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Posts posted by Arcaniaxs.4519
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> @"dani.5680" said:
> Impossible for new players to get in a new raid! All require 150+ LI and all training require ascended so you are in a farming space of over 3 months for ascended gear just to get in the training! Then 1 year to get those 150 LI! What the hell is going on?
> Most of training guilds take you on weekends if they are free, if not, not!
> So as a new player you have to farm 1year to be in a LFG? Thats stupid isn't it?
Your numbers arent right mate. You can make an ascended armor set within a week (even faster)
Also... some raid encounters like vale guardian, bandit trio,escort, keep construct, twisted castle, cairn, mo, samarog, ca are fairly easy and all new raiders can learn and do it very easily. That is 9 easy LI per week (assuming u dont do other bosses that are also easy but need more focus on mechs). 250 LI can be earned in 28 weeks assumung u earn atleast these 9 li per week... a year is...52 weeks? Lol anyways u also get better each as weeks pass and even with more trainings ( guild runs/ your own runs/ random lfg trains) you can do more and more bosses and get more LI per week which lets u reach 250 li faster. Also if u think u are a good enough player u can join 150-250 li groups and ask them if they give u a chance! Most people in raids are nice as long as u do ur role properly! (Ppl dont like to carry u)
I started like 7 months ago and im now at 550 li +... it wasnt easy as i didnt had any guilds to help me out. But i went to the training area and learned my class as a dps role. Then joined groups each week and got my first LIs as weeks passed until after 3 months i had 250 li.( always pugs )
The thing is u shouldnt take what everyone says seriously and move on and dont give up if u really wanna raid easily. Just keep on getting better and one day you will earn ur 250th li
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Most raid bosses are not even close to affecting the main story of the lore and the raid bosses should(?) Be harder than story instance bosses, right?
The actual gods and EDs are in the main story and everyone are playing the story so they should be ez enough for everyone to kill but in the actual lore they are waaaaay stronger. And in raids bosses are too strong but in actual lore they arent that strong ( other than dhuum,qadim,deimos and some others )
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The good thing about gw2 is that other than the expansions anything else can be bought with ingame currency ( golds to gems ).... alot of players including me really appreciate this but now imagine locking something behind the real money paywall... thats a no no for me
BUT ngl new faces and char customizations could be awesome. Im willing to spend gems for it.
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Adding polyluminecent (green) infusion to infusions like the ember infusion would change their color to green. Just saying
But yeah add more green infusions or make em dyable
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Alotta ppl lvled up with lfg groups and learned fractals with the players that were lvling too and learned together
With steam release alot of players will join and there will be alot of lvl 1 players heading to fractals. Untill they get to lvl 80 to start fractals they will/can join guilds which will help em out and also lfg will be healthy cuz alot of lvl 1 fractalers who need groups to lvl up
No need to worry
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The phase without consumables is better off bugged
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> @"weaponwh.9810" said:
> well each kill give like 3-4, so i just need 1 for kill proof right?
No
The more of them u have, the better groups u can join
Each kill gives 1-5 of the boss's respective token ( kill proof/ kp )
Some groups ask u to link 20 kp. Some ask for 30 or more and some groups ask for like 100
This is a method to find players that are experienced at the boss's encounter and to reduce the chance of fail by having experienced players.
So simply... no u dont just need 1. Ppl wont let u in any group except trainings with that
It surly takes up inventory space
Some ppl put a banking tab specificly for raid tokens so its linkable across all of the account's characters
Dont use your tokens cuz u will need them alot in future to link them and join groups that usually kills bosss faster and safer
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Burn the whole quuensdale map for OP plz,anet
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His chainsaw will miss you too i guess
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I request color choices for name tag and titles
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I dont think they changed my play habits. But having my legendary sets usable on multiple chars could be a good qol option so i can have more diversity with the builds i play in raids and fractals... i always was going to craft leggy armor sets and some weapons and 1 backpack and the trinckets... the LA just makes me see more uses for these leggies
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Why should u even say that
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Thats the only thing making it kinda unique i guess... with enough knowlege of the area and traps or just using simple portals it isnt hard at all
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"The end of dragons" probably means we arent going to meat primordus x)... or maybe we will... or maybe it will just somehow die in the saga... which will not turn out good for majik balanse
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Cant u replay the chapters?
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> @"Cyninja.2954" said:
> **cough** thread is from mid 2019 **cough**
Uh...oh..thanks for the reminder
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DD/DH/weaver/SB/holo/reaper are bunch of great dps picks for both fractals and raids... depending on bosses and how good is your team the performance can vary... but all dps picks are very nice
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The more the weapons the more the variety... but on the balance hand.... it wouldnt go very well
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Mini steves hunting steve down! Steves together strong!
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Fractal journals also are useful in buying ascended gear from FotM vendors or to reach your fractal god title
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New elites for each class providing them the roles they currently cant efficiently provide
New raid wings
More attention for competitive gamemodes
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Nope
Diffrent regions
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Thanks all! Got the info i needed
Ty for taking time and typing all these!
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Basically i just bought my commander tag and i want to lead w1-4 raids but idk exactly what role should i take for each boss. Need help on learning which roles do i need to get from lfg
Ideas for fixing raid
in Instanced Group Content
Posted
> 6 - Make legy weapon and armor more powerfull or make stat encreased on mastery base like 1% = 1 mastery
Are u serious