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Blooddiamond.8902

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Posts posted by Blooddiamond.8902

  1. What i heard about the MC price increase is: There was a guy (the riched Gw2 player 13.000.000 Gold) called out for RMT(what get never confirmed) from other traders, because of that he lost some of his connections to the grey market and other traders. He want to show his power, so he crash the Chak and Confetti Infusion price for one day down to like 5k and set a buy order of 200.000k of MCS. Some poeple say he has over 100 alt accounts, so he would get 2000 MCs per months from daily login rewards.

    If it would be a normal demand, why are there over 400k of buy orders @ exectly 2 gold. If i need MC right now would go for 2.01 Gold etc. , because the 400k will maybe not even fill up in 1 year. The only other reason would be it would not be worth(nop profit) it to buy Mcs for 2.01 Gold, maybe someone can explain that to me. Seems to me like a fake demand. Why 1 to10 people should fake a demand, if they not want manipulate someone or something.

    Even if he lost some of his trade partners after his RMT call out, he/they could easily buy this 200k-400k MCs on the grey market if he/they want, if he/they would really have the demand on this MCs.

    Normally on the grey market you sell stuff for 0,85-1 of the sell order price. Most of the case 0,9 or higher it depens on the item. Right now on the grey market MCs sell for 2 Gold, most of the time this is over 0,96 sell order price. So he gets most of the time 11% more value from his own MC and he gets probably more then 2k MCs per month. Most of the rich people in Gw2 have gold value parked in legys, as some says befor legy price decrease over the years. If now the MC price rise, they gold value parked in legys is stable or maybe will increase.

  2. > @"Tony.8659" said:

    > Done the snowden DRM with all CMs thanks to a raid group I gladly paid. Terrible content, can't say anymore with many censored words LOL. What I do know is this, I can hardly wait for that Guild Wars 2 Survey in my email, oh man I'm going to have a fun time with that LOL. On a scale of 1 - 10, no every question I answer will be 1 or 0 if I had that choice on my thoughts on this living world update. Then on to explain to them why haha, this will be good.

     

    What part of the DRMs and or DRMs Cms you dont like? If ist only the difficult of the Snowden Cm or you generally dislike the difficulty of the Cms? If its the difficulty? You can play the normal DRMs. Maybe you fell forced to do all DRMs CMs for the meta achivement. Thats maybe the main problem i can see. Arenanet should make an extra category for CMs for strike missions, DRMs, story missions, fractals (Right now, in fractals there are hidden, until you unloke them) etc. . The players who dont want to player harder content can ignore this content easier and the rest have there achevements points/goals. If you are an Ap hunter sure there is still a problem, but there are collections way more expensive, than to buy raids, strikes etc. and it would be kind of selfish to say, i dont want difficult content with achivements points, because i cant beat it.

  3. > @"BlueJin.4127" said:

    > > @"Xiomaro.2563" said:

    > > In my (very subjective and probably controversial on the GW2 forums) opinion, GW1 was a far superior game for its time.

    > >

    > > I think a modern GW1 would have done better in the long run than GW2 has. Even if the current fans of GW2 may not have liked it as much, I think others who don't currently play GW2 would have been more into it. GW1 had some ARPG-esque elements with the map-like open areas and grinding those zones for unique green items etc. Expanding on this idea could have been really popular with current gaming trends.

    > >

    > > Not to mention the PVP was much more varied and esports-like (let's not forget that was one of the goals for GW2).

    > >

    > > I have always wished they just took GW1, added open world areas where you can come across other players, add WvW etc but stuck with the formula. Dual professions, GvG, missions, more flexible skill system and so on.

    >

    > GW1 is much more polished, focused, and has depth. Outside of profession balance and some missing QoL features, GW1 is very well made. GW2 is a shallow and mindless zerg-fest with too many issues that seem to go against what the game is trying to accomplish. Since the 2 games are so different, it’s not possible to say which game is more fun; that is completely subjective. But in terms of how well the games are made, GW1 is far superior.

     

    Can you proof your words, especially your last sentence or are your words only smoke and sound? No examples given. "In terms of how the games are made" with this words you mean the coding of the games? You have seen the coding of the games? Or do you mean balancing, gameplay, world etc. , because as you say befor "that is completely subjective".

    A tip from me: First you look out for some data about the topic you want to discuss, then you use the data to make a conclusion in your mind (pls dont have a opinion and then only look out for data to proof it), to proof your conclusion you link the data. Explain everything in detail, because i dont know what you mean with "with too many issues that seem to go against what the game is trying to accomplish" . What are the issues of the game (i know some issues for me personally, but not your/the problems). What does the game want to accomplish, i dont know what you think the game want to accomplish. Pls tell us. If you want say your experience = data, then your data is subjective and this fine, but dont claim to be objective with sentence like this: "But in terms of how well the games are made, GW1 is far superior."

