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Friday.7864

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Everything posted by Friday.7864

  1. > @"Astralporing.1957" said: > > @"Friday.7864" said: > > > @"Rauderi.8706" said: > > > > @"Friday.7864" said: > > > > Think it would be much harder to get a DS meta going after a few months if people could farm map currency in home instance. > > > > I also want to go the lazy route, but if I'd ever want an ach or map completion there it would be more of a pain than it has to be. > > > > It's good to give people a reason to come back to a map. > > > > > > Conversely, if it were *easier* to get into a valid Dragon Stand map (y'know, without spamming party finder and constant "join in.." taxiing, and *literally dying* to secure a map), we might have more people willing to just do it and not need a home instance pod. I fully support having one available, though! > > > > Dunno, I never had those issues. While I was farming for leges I managed to join when they were at 3 bosses or about to kill mordy a few times. > > Guess it depends when you play. > Oh, i remember at some point that the map locked at entering the final fight with Mordy stage and allowed only people that dc'd, but no new arrivals. Did that change? > Ufff, it was a couple of months ago I farmed that last. I might have gotten into the map and farmed pods first and then just joined the boss fight when he was about to die.
  2. > @"Rauderi.8706" said: > > @"Friday.7864" said: > > Think it would be much harder to get a DS meta going after a few months if people could farm map currency in home instance. > > I also want to go the lazy route, but if I'd ever want an ach or map completion there it would be more of a pain than it has to be. > > It's good to give people a reason to come back to a map. > > Conversely, if it were *easier* to get into a valid Dragon Stand map (y'know, without spamming party finder and constant "join in.." taxiing, and *literally dying* to secure a map), we might have more people willing to just do it and not need a home instance pod. I fully support having one available, though! Dunno, I never had those issues. While I was farming for leges I managed to join when they were at 3 bosses or about to kill mordy a few times. Guess it depends when you play.
  3. Think it would be much harder to get a DS meta going after a few months if people could farm map currency in home instance. I also want to go the lazy route, but if I'd ever want an ach or map completion there it would be more of a pain than it has to be. It's good to give people a reason to come back to a map.
  4. Gathering tools with useful glyphs on discount. Would buy some extra that way.
  5. > @"WindBlade.8749" said: > > @"lare.5129" said: > > > @"Linken.6345" said: > > > What do me having plenty of friends who got no commander tag, have anything to do with the mmo game concept? > > find one more guild, and on squad creation already have some members for who you can delegate that. I do it always. > > > > Even with that it's just a "fix" on a broken feature that shouldn't be there at the first point, the commander should be able to recruit everyone by himself, and what happend when he is playing wiht pug ? this should be fixed Agreed, for 300g it should work properly without workarounds and having to rely on others...
  6. The apps are called Twitter, Facebook or whatever other platform they're on. Them not providing timely and regular updates is a separate issue.
  7. You just don't know what to do with it. I have to be careful with karma spending or I end up not having any when I need it. Do pact supply daily trades for starters if you want to consistently spend it. On wintersday you can burn through all of it in one go converting it to gold if I'm not mistaken.
