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namelesswc.9217

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  1. I would love if there was a guild wars 3 in the works with a more traditional combat and map system. I hate the open world content. It's all running in a zerk and doing brain afk auto attacks. Once the zerg leaves after the meta all the events are not profitable because it takes to long to do them and many can't even be finished solo.
  2. > @"Veprovina.4876" said: > Like i said. This is the **MOST EXTREME** case. It will **never** be 200 gold to change all that. This is only assuming the most expensive overblown costs on ascended gear with **no materials** and everything bought from TP, i mean, did you even read the rest of my post? There's tons of exotic gear that's free and stat selectable that you can try out. And you shouldn't be "testing builds" in the middle of CM100 fractals anyway because *it* **won't** *work*. There's meta builds for a reason. > > And if you want the ability to mess around a lot - that's what legendaries are for. That example from me was a extreme example aswell. It doesn't matter if it cost 50g or 200g. It was to point out how ridiculous much it costs just to test a different stat and switch back to it. All I'm saying is with the current system you cannot simply test and discard without legendary equipment. If you have free stat change just like free skill change or free trait change you would see more build variety in the game. Ease of use of different features have constantly been improved in gw2. Also respecting traits used to cost gold too in gw2 so making stat change free is a plausible option from my perspective. And it is worth the legendary devaluation in my opinion since it would make gameplay more interesting and diversivied. However anet isn't like it used to be and I'm not even sure if they currently have the resources to make changes like that. Now it's just grindy content after grindy content.
  3. > @"kharmin.7683" said: > But you can. With Legendary gear. Yeah not worth the time for me. also planning to only play once a week in the future. But even if I had every legendary in the game I need 4 friends to have them too. Had this idea of 4 eles and 1 mesmer for fractal cms. The mesmer giving heal, quick, alac, fury and blocks to the team and eles stacking might. If stat change would be free we might find out if it works otherwise probably not.
  4. I asked this question 2012. About two weeks after launch when I hit lvl 80 with my silvari mesmer. I didn't liked silvari because skimpy outfits just didn't look as good as on human or norn. At the same time I didn't want to start a new mesmer because my silvaris birthday was on launchday. So I was forced to keep playing my silvari but deep inside I just wanted a skimpy human or norn. Eventually I stopped gw2 because I wasn't happy with my options. When I returned 8 years later in 2020 I finally created a norn mesmer and the game has been much more fun ever since. My silvari mesmer sill exists being a storage character.
  5. > @"Obtena.7952" said: > The question I have is what kind of changes you are making and how you are deciding to make changes that FORCES you do make the build and test it in game ... because almost everything you need can already be done with online build calculators. I don't have any exact build in mind. All I want to say gw2 would be much more fun if you have the freedom to play different builds without weeks of farming in between. In gw1 a friend could just sent you a build from his build storage which has infinite storage by default btw and tell you: hey try this out its fun.
  6. > @"Obtena.7952" said: > Frankly, I think you are delving way to deep into your investigations if you are losing your shirt on testing. I mean, I've done this ... and the conclusion is that you should be more concerned about understanding what you want a build to do BEFORE you build it. The tools are already there to do that. Done that too. Now my mesmer has 5 armors. diviner's and minstrel's are just using up space because they are never used but I still want trailblazers to have some fun as condi chrono tank and then never do it again.
  7. > @"Obtena.7952" said: > In addition, you might not be aware but you don't have to follow meta builds because the game isn't designed so that you need to use meta builds to be successful. If you decide against meta builds and want to use your own builds shoudn't you be able to test them? You can theorycraft about your build as much as you want but at the end you want to play your build to see if it works. If not you might adjust it and test it again. Thats exactly what you can do in gw2 pvp but not in pve without paying gold for every slight amount of change.
  8. > @"Veprovina.4876" said: > Total estimate to change stats with kind of overblown estimates in worst case scenario is then around 200 gold or about 2 weeks of running T4 dailies, plus LW3 farming. So about 200g or 2 weeks just to try out something different for a run to have some fun and then another 200g or 2 weeks to get your old build back. What if you notice in the middle of the run that it doesn't work out as planned and that other stat with more toughness is better? 2 Weeks more of t4 dailies? Someone who only plays on weekends might want to do that too?
  9. It's not about creating new meta builds by being able to stats nor is it about min maxing your crit to 100%. > Why should it be a basic feature? Perhaps I am missing something but I don’t recall having free stat swaps in other MMO I played. I'm comparing it to gw1 since thats the other mmo I have played the most. Attributes points would be the equivalent to stats in gw1 since that's what mainly determined how effective your skill was. And they can be adjusted in cities all the time if I recall correctly. Gw2's old trait system didn't used to my adjustable too. You had to pay money to reset it until they changed it. With the new system trait changing is free but choosing a heal trait over a damage trait is useless if you don't switch to healing gear too.
  10. > @"kharmin.7683" said: > Stat swapping, outside of legendary, is a gold sink. I think that's by design. I don't see the pressing need to alter it. The result is that players don't swap unless their the meta build is suggesting a different stat. The ability to tryout otherwise never used stats or weird stat combinations or sigils is withheld for players with legendary equipment. There is this cool wintersday sigil which launches snowballs on foes. Who wants to try that out if you have to buy a new 5g sigil of force or 9g sigil of malice after throwing some snowballs?
  11. I usually do CMs+T4 which gives about 20 gold plus tons of mats but it's not about that. The point I wanted to make with this post is that being able to experiment with different builds should be a basic feature of a MMO. Because builds are useless with wrong stats, people can't experiment. Instead you have to follow meta builds to not waste money on equipment which is not ideal.
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