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moony.5780

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  1. > @"Sobx.1758" said: > > @"moony.5780" said: > > > @"Sobx.1758" said: > > > > @"moony.5780" said: > > > > > @"DarcShriek.5829" said: > > > > > It surprises me that when so many people complain about the game being too difficult that Anet is losing people because it's too easy. There's no way to win this debate. > > > > > > > > only if everyone could choose their dificulty....so like get like -3 lvl downscaled with a bit higher rewards or normal gameplay..or even +2 lvl higher with less rewards > > > > > > Just make a new character that you only use with your friend, what's the issue here? > > > > thats what i did...and the new character is even stronger sometimes than my main character..... > > If it is, then instead of gearing yourself, maybe help with gearing your newb friend instead. i did :) hes even geared better than me
  2. > @"Sobx.1758" said: > > @"moony.5780" said: > > > @"DarcShriek.5829" said: > > > It surprises me that when so many people complain about the game being too difficult that Anet is losing people because it's too easy. There's no way to win this debate. > > > > only if everyone could choose their dificulty....so like get like -3 lvl downscaled with a bit higher rewards or normal gameplay..or even +2 lvl higher with less rewards > > Just make a new character that you only use with your friend, what's the issue here? thats what i did...and the new character is even stronger sometimes than my main character.....
  3. > @"DarcShriek.5829" said: > It surprises me that when so many people complain about the game being too difficult that Anet is losing people because it's too easy. There's no way to win this debate. only if everyone could choose their dificulty....so like get like -3 lvl downscaled with a bit higher rewards or normal gameplay..or even +2 lvl higher with less rewards
  4. > @"maddoctor.2738" said: > > @"moony.5780" said: > > > @"kharmin.7683" said: > > > > @"moony.5780" said: > > > > But its too hard for my friend :< i wish there was a way we both can play where he wants and i dont get bored or i dont steal his kills...but i guess since its impossible to make my lvl lower, i can just wear bad gear > > > > > > This doesn't seem like a GW2 issue. > > > > What is it then :) ? > > At Launch it was a selling point that vetrans can play with new player and both have fun. So now im playing this game for 9 years and my friend started 1 month ago....and im struggeling not to steal the kills from him. > > What exactly is your friend doing so wrong that you are stealing all the kills? Low level gear isn't doing much of a difference. Maybe you should inform your friend on how to use their skills better, or have your friend use a ranged weapon, if you are using a ranged weapon and kill all the mobs. I think hes doing nothing wrong. He just plays the game for 1 month only like 1h per day max. I want him to learn the game experience everything in his pace. If i see monster, i just attack them. If hes not seeing them because he runs somewhere else i follow him...then he see them and kill them. But during that time i should not attack any of the monster, because they r already at 70% HP because i attacked them once. (and each of my autoattacks do 20-30% dmg) To be honest...the greatest fun we had at the grawl champ in the charr starter area...i got down like 4 times and he felt like a hero rezzing me.
  5. > @"kharmin.7683" said: > Fun is very subjective. I have over 7 years in GW2 and enjoy playing with my friends with much less experience. /shrug > > Downscaling does allow for what you state, but it only accounts for mechanics and not player experience. but im killing everything in 3 autoattacks @__@ thats not even skills, knowledge or experience....it take a lot of practice and effort to actually hit everything only 1 time and not more, if there is a wave of 5 monster running to us.
  6. > @"kharmin.7683" said: > > @"moony.5780" said: > > > @"kharmin.7683" said: > > > > @"moony.5780" said: > > > > But its too hard for my friend :< i wish there was a way we both can play where he wants and i dont get bored or i dont steal his kills...but i guess since its impossible to make my lvl lower, i can just wear bad gear > > > > > > This doesn't seem like a GW2 issue. > > > > What is it then :) ? > > At Launch it was a selling point that vetrans can play with new player and both have fun. So now im playing this game for 9 years and my friend started 1 month ago....and im struggeling not to steal the kills from him. > > You have 9 years experience. Your friend has 1 month. I fail to see how this is a GW2 problem. ok.....then i gona accept the very sad fact that experienced player and new player cant play together and both have fun :( I really thought downscaling excists that higher lvl player can play with lower lvl player together..... Well..if downscaling was adjustable then it could solve many problems and all player can be playing happily hand in hand....
  7. > @"kharmin.7683" said: > > @"moony.5780" said: > > But its too hard for my friend :< i wish there was a way we both can play where he wants and i dont get bored or i dont steal his kills...but i guess since its impossible to make my lvl lower, i can just wear bad gear > > This doesn't seem like a GW2 issue. What is it then :) ? At Launch it was a selling point that vetrans can play with new player and both have fun. So now im playing this game for 9 years and my friend started 1 month ago....and im struggeling not to steal the kills from him.