  8. > @"Veprovina.4876" said: > > @"Tumult.2578" said: > > To the OP. You've fallen into the clutches of those whose only joy seems to be killing others. Do yourself a massive favor and save gold and buy the Legendary. When you have WvW people saying it's the least toxic part of the game, you've lost any realistic feedback. They will be right there ready to kill you, and please resurrect so they can kill you again. Having earned the Gift of Battle legitimately numerous times, it's as boring as possible. Either there is some absurd belief that the Gift of Battle will make people like WvW, or that WvW players will like PvE if forced into it. I've never met any but we are stuck with it. Play what you enjoy and use the gold for what you want. > > I kill enemy plyers all the time in a mode designed to pit 3 servers against each other. > I'm so toxic. > > Honestly, if you have nothing better to do than complain about people killing you in WvW, then you missed the point entirely. > > No one is just going to let you go up to a camp and go "here you go, do your legendary, it's ok, take our camp it's fine". > So toxic it hurts. > > > @"Jilora.9524" said: > > Another thing I do say to you pveers. Don't roll in to /team asking anyone taking a tower or keep or stuff like WvW is PVE and some bounty where we all drop everything to go do a daily. That justs outs you and maybe if you doing that you get your balls busted but even then I doubt it > > I doubt it. I've seen people do that, and they just get the "there's a tag [here], join squad" response. > If that's toxic then boy do i have news for them in regards to other game modes. > > > @"Friday.7864" said: > > > @"Veprovina.4876" said: > > > > @"Friday.7864" said: > > > > > @"Dawdler.8521" said: > > > > > An entire reward track is 75ish pots. You can *literally* get gift of battle by doing less than 5 minutes of WvW a day and absolutely zero combat. The time it takes will vary on the dailies. > > > > > > > > > > Now if I as a WvWer want to get gift of exploration to make a legendary, *please do tell me* how I accomplish this without doing any PvE. > > > > > > > > > > **Please do**. > > > > > > > > > > I am eagerly awaiting your response. > > > > > > > > Erm, you outright buy the gen 1 legendary you want? If you want to save gold by getting bored to death - your choice. > > > > If it's a gen 2, you do HPs in wvw and just take a stroll through HoT maps with 0 combat. > > > > > > > > But yeah, the whole point here is that even if you do PvE no one will harass you and prevent you in any way from making progress. It's just boring. > > > > WvW on the other hand can be frustrating (on top of being boring) when experienced players decide to harass you. You can keep dying until your participation hits 0. If your own death refreshed your participation it would be a non issues - this way it can be quite the unpleasant experience for ppl who can't pvp or dislike it. > > > > It's been over a dozen times I left WvW myself cuz the maps were dead or had only elite groups of players left who chase and kill anything on sight. > > > > > > Umm, you're missing the point of WvW. Those "elite groups of WvW players" are your enemy team. They're supposed to kill you. > > > That's not harrasement or toxicity, that's just how the game mode works. You either get your group and fight them, or run away if you're outnumbered and can't take them. > > > No one is just going to let you stroll throught WvW just because "you don't want to play it and are just here for the legendary". You either play WvW like everyone else or don't, but it's wrong to call people toxic because they're doing their job in WvW. > > > > > > If that's your idea of toxic, then i'm sorry but your argument is wrong. > > > It's like saying, no one will let me capture objectives in PvP so i can just get my components and are killing me. > > > Yeah - that's the game mode, they're supposed to do that. > > > > > > And i find it hard to believe that of the 4 maps, you always ran into one group of elite players that was harrasing you. > > > How did they find you? Come on. > > > > > > Desert borderlands has 2 camp objectives near your spawn that can be easily soloed, as well as sentrys that you can kill even easier and you get participation for all of it. Not to mention elemental shrines. All super easy and soloable. > > > > > > But an argument about "a group of players killed me so WvW is toxic" has got to be the most ridiculous one i've heard to date. > > > > This would be valid if only people who wanted to wvw actually did wvw. > > In GW2's case casual players who don't want to pvp others are being forcibly pushed into WvW if they want to craft a gen 2 lege. I can't count the number of people who detested farming their gift of battle. > > For gen 1 they can at least avoid any frustration by paying a bit extra, but it's still a bit underhanded to push uninterested people into wvw with such tactics. > > I literally just told you (or someone else in this thread), that you can treat WvW as PvE entirely and not have to fight other players if you'd rather just get the reward track over with instead of actually playing it. WvW or not - you can literally treat it as PvE Silverwastes style and do your thing without ever having to actually play WvW like most people do. > > And you have to do it for 4-8 hours depending on boosts. > How is that in any way bad or detestable compared to other boring stuff that lasts way longer, is more grindy and harder to do that you have to do for the same legendary? You're trying to tell me that you can walk around in wvw for 8 hours like you're taking a walk in the park? That it's the same as PvE? That you can do that without getting killed several dozens of times or even getting chased by some bloodthirsty elitist players? Make a video and show us please. I can't even call this a fairy tale, you're straight out lying to my face. The nerve... Just wow. I just... wow... I'm speechless hahah. Anyway, I'm outta this thread. Since you have no reasonable arguments I have nothing to discuss with you anymore.
