> @"Sodeni.6041" said:
> I stopped playing GW2 for 2 years and have returned to it about 3 weeks ago and yesterday I gave PvP a try again.
> I checked out some popular builds, current meta, did some unranked matches and then went into ranked.
>
> And holy cow, this PvP community is really toxic! I play Dead by Daylight a lot so I am familiar with toxic people and a toxic ommunity but I never thought it would be like that in GW2 as well.
Definitely the wrong time to play GW2 PvP again. The state of PvP has never been worse than at the moment! Regardless of the balance and small or bigger "changes" (...), too many players (good, advanced, top players and veterans) have quit PvP or left the game completely. And rightly so! What you find is like a circus where monkeys and donkeys throw a party together. But who is surprised? ANet has done everything for this, which is also reflected in the increasing "toxicity" (which seems new to you in GW2 PvP).
> I hope the devs adress these issues and check player reports to make PvP less toxic because it really kills the fun of this gamemode.
They do (sooner or later), don't worry! :) But the real fun in this game mode has been "killed" long ago, not just for a few days or months! In the end ANet has to answer for this state of affairs, that means, is responsible (for the bad mood). Those who don't take 2/3 of their own game (and thus 2/3 of their company) as well as their customers (all, not only the PvE part) seriously (or much too late), reap scorn and mockery, justifiably.
Enclosed, welcome back (let's see how long)! :)