  8. But its too hard for my friend :< i wish there was a way we both can play where he wants and i dont get bored or i dont steal his kills...but i guess since its impossible to make my lvl lower, i can just wear bad gear
  9. So..just tested different monster...they r down in 1 (3 hits) - 2 (6 hits) autoattack chains... Well to be fair thats not 1 shoting x) (yet, because im not lvl 80 and not geared).....but its still super hard for me to play with my friend and not kill everything first :/ i guess i just keep bad gear for now...
  10. > @"Oxstar.7643" said: > It isn't. If you are 1-shotting anything then you are either way overleveled for that area or have incredibly good gear. None of these applies to new players. I have a lvl 29 char with lvl 25 gear (full). And i kill everything in 2 or 3 autoattacks only. Its something to buy for 25 silver in the trading post...
  11. > @"Asum.4960" said: > > @"Oxstar.7643" said: > > That is why I enjoyed taking on champions by myself and stuff like that. There are plenty of things in the leveling maps that is actually hard if there isn't already people there. > > My experience is actually the opposite. The average OW player scales up content more with their presence than they contribute, effectively just making me get hit harder and have to do more total damage (or stopping constantly and taking extra hits to ress). > That's part of my critique of the game coddling it's players way too much, especially the outdated core experience - as it just completely removes the incentive for players to improve to overcome hurdles, which has progressed to a point where having other players around in the OW is actually a tangible detriment (at least for the proficient player). > > > @"kharmin.7683" said: > > Not every game is for everyone. It simply cannot happen. There are many games I've tried and found the early experience to be more difficult than I would like to the point where it started to become more of a chore than entertainment. I didn't go to those forums and complain about the difficulty and/or ask for changes to it to suit my preference; rather, I left and found other games that more ably fit my gaming entertainment needs. > > > > Clearly, not every new player is turned away by the early parts of GW2 -- I see new players all of the time in higher than 1-15 zones. > > The thing is GW2 used to be a lot harder at launch and through it's prime. > Running around self-buffed with 25 Might, Fury (and some cases Quickness) was utterly unthinkable at launch. Healing was more limited, damage much lower. Powerful open world options like the Diviner Stat set or Firework Runes didn't exist. Elite Specs weren't a thing. Many skills had longer cooldowns, less or or no cleave at all and so on. > > One little example, Ranger's Maul went from a 6 second Cooldown, single Target 300 base Damage ability, with a 1.1 Power coefficient and a Minor Bleed at 150 range at launch; to a 700 base Damage Ability, with a 1.75 Power coefficient, with extra Vulnerability, 5 Target nuke at 220 range at a 4 second Cooldown - for which, if that wasn't enough, an instant CD reset was added to Hilt Bash, which, together with the increase to Might, Fury and Vulnerability access, basically increased it's damage potential by sheer tenfold, leading to the little engaging oneshot gameplay we have today. > > OW, at GW2's peak, was actually a lot more difficult and engaging. The content, both numerically and design wise just has not at all kept up with the massive increase in efficacy and variation of player tools, let alone the increase of skill at the game for those who bothered to learn it's mechanics, old and new alike. > > The majority of mobs being literally oneshot by players wasn't a conscious design decision, nor what attracted many of us to the game initially (besides coming from GW1). > It's not that the game wasn't designed for us, much of it's content just became outdated and obsolete over time, that being the new player/learning experience is now largely responsible for the harmfully massive skill gaps and Anet's struggle with creating and maintaining widely appealing content avenues. i wish i could give u 100 Thumbs Up. I dont know why some people think its normal to 1 shot stuff....
  12. > @"Naxos.2503" said: > > @"kharmin.7683" said: > > I'm not sure that I understand the premise of this poll. What is trying to be understood by the results based on the options provided? > > I'm not sure what the point/problem is either. I'm thoroughly confused. Is this a poll to get the badge ? xD @ both....here is written " If u r not happy, what changes do u suggest?" + with a poll its easier to see the opinion of many people instead of 1 noisy person. Also..i dont care about badges...im not into sitting on the forum and writting 1k+ comments :)
  13. I didnt had this problem in the past....but lately i cant see the animation of the enemie because i attack them and the numbers r completly covering the monster. So i cant evade attacks perfectly :< Anyone knows if there is a way to make the nr smaller or even remove them? (i mean i can see the DMG also on the health bar)
  14. I only enjoy boss fights with small groups(2-4). So everyone support everyone and the effects r not that flashy. With more than 5 player the effects are too crazy and its far too difficult to even see something....with 20+ player i cant even see myself anymore but only a big ball of light and effects. Thats the reason why i do a meta maybe 1 time per month only.... In raids i completly rely on the comander tag and the yellow edge...otherwise i would not see whats going on and constantly kill myself and the group. I even tried every possible grafic setting...but nothing helps :<
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