  9. > @"Veprovina.4876" said: > > @"Friday.7864" said: > > > @"Dawdler.8521" said: > > > An entire reward track is 75ish pots. You can *literally* get gift of battle by doing less than 5 minutes of WvW a day and absolutely zero combat. The time it takes will vary on the dailies. > > > > > > Now if I as a WvWer want to get gift of exploration to make a legendary, *please do tell me* how I accomplish this without doing any PvE. > > > > > > **Please do**. > > > > > > I am eagerly awaiting your response. > > > > Erm, you outright buy the gen 1 legendary you want? If you want to save gold by getting bored to death - your choice. > > If it's a gen 2, you do HPs in wvw and just take a stroll through HoT maps with 0 combat. > > > > But yeah, the whole point here is that even if you do PvE no one will harass you and prevent you in any way from making progress. It's just boring. > > WvW on the other hand can be frustrating (on top of being boring) when experienced players decide to harass you. You can keep dying until your participation hits 0. If your own death refreshed your participation it would be a non issues - this way it can be quite the unpleasant experience for ppl who can't pvp or dislike it. > > It's been over a dozen times I left WvW myself cuz the maps were dead or had only elite groups of players left who chase and kill anything on sight. > > Umm, you're missing the point of WvW. Those "elite groups of WvW players" are your enemy team. They're supposed to kill you. > That's not harrasement or toxicity, that's just how the game mode works. You either get your group and fight them, or run away if you're outnumbered and can't take them. > No one is just going to let you stroll throught WvW just because "you don't want to play it and are just here for the legendary". You either play WvW like everyone else or don't, but it's wrong to call people toxic because they're doing their job in WvW. > > If that's your idea of toxic, then i'm sorry but your argument is wrong. > It's like saying, no one will let me capture objectives in PvP so i can just get my components and are killing me. > Yeah - that's the game mode, they're supposed to do that. > > And i find it hard to believe that of the 4 maps, you always ran into one group of elite players that was harrasing you. > How did they find you? Come on. > > Desert borderlands has 2 camp objectives near your spawn that can be easily soloed, as well as sentrys that you can kill even easier and you get participation for all of it. Not to mention elemental shrines. All super easy and soloable. > > But an argument about "a group of players killed me so WvW is toxic" has got to be the most ridiculous one i've heard to date. This would be valid if only people who wanted to wvw actually did wvw. In GW2's case casual players who don't want to pvp others are being forcibly pushed into WvW if they want to craft a gen 2 lege. I can't count the number of people who detested farming their gift of battle. For gen 1 they can at least avoid any frustration by paying a bit extra, but it's still a bit underhanded to push uninterested people into wvw with such tactics. The very least they could do is let them earn participation if they die to avoid such posts
  10. > @"Dawdler.8521" said: > An entire reward track is 75ish pots. You can *literally* get gift of battle by doing less than 5 minutes of WvW a day and absolutely zero combat. The time it takes will vary on the dailies. > > Now if I as a WvWer want to get gift of exploration to make a legendary, *please do tell me* how I accomplish this without doing any PvE. > > **Please do**. > > I am eagerly awaiting your response. Erm, you outright buy the gen 1 legendary you want? If you want to save gold by getting bored to death - your choice. If it's a gen 2, you do HPs in wvw and just take a stroll through HoT maps with 0 combat. But yeah, the whole point here is that even if you do PvE no one will harass you and prevent you in any way from making progress. It's just boring. WvW on the other hand can be frustrating (on top of being boring) when experienced players decide to harass you. You can keep dying until your participation hits 0. If your own death refreshed your participation it would be a non issues - this way it can be quite the unpleasant experience for ppl who can't pvp or dislike it. It's been over a dozen times I left WvW myself cuz the maps were dead or had only elite groups of players left who chase and kill anything on sight.
