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Galmac.4680

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Posts posted by Galmac.4680

  1. Well, yes, but no. I experienced it often that I want to join some map via LFG, and the map was full. But after some/many attempts it finally worked then becauce some player left the map there. So it was good to keep the LFG entry. Some indicator for full maps would be some wild blinking party light then.

  2. Hmm, I don't need the beetle.

    I would like some mount in WvW that is a little bit faster than running, perhaps faster in own regions, maybe able to stomp downed enemies, perhaps detect enemies in the near. That would be nice. :) :)

    And to the mount-haters, why can't WvW evolve a little bit? Why no mounts? The future is near and you won't complain if mounts had ever been in WvW.

  3. Seems I got a little crazy, but this right garden plot in my home instande drives me crazy. I have there some chili to harvest and jump onto that garden plot. When I harvest the first node, I got pushed out of that triangle plot. So I step onto again and harvest the second node there - and be pushed again outside that triangle! The next two nodes are "normal" to harvest. Am I alone with this? The other two garden plots behave normal, but I always start with the right one.

    Does anyone else has this experience?

  4. I just did all the first part of all legendary journeys because first I wanted to have something to do and second for the 3 AP each. And it was nice, I visited places in Tyria I havn't seen for 8 years, I joined old events, did some fractals (after the big PoF necro nerfs I left fractals as necros weren't good enough then in my eyes).

    And I don't intend to do the expensive second part of all the journeys.

  5. I learned that those guild missions are dead content. No fixes since start, no new content since years... The races often bugged, rewards are bugged, and if you try to start a guild race, you have to look if not someone other started it becaus the race has its own timer (not that of your guild panel). The treks are quite annoying, yep.

    I hope ANet will do something here, because else nobody will do that anymore (like me).

  6. What I found out: You can reach 6 to 12 noxious pods without any meta each 2-3 hours. Just follow the three tracks and look for the pods near those tracks. They will be after the first gathering point on each way, some obviously visible, some behind some rocks or so, but never far away from the tracks. If you reach a gate to that "run around" room you can port back and do the next of the three tracks.

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