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c space cowboy.2764

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Posts posted by c space cowboy.2764

  1. I'd be ok with this.

     

    Just as soon as they remove the ability to tick a condition or do damage while you are evading or invulnerable.

     

    You should not be able to do damage while evading or invulnerable.

     

    Edit

     

    Add stealth to that list.

     

    You also shouldnt be able to tick condi damage on an opponent if you are stealthed.

  2. As a long term gw1 player, I can see the writing on the wall. The same thing is happening that happened after Eotn in gw1. Silence. Long term silence.

     

    The lw stories feel like they are trying to bide time while they work on their next game.

     

    The same thing happened in gw1, then they randomly announced gw2.

     

    Gw2 is being shifted into maintenance mode, and you can feel it in several dying game modes.

     

    I primarily play one of those dying game modes. Have spent thousands of dollars on this franchise.

     

    Well, my playing gw2 is going into maintenance mode. I play 2-3 times a week now with the one guild I'm in that isn't dead yet....

  3. As someone who roams a lot, lately it's either a really good roamer running a meme build or 2-4 really new people running crap builds.

     

    I've been testing a new build and it goes either way.

     

    I had a 4 man guild group of unranked people chasing and beating on me and I just ran away sustaining anything they did to me.

     

    Also the amount of unranked condi thief's that poison and run are becoming more numerous. Maybe hoping they catch noobs without condi clear?

  4. > @"SnowMochi.7602" said:

    > > @"ChronosCosmos.9450" said:

    >

    > > Same here. It's quite sad really. Even in Blackgate, we usually get 60-70 on discord during NA prime. Now we can barely get 30. Our OCX is non-existent and SEA is 1/2 the size. EU we are lucky to get 10 players on discord. That's why we have such low ppt now.

    > >

    > > You know that it's bad when the server used as the "full server" benchmark loses this many people.

    >

    > I didn't know it was this bad already. Never having been in a high-population server, I always figured the numbers for Blackgate would remain consistently high.

     

    While I was linked with em, it was 1 map queued at a time. Generally the same blob hopping maps ktraining or responding.

     

    Now they have no link, I can't imagine its gotten any better.

  5. > @"TheGrimm.5624" said:

    > To those that have left WvW, where are they going? WoW/ESO's version or are they going single player games. That's one of things, there are upcoming games that have WvW style gameplay but aren't there yet. If I was ANet that would be what I was more concerned with since it a pretty tight market for this type of game mode currently.

     

    If you look at people on cancercord or FA discord, a lot are playing classic wow and ffxiv.

     

    More people on cancercord, the universal shitfest of wvw, I love you please dont ban me, were playing other games instead of gw2.

  6. I've posted this before and I'll post it again.

     

    An anet dev came onto reddit and explained that the recent bout of horrible skill lag was caused by them misconfiguring the server setup cause they put more hardware to wvw.

     

     

    -edit-

     

    [Edit 2019 08 26: I went into Blackgate and watched the CPU and some fights; pretty sure this is a problem with too much CPU requirements and it only happens in big battles with lots of skills flying. Sometimes players, who are clever and amazing, figure out a new way to use a skill that is expensive so we'll be evaluating skill performance.]

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