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catalyste.2146

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  1. > @"maddoctor.2738" said: > > @"Teratus.2859" said: > > > @"Smoosh.2718" said: > > > > @"Linken.6345" said: > > > > > @"Smoosh.2718" said: > > > > > > @"Yggranya.5201" said: > > > > > > Only emote i would like to see is from FFXIV "slap". Emote that works in every situation, so versatile. > > > > > > > > > > I kinda wish we had some OTT emotes, like a wave where you stand on one leg trying to make yourself bigger and more seen. I know FFXIV had one like that. > > > > > > > > > > It just gives the characters more life... also... Where is the old female idle position?!! > > > > > > > > > > > > > It was taken away because of sexisim if I remember right. > > > > Or might have been something about the character looking bored during cutscenes. > > > > > > Which really are pathetic reasons. We now have cardboard characters, How is stretching sexest is one question? Its not. And we now have talking characters in cutscenes, so that other point is void now. > > > > > > > > > Going back to stretching, males do it females do it and even animals do it. Nothing about it was sexist, agenda's should never be in a game. > > > > > > > > > > > > > Have to agree. > > Even after all these years I can't see any way these animations could possibly be sexist. > > > > The bored thing.. ok maybe but sexist?.. nah, that was a really stupid excuse imo. > > Character looking bored is a bad thing, but goofy minis photobombing important/emotional scenes is not! I saw the character visuals of the game itself and sighed "sexist" when I first arrived...*shrug*. And for some reason, female sylvari cannot bear or nurse children, yet seem to have the anatomical build as if to do so? Then there are the Fashion Wars. But a thing is sexist mainly because of the value we assign TO it, right? Rule 34 is a choice, not a default. This game seems way less sexist than some I have seen, and it's because of the COMMUNITY. Hooray for you all!
  2. > @"Smoosh.2718" said: > > @"Teratus.2859" said: > > > @"maddoctor.2738" said: > > > > @"Teratus.2859" said: > > > > > @"Smoosh.2718" said: > > > > > > @"Linken.6345" said: > > > > > > > @"Smoosh.2718" said: > > > > > > > > @"Yggranya.5201" said: > > > > > > > > Only emote i would like to see is from FFXIV "slap". Emote that works in every situation, so versatile. > > > > > > > > > > > > > > I kinda wish we had some OTT emotes, like a wave where you stand on one leg trying to make yourself bigger and more seen. I know FFXIV had one like that. > > > > > > > > > > > > > > It just gives the characters more life... also... Where is the old female idle position?!! > > > > > > > > > > > > > > > > > > > It was taken away because of sexisim if I remember right. > > > > > > Or might have been something about the character looking bored during cutscenes. > > > > > > > > > > Which really are pathetic reasons. We now have cardboard characters, How is stretching sexest is one question? Its not. And we now have talking characters in cutscenes, so that other point is void now. > > > > > > > > > > > > > > > Going back to stretching, males do it females do it and even animals do it. Nothing about it was sexist, agenda's should never be in a game. > > > > > > > > > > > > > > > > > > > > > > > Have to agree. > > > > Even after all these years I can't see any way these animations could possibly be sexist. > > > > > > > > The bored thing.. ok maybe but sexist?.. nah, that was a really stupid excuse imo. > > > > > > Character looking bored is a bad thing, but goofy minis photobombing important/emotional scenes is not! > > > > Don't forget all those giant obnoxious frogs that love getting in the way of everything :P > > What about those Pixel retro Raptors... that totally fit into the game.. YES YES...variety. I have no idea what they mean, but I am seeing pop culture references EVERYWHERE. Some have complained, some LOVE it. 5 people will have 10 different opinions. it's also smart marketing :)
  3. > @"The Greyhawk.9107" said: > > @"coso.9173" said: > > i wish we had more emotes, more clothes/armor, more villages, more inns/taverns, more personal houses, relationships, everything that helps build the world and make it more rich and immersive. :) > > Kinda sounds like you want a different game. This is the cool thing about games of this type. It's YOURS to play as you wish...(if those options are there). You don't HAVE to do this or that. The richness comes in the variety of options to tailor things to your own play style.
  4. > @"kharmin.7683" said: > For me, there are no aspects of GW1 that I would want to see in GW2. To me, these are two, separate games and I believe that they should remain so. Emotes aren't a thing with me so I would rather see development resources spent on other aspects of GW2 that would benefit a larger portion of the player base. This is curious, and you are not alone. I appreciate your sharing this because I was not part of GW1. Aside from so many who have shared fond memories, this is significant. Oddly enough, I have heard this same thought from people commenting from a point of view of "The developers want to keep GW and GW2 separate," But I am not able to understand that logic. For developers to do that would imply that people play for all the exact same single reason, which is a gross (almost egocentric) generalization. Or perhaps, they WANT players to be for a single reason? Ironically, I thought Guild Wars was ONLY PvP when i started (well, GUILD wars, after all). I have learned that it used to be more that way, but that it's evolved over time. in fact, the rich PVE content was the only reason I kept at it in the first place. I don't care for PvP ("Why Cat? Really? Are you kidding? Everyone likes PvP." No. "Everyone" doesn't. I am mainly for social reasons, and am perfectly happy with that. I hang out with hard core PVP players, people who seem to want to farm all day long...others who love being social, others who do never leave the Mists unless their bags are full. We all coexist just fine :) So i am still confused, lol. THANK YOU
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