said:

    > > > > > > @"Megametzler.5729" said:

    > > > > > > Seperate the leaderboards if you want to make it fair. No point in discussing "lol just form teams" or "lol u just wanna get carried". Not for the millionth time.

    > > > > >

    > > > > > I dont mind that at all.

    > > > > > But if the population isnt large enough to support both then just form teams.

    > > > >

    > > > > But if the population isnt large enough to support both then just make soloQ.

    > > > >

    > > > > You see where this ends? We need some new idea. Some form of matchmaking with seperate leaderboards, but a fair matchmaking to _keep all people play together_. Rework the teamQ-access to matches - only duos of about the same rank on each side for example, not one high duo on one side, and two lower ones on the other. That is what they _should_ do.

    > > > >

    > > > > Simply bringing titles back is extremely cheap and makes the titles less and less worthy. Even new titles - what the heck, how much time can that consume? Most of the legendary titles sound like a mixture from metal bands anyway. And I can't hear "swiss will come soon" or "2on2 tourneys are high priority" anymore. Instead of some real rework of the system, some real improvement of the matchmaking _with teams_, they just try to keep as many people playing with the fewest effort possible.

    > > > >

    > > > > But I am an ele main in PvP, I know what it feels like to get the runaround.

    > > > >

    > > > > €: Oh I forgot. If they would finally finish swiss tournaments, will they revert the duoQ again? Because that will be the on-demand place for competitive teamQ, right? I start thinking we are being fooled.

    > > >

    > > > But this is a team-based game...and ranked is where people are supposed to play competetively...thats like throwing random soccer players together and saying its competetive.

    > >

    > > Apart from that being a very poor example*, did you read anything I wrote?

    > >

    > > *Of course you can. Every player has the same opportunity. Now throw in some duos - Messi and Ronaldo carrying teams and Neymar crying alone - or full teams - lol - and you have a great situation like we have now. Unbalanced leaderboards.

    >

    > Solo queue is for UNranked

    > Ranked should be for teams X_X

     

    I disagree, they should both be ranked. Maybe with separate leaderboards/queues, but both still ranked with unranked on the side, like how hotjoin used to be.

  12. > @"shadowpass.4236" said:

    > > @"zoopop.5630" said:

    > > 10/19/2018

    > >

    > > win trading is still a thing in this game after how many seasons?

    > >

    > > No matter what they decide to do or offer we'll always have win trading happening during the seasons. Perm ban or not it'll still happen as much as we hope it wont.... this game lost it's great spark seasons ago with the light slap to the butt with punishing cheaters. @"shadowpass.4236" is a great example as to why players quit, Reaching top 10 to then get kitten by 1 win trading game gone wrong lmfao, this kitten happens to me every season when i hit top 25 and ALWAYS risk the last hour of the season to play 1 game to attempt top 10-20 to then end up in top 50 lol.

    > >

    > > This game has a great system for combat but the devs really made it clear as day that this game isn't going to ever be what it use to or bring anything fresh. I log in every so often to see whos the top 100 and IT'S STILL the same people it was the last 3 seasons lol.

    > >

    > > Love the game, Love the friends i made with it but I given up hope to the point where i just log in to chat/teach a few players some basic stuff because even anet weren't able to introduce new players on how to play the game mode properly.....

    >

    > I thought getting screwed out of rank 1 was annoying. Especially once I found out that titles were being removed in the next season.

    >

    > However, I didn't quit because of that. I am busy irl and there wasn't any reason to play for PvP potions this season. If titles come back and duo stays, I will que next season. If it's solo, I'll probably stay away from GW2 until I can play with friends again.

     

    If they keep going back and forth with removing duoq then it's going to really irk the playerbase, myself included. They just brought it back, it either stays or they do a dramatic change to everything (like bring back both Solo and team q and allow full teams to queue again).

  13. > @"Crinn.7864" said:

    > So basically the arguments against this thread boil down to people believing that all duos are created equal.

    >

    >

    > Any duo involving either a necro or a guard can be easily outrotated as those are the two slowest rotating classes in the game. Randomly inventing duo comps involving mirage on the grounds that "mirage is OP so anything involving mirage must be better than H+H" is just bad logic.

     

    The duos aren't all equal but it's kind of unrealistic to ask for the matchmaker to make it impossible for holosmith and herald to appear on the same team, isn't it?

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