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Posts posted by asterix.9614
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I really loved PoF, hopefully they are putting all the man power on the new expansion so it is a 100 times better ?
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Can't you get legendary armor in pve? Also warclaw isn't useful outside wvw.
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Yea, I have similar stats on my toon and I always make sure to dismount or use the mount skill 4 to make the ranger dismount (or I use a stun break if a ranger dismounts me). I never really have trouble with wvw rangers, in my absolute honest opinion 95% of all wvw rangers are either just trying wvw for the first time or are just newbs XD
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As long as they don't touch holo in wvw, I fucking roam with it, and it takes skills to catch some pew pew ranger or thief that resets....
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Asura warrior obviously.
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Kicked out, EU.
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> @"knite.1542" said:
> > @"Yasai.3549" said:
> > I still want my Chariot idea to be a thing.
> >
> > Mount + Chariot Siege which ferries up to 4 players which can use their weapon skills.
>
> Yes. One sic em soulbeast plussing you in a fight is not enough. We need 4 of them moving at mount speed.
XDDDDDD
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> @"Stand The Wall.6987" said:
> so are most weapons in this trash game
lel
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> @"Swagg.9236" said:
> Don't drag staff elementalist down to the level of the average GW2 PvPer. The fact that a player can miss an attack on ele staff is evidence that it has a skill ceiling at all. It's quite rare in this game.
(◔_◔)
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Oh wow, it would be lovely if ele staff had faster casting time. Would feel like a proper traditional mage/ wizard.
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Is it an op stat combination? Or anet just haven't added it yet.
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> @"DoggySpew.4529" said:
> Going for Xiucuatl, yay, snepter. I am now at the stage that I NEED to do WvW for certain materials only available in this mode, that in no way you can get in the PvE.
> However, I have never had fun with WvW, because either you are ALL ALONE, or you try to get in a group that just is ending their zerg or whatever. How am I as a solo player going to get enough material (memory of battle I think) WITHOUT having to do this mode?
If I could I would give you my gifts of battle and the badges, one has so many :/
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I can outrun a centaur.
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So true zealex.9410, the capes do feel like kid's party costume.
The Greyhawk.9107 hehe, ty for the link.
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> @"Slyven.8637" said:
> Hmm, I'm thinking, not a new weapon but the ability to swap weapons, and new kits, like the ones you always see in events or temporary items that are a hoot to shoot.
> haha, thought of a funny idea, the new elite be a random weapons crate drop where people grab something and it can be all kinds of odd weaponry.
> And make the engineers "healing" ability be something like a frost cannon, similar to the flamethrower but heals and damages on the skill1 and such.
> There is so much ingame engineered technology that should be available for engineers, I want to see this in my chatbox "We need some engineers"
> To be able to be a viable part of the WvW community as an engineer be awesome. But outside of roaming they arn't engineered for much viable support. Most kits seem to be undertuned from years back and outdated technology, In WvW I consider an Engineer to be the lowest threat. The "Yolosmith" is to much a vulnerable target, easy to kill the only defense they really have is fleeing, rocket-boots FTW. Low defense, lack of sustainability, lack of range, they are the perfect bag dispenser.
> My desire, for all the somewhat negative comments I just listed to be non-existant. To be a class that people want to be in their group and not hear or have to say the phrase, ok swapping over to class "X" so we have something that's viable. because people who play engineers really like engineers, but play other classes because simply, the engineer is basically a glittery toy now. I'm not going to complain about their damage,.................................... but dead dps is no dps.
I agree with the Holomancer being of no use to the blob, but it's a terrific roamer. Only class that troubles me is dead eye with their infinite stealth and their elite that removes revealed (but that's normal in wvw)..... still I guess it is a matter of skill :)
Lack of defense and sutainability is kinda laughable as you have a lot of water fields and blasts, leaps, and elixir c alone is enough to deal with condis also sword + shield is the way to go (no rocket boots for me). Only thing I haven't been able to chase is thief, they disengage and reset, but so will I....
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Staff, although I think they will go for torch, it's just a feeling.
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A suggestion for a cape skin. I like the capes in GW2 but they do seem stiff and small imo. Could we have a more fluid cape that is big, kinda like Maleficent's cape from sleeping beauty but billowing to reduce clipping. No hood please, I want to show off the new wizard hat.
Thank you
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Yes you can, I don't know why so many people are being douche bags. Although I guess we are talking about pvp, anyway just visit metabattle.com for the builds and practice in unranked and away you go. Have fun mate.
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I like that we have a mix where there's a 2v2 and 3v3. It's fun to experience and play them both (faster as well), like if pick and mix sweets were better tasting :D
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You can't do right for doing wrong, Jesus! Anet is raising awareness and people will criticize, fuck you, you go start a charity and start awareness.
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I will only believe anet listens to us if they make a wizard or witch hat with hair stuck on it. Had enough of baldness when wearing the simplistic hat :/
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Holo, although it is hard against a competent guard (or it's elite specs).
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WE STILL NEED HAIR ON THE WITCH AND WIZARD HATS!!!!!!! BLOODY HELL ANET, GIVE IT TO US!
Sticking hair onto the hats will be a monumental even in GW2 history, overshadows any new living story updates.
Minions need to be disabled in PvP
in Player vs. Player
Posted
Deadeye is one of the most broken class in wvw (roaming). Dd and core are okay, but de with the big kitten damage from range and the ability to spam stealth and the rifle 4 skill to run away instantly is very op. I love thief, but I won't defend de in wvw...