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Opal.9324

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Posts posted by Opal.9324

  1. > @"Svarty.8019" said:

    > > @"Opal.9324" said:

    > > > @"Svarty.8019" said:

    > > > I've seen some amazing play by _one_ rev.

    > > > I've seen eles that seem to never die.

    > > > I've seen thieves that can never be caught.

    > > > I've seen enigneers that seem invincible.

    > > >

    > > > They all require uncommon amounts of talent to produce this effect, but surely skill should not be a crutch? How come unskilled players are punished just for being who they are?

    > > >

    > >

    > > Maybe the unskilled players should practice until they become skilled? People aren't just born good at things. All those amazing players you meet have probably been playing and improving their skills for a long time. Of course, if someone just keeps telling themself "I'm unskilled because that's just who I am", they will probably never get better.

    >

    > That's a very tropey response. I'm sure I've seen it a hundred times or more. Doubtless, it's easy for people to type because they know there are lots of people who agree that skill SHOULD dominate. There's a certain, twisted logic to that thought pattern.... but it's boring.

    > Unskilled players can be unskilled because of circumstances;

    > * Disability

    > * Age - it's known that old folks lose their twitchiness. [it'll happen to you!](

    )

    > * Time - some people have real lives, and CAN'T dedicate the time to the game that they'd like to.

    >

    > That's not to say that every unskilled player fits into one of these categories, some just don't care about how well they do, but the gap between skilled and unskilled in GW2 is such that even a slightly less skilled player can NEVER EVER beat someone better than them. That's poor design.

     

    I have a real life (well, HAD before a certain pandemic showed up), and I like to think I'm at least somewhat decent. I'm also not very "twitchy" most of the time, but there are builds out there that don't require that, and not being twitchy doesn't necessarily make you unskilled. But if not skill, what should determine who wins? Pretty much anything that involves 2 or more people competing is going to have skill involved, unless you make it based on something like RNG or who has the most OP cheese build. Neither of those sound like much fun to me.

  2. > @"Svarty.8019" said:

    > I've seen some amazing play by _one_ rev.

    > I've seen eles that seem to never die.

    > I've seen thieves that can never be caught.

    > I've seen enigneers that seem invincible.

    >

    > They all require uncommon amounts of talent to produce this effect, but surely skill should not be a crutch? How come unskilled players are punished just for being who they are?

    >

     

    Maybe the unskilled players should practice until they become skilled? People aren't just born good at things. All those amazing players you meet have probably been playing and improving their skills for a long time. Of course, if someone just keeps telling themself "I'm unskilled because that's just who I am", they will probably never get better.

  3. > @"SoulSlavocracy.4902" said:

    > TL;DR the entitlement of my generation is real both in the outside world and the gaming world

    Did the OP say what generation they belong to? I must have missed that.

     

    To the OP, I'm gonna have to agree with the people saying that gear is fine as it is now. I often test out new builds in exotics before fully gearing them up in ascended, and the difference isn't even noticeable 99% of the time. I have a character who was hit pretty hard by recent-ish balance changes, and he was bad no matter how good his gear was until I made some more tweaks to his build. Maybe you just need to play around with your build a bit more?

  4. > @"Bealis.6023" said:

    > You need to compare it with other professions. It seems to me you just want warrior to be overperforming. See you in eso...except not.

     

    Warrior has been one of my favorite classes since I joined GW2, and now I'm somehow doing better on classes I'm a complete noob at than I am on a class I've played for years. Are you really comparing it with other professions, or do you just want easy kills?

  5. > @"Tazer.2157" said:

    > Just destroy the role playing experience altogether. A thief in heavy armor blinking around, a warrior in cloth tanking a boss, an elementalist who puts on heavy armor and needs additional protection with earth skills? Um No thank you.

     

    Depending on what class and build you're playing, you can already tank bosses in cloth or be glassy in heavy armor. Why would armor weight of all things be what kills role playing in a game where you can do things like shoot magic, glow like a lightbulb, turn someone into a bird, ride a dragon, summon zombies, turn invisible, glide around with big glowing wings, and have tiny versions of npcs following you everywhere? If something like that was enough to kill role playing, it would already be long dead.

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