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Pirindolo.9427

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Posts posted by Pirindolo.9427

  1. > @"Gaile Gray.6029" said:

    > A message from the Balance Team:

    >

    > There seems to be some incorrect information and/or unfounded expectations surrounding the next balance update, so we’d like to shed a light on our plans:

    >

    > The next balance update will not take place this week; it is scheduled to come out next week, on **November 7**. The release date still could change due to unforeseen circumstances or shenanigans beyond our control, but that is our plan right now.

    >

     

    So, in other words: necro (all versions) will get a nerf again, because there are still a few stubborn people that keep playing necros.

  2. So far it looks like:

    * Spellbreakers won't exist outside PVP & WvW.

    * Soulbeasts will be popular only among new players, and for relaxed PVE, like map completion or WB runs.

    * Deadeyes will have a hard time for serious, high end PVE, unless they forget about the rifle.

    * Scourges will be mediocre in PVE because of the boon corruption mechanic, while they stay as dominating monsters in WvW and maybe PvP, until they are nerfed, making them unplayable for PVE.

    * Weavers will be only for pro players looking always to make things the hardest available way, the more difficult, the better.

    * Firebrands, Holosmiths will be PVE kings.

    * And Mirages?

  3. > @mazut.4296 said:

    > > @Pirindolo.9427 said:

    > > > @Nyel.1843 said:

    > > > I think Scourge will be fine as condi DPS and support. The AoE condi damage seems to be massive.

    > >

    > > You forget that most of the scourge specific abilities are based on boon corruption. Boons that are not present in 99% of today's PVE mobs.

    >

    > Only the new utility skills. You still can use corruptions or wells, spectral skills or minions.

     

    Sure, but if you are not playing sccourge abilities, you will be playing a core necro with some pof flavor and its merry static pets

  4. Necromancers are the new mesmers, yes.

    From no support at all, because it was a (low) damage dealing class, to a full support class, like mesmers.

    Aren't scourge s.h.a.d.e.s. (if you type the word without the periods, it's automatically changed to "kitten") the same to mesmer illusions, with the only difference that they cannot move around? s.h.a.d.e.s., like illusions, are temporal pets.

    Portal, the mesmers iconic ability, now becomes the new toy of the scourges.

  5. Necromancers had little necromancy in the core game. Even less with the reaper elite, and they will become "ugly mesmers" with POF scourge elite (illusions --> shades, tons of support, and even portals).

     

    To my eyes necromancers should be all about death and minions.

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