  11. Macs should have the ability to boot windows via Boot Camp. Run GW there and problem solved
  12. I believe this was already considered and they gave up due to technical limitations and/or issues.
  13. Don't you get cheaper waypoint travel if you represent a guild? Plus you can pick a permanent guild buff at tavern and keep changing it whenever you wish (exp/wvw/karma etc boosts) But yeah, it's mostly a social thing, you can see where the people from your guild are and vice versa. Makes for some fun interactions.
  14. A lot of the masteries are non essential. The few that might be considered necessary are easy enough to get due to abundance of mastery points.
  15. I just wish they would stop rushing to release content. Take your time, release some fixes, quality of life updates, events or collections for older maps in the meantime while we wait.
  16. Hm, in the 30 series the 3080 is the best choice atm when it comes to price to performance. Anyway, if you won't feel the price difference too much I'd definitely go for the better GPU. Especially if you plan to keep it for up to 5 years or more.
  17. > @"Meow Ren.5382" said: > If you've completed all the other HP in Heart of Thorns or only have the difficult ones left (like Mushroom Queen) and have some WvW tokens you can buy a Notarized Scroll of Maguuma Heroics. The Scroll will give you a random HoT HP when consumed. > > https://wiki.guildwars2.com/wiki/Notarized_Scroll_of_Maguuma_Heroics > I'm sending you 10g for that tip 0w0
  18. Ah, found some randomly, ty. Was asking mostly because of Champion Mushroom Queen - can't map complete without her. Really hate that HP, it's such a pain to get to on top of being annoying. It was a complete wipe fest with 6 people and I can't really do much either when I try to kill it on a class I don't play much.
  19. Content for the sake of content. They ought to take a break from this mindless LW content and fix some stuff for a change. Making older stuff relevant again would be great.
  20. Well, in all honesty, it's not that bad once you get acquainted with your class, the maps and mobs. The only thing that really matters is that you kill stuff before it kills you (do a berserker build and learn when to move/dodge). Upgraded mounts also help tremendously with moving around in those maps. I just hope the new expansion mobs don't have any irritating mechanics... Can't stand those invulnerable griffons flying around me or stunlocks - turns fun into frustration.
  21. > @"LSD.4673" said: > > @"Friday.7864" said: > > It was so nice when they used to cost 1.15-1.20g > > Then trading guilds started using it as currency and the price shot up... > > I personally blame Anet for having items worth more than their TP can handle and for not introducing some garbage tradeable trash item with a fixed price to replace mystic coins which the rest of us needs to craft stuff... > > The real issue is how poorly balanced crafting is as a whole. You need only check your materials storage to see an enormous discrepancy between the maxed out stashes and the nigh-empty ones. > > ANet take years to sort out straightforward, simple issues (Faction Provisioners, for example); it's safe to say there's no chance of a rebalancing coming out in our lifetimes. Well, without constant demand crafting is destined to fail. Daily trades will give at least a bit of value to useless materials. The MC complaints they could also address overnight with a tradeable NPC trash item with a fixed buy/sell price. I don't dare expect more of them, they're so fixated on those boring LW releases instead of taking their time to fix a thing or two properly.
  22. I would love not having to drag my front paws through the dirt.
  23. Bruh, just do dailies, daily crafting, AB meta, pinata, park some characters to farm some chests or nodes. It's super low effort and provides a steady gold income
  24. More content I'll ignore. Spending your time playing the game should feel rewarding and worth your time - Anet going the opposite way with some of their achievements and collections.
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