I like how the story is going on and idea of using old maps and being able to train the factions. Dragon Response Missions could be better, the interactions are time gating and mobs feel repetitive. I would like it if they are made more engaging. For example, in the group of destroyers that spawn one destroyer is OP that we need to kill it else we wipe. The enemies should be more randomized in my opinion. When I heard about Dragon Slayer Mastery I was excited, but seeing how this mastery is implemented seems like a waste.
Overall I enjoyed the story elements and the faction elements. Dragon Response Missions needs more tweaking and balancing. The mastery name should be changed, the mastery does not justify the name.