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sunrun.4521

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  1. > @"Hannelore.8153" said: > It used to be the opposite; in the '90s Mac was the professional system to have in companies. But over time Apple pretty much gave up on that all together and started targetting users, supplanting Windows in many parts of the home market (especially mobile),, but in doing so gave up the professional market Not sure which professionals you're talking about, but all the professionals I know use Macs at work. Apple is huge in the professional market. Web programmers, Android and iPhone game and app developers, graphics designers, video editors, sound engineers, photographers... all use Macs at their workplaces. And every day I see about a 3:2 split of Mac/PC laptops for people in the services industries like insurance, accounting, etc. All the major game engines already support Metal, too, and have for years, which is why a huge number of Steam games run on Mac as well now (including the new M1 Macs via Rosetta translation - often better than they did on Intel Macs). It's just that ArenaNet uses an outdated custom engine - even on Windows, where they can't even move it past DX9.
  2. For the sake of completeness, here's their "An update on Mac support for Guild Wars 2" post (which should be titled "Ending of Mac support for Guild Wars 2"): https://en-forum.guildwars2.com/discussion/121605/an-update-on-mac-support-for-guild-wars-2
  3. It works on M1s using Rosetta translation built into macOS Big Sur, according to https://applesilicongames.com Of course performance would be better if they recompiled it (as it would if they did a proper Metal port... it'd be killer, as demonstrated by other games), but given their complete lack of interest in Mac users I doubt that's going to happen any time soon. (edit: typo)
  4. Guild Wars 2 works on M1s using Rosetta translation built into macOS Catalina, without needing to be recompiled. (of course it would be better if they did recompile it, but it seems unlikely that they'll do that) You can check people's reports about game compatibility at: https://applesilicongames.com
  5. Despite Mac marketshare increasing each year, it's clear that ArenaNet doesn't care about Mac users. When was the last time they even bothered to reply to anyone here? They just don't care. Every other game I can think of has already switched to native Metal rendering and runs beautifully, while GW2 is embarrassingly bad. I've never seen a game company that values their players less.
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