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asterix.9614

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Posts posted by asterix.9614

  1. Yea, I have similar stats on my toon and I always make sure to dismount or use the mount skill 4 to make the ranger dismount (or I use a stun break if a ranger dismounts me). I never really have trouble with wvw rangers, in my absolute honest opinion 95% of all wvw rangers are either just trying wvw for the first time or are just newbs XD

  2. > @"DoggySpew.4529" said:

    > Going for Xiucuatl, yay, snepter. I am now at the stage that I NEED to do WvW for certain materials only available in this mode, that in no way you can get in the PvE.

    > However, I have never had fun with WvW, because either you are ALL ALONE, or you try to get in a group that just is ending their zerg or whatever. How am I as a solo player going to get enough material (memory of battle I think) WITHOUT having to do this mode?

     

    If I could I would give you my gifts of battle and the badges, one has so many :/

  3. > @"Slyven.8637" said:

    > Hmm, I'm thinking, not a new weapon but the ability to swap weapons, and new kits, like the ones you always see in events or temporary items that are a hoot to shoot.

    > haha, thought of a funny idea, the new elite be a random weapons crate drop where people grab something and it can be all kinds of odd weaponry.

    > And make the engineers "healing" ability be something like a frost cannon, similar to the flamethrower but heals and damages on the skill1 and such.

    > There is so much ingame engineered technology that should be available for engineers, I want to see this in my chatbox "We need some engineers"

    > To be able to be a viable part of the WvW community as an engineer be awesome. But outside of roaming they arn't engineered for much viable support. Most kits seem to be undertuned from years back and outdated technology, In WvW I consider an Engineer to be the lowest threat. The "Yolosmith" is to much a vulnerable target, easy to kill the only defense they really have is fleeing, rocket-boots FTW. Low defense, lack of sustainability, lack of range, they are the perfect bag dispenser.

    > My desire, for all the somewhat negative comments I just listed to be non-existant. To be a class that people want to be in their group and not hear or have to say the phrase, ok swapping over to class "X" so we have something that's viable. because people who play engineers really like engineers, but play other classes because simply, the engineer is basically a glittery toy now. I'm not going to complain about their damage,.................................... but dead dps is no dps.

     

    I agree with the Holomancer being of no use to the blob, but it's a terrific roamer. Only class that troubles me is dead eye with their infinite stealth and their elite that removes revealed (but that's normal in wvw)..... still I guess it is a matter of skill :)

    Lack of defense and sutainability is kinda laughable as you have a lot of water fields and blasts, leaps, and elixir c alone is enough to deal with condis also sword + shield is the way to go (no rocket boots for me). Only thing I haven't been able to chase is thief, they disengage and reset, but so will I....

  4. A suggestion for a cape skin. I like the capes in GW2 but they do seem stiff and small imo. Could we have a more fluid cape that is big, kinda like Maleficent's cape from sleeping beauty but billowing to reduce clipping. No hood please, I want to show off the new wizard hat.

    Thank you

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