    Correct would be:" I think Gw1 is in terms of how well the games is made, far superior."

  4. > @"dani.5680" said:

    > Still not the time to destroy this class to oblivion? ATM this class has the best condi dmg/best powerdamage/best sustain via blocks/best healing!

    > Should not 1 class be able to do all these things with so little effort!

    > I think its time to kill it like you did with all the other classes, from rev/necro to engi, to warr and other classes you killed with nerf hammer!

    > So lets do one more try and kill all guardian builds so other can raise from the ashes!

     

    Can you profe your statements with data? Our is this only your personal feelings? If i look at Snowcrows golem benchmarks, i see Power Weaver and power chrono on top and classes like holo, daredevil and soulbeast are at the same level as Guardian, from the Dps side. If you look at the boss benchmarks beside on Adina and Deimos out of 19 boss encounters, Guardion is not Top Dps.

    Heal Tempest should have the most healing and if you run with 1 healer in Raids you will run to 95% a druid.

    To make 1 think clear, if you play your class proberly, you can clear all encounter with every class. Sure some Comps will make the encounter easier, but if the LFG demands this Comps, then it the Player habits/mentalitie that exclude other players from the party, or the players currently skill in the game and not that your class is not good enough.

    In PvP there is a post from 02.2020 which ranks builds for pvp and the first Guardion build is on C Tier (quote: https://www.gamersdecide.com/articles/gw2-tier-list-guild-wars-2-best-dps-class) . Right now Guardion is not Top Tier too in PvP.

  5. One think i dont unterstand is, why you even need more Kps for Fractal Cms, then for Raiding? Most of the Raid encounters have a higher difficulty then Frac Cms and i never see 250 Kps request for Lfg. More like 50 - 100 kp, often less and on average you get more kps per kill in rais(3), then in Fracs 2. Sure the Lfg groups in Fracs maybe want to more "speedrun" the content, then the Raid Lfg groups. All Speedrun Raid groups are most likely Statics and dont want random Lfg people. Now you could do the same for Fracs. The difference would be, that the Static will run every day in the week or (6 out of 7 days etc. ). So its harder to manage your RL + Gw2 playtime. The solution for some "speedrunner" is to have the possibilitie to see Kps, Titles, Arc Dps logs or even to see how often a player kills encounter/boss. This would fix her problems, because they can pug via Lfg for "Speedruns". The consequence for new player would be, that they have to ping Kps and most farm them (like now), show dps logs or most show titles etc. . The best case szenario for "Speedruns" via Lfg, would be the worst case szenario for new player who want to get in touch with Frac cms. Keep that in mind.

  6. I think the requirement to win 20 tournement match is fine. But it doesn`t change my personal expierence with this tournements system. Right now i have played 6 tournements with random teams and in 4 tournements poeple ragequit after some matches and so i get no reward + no chance to win the possible easier matches number 3 and 4. So i most wait 45-60 min for 30 silver reward + sometimes the experience to fight against platin players or higher. Sometimes your team get a free win, but it didnt count for the achivement + more downtime and a question does a free win increase the difficult of the next enemy team(that would be bad)? After i finish this achivement, i will probably never touch tournements again. You can easy avoid this issue if you have any kind of rankingsystem in the tournements, so every league has her own tournement. Maybe there wouldnt be enough player, so maybe only do tournements like this on primetime. Its not funny to get farmt from platin+. Punish people who ragequit harder. There is a reason why every competetive game has a rankingsystem and you normally dont play against much higher ranked player. It gives the lower player a bad game experience and for the better player too, it will not be challenge in 50% of her games. For both sides its a bad game experience. The result lots of people dont want to play tournements/ the game mode.

  7. The biggest problem i see in the game is not that people can not succesful clear dps checks given by the game. Yes there will be some(maybe a lot) people how dont have enough dps for gorseval or largos or for the adds at 2nd boss 99 cm and for this people dps meter(arcdps) are good, because you can see where the dps is missing.

    In my experience from raids and cms, there are a lot people who set personal dps checks like no updraft, no xera moving befor 50% and skipping of mechanics in cm fractals etc. and most of this skipping makes the fight easier. I see people who never did the normal strategie and they can not even adopt if they see the team is missing dps, the result is, they fail the boss. This people now here dps rotation, but they dont now the bossmechanics, so they can`t be good players after all. Sure there are player which high dps and they now the mechanics, but this people like Teapot can defeat the boss, even with a bad team. To spear people out, because they can not clear your personal dps check is elitism and this okay, but dont be upset if they call what you are.

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