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Wiin Prenite.9652

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  1. > @"Justine.6351" said: > > @"Wiin Prenite.9652" said: > > > @"Justine.6351" said: > > > > @"Wiin Prenite.9652" said: > > > > > @"Justine.6351" said: > > > > > > @"Wiin Prenite.9652" said: > > > > > > > @"Justine.6351" said: > > > > > > > When I look at meta battle and see more minstrel builds than dps builds and people are talking about how risky it is to play support ? > > > > > > > Tell that to the freaking staff ele how comparable the gameplay experience is, if you can find one... > > > > > > > > > > > > > > Yes loot sharing should have been handled better once Anet accepted that support roles would be more prominent when introducing new stuff like druid. It had been fine until I presume Anet removed sources of retaliation and everyone is playing minstrels? > > > > > > > > > > > > No one here has said playing support is risky, We're just saying it makes you no money and saying the people who say "BUT SUPPORT IS EASIER BLEH BLAH BLEH" are wrong and sharing why > > > > > > > > > > They literally did say that its the same risk and if you have ever played full zerk in zerging you know the floor is lava and you are a stick of butter. > > > > > > > > You obviously are talking about another thread or not reading comments all the way through, Pretty sure everyone heres agree that full minstrels is tankier than full zerkers but there are so many exceptions, Also might i add a lot of the time when i play healing i'm not even running minstrels i'm running harriers to get better stat spread. i really don't see why so many damage mains have problems with the people that they rely on to be alive getting a similar amount of the rewards > > > > > > Its your thread that you apparently didn't choose to read? > > > > > > You should be getting loot if you are tagging people with any sort of damage, even retaliation, as long as your dps players you are supporting are dealing enough damage per target. If you don't have anymore dps players maybe people should stop complaining to Anet to nerf them out of existence. Funny how that all circles back to support not getting loot. Now instead you just want to heal everything to death apparently. Dwayna bless our healers but when warrior meta is to go full minstrel support there is something misaligned. Loot distribution is a symptom that you want to band aid. Maybe we should be asking why the healers are not getting loot currently when a couple years ago it was fair. > > > > Retal gives you jack kitten > > > > Looks like they nerfed retaliation damage this summer. Between that and their ever ongoing battle of nerfing power damage/more people playing support, I would say that's why your loot bags dried up. > > Gl and hf ? > -former hammer rev Supports barely ever got bags in the first place.... damage is still just as viable just in ways you haven't thought of, i bet you hit tops 10-20kdps spikes and complain when your zerg wipes due to support issues
  2. > @"Justine.6351" said: > > @"Wiin Prenite.9652" said: > > > @"Justine.6351" said: > > > > @"Wiin Prenite.9652" said: > > > > > @"Justine.6351" said: > > > > > When I look at meta battle and see more minstrel builds than dps builds and people are talking about how risky it is to play support ? > > > > > Tell that to the freaking staff ele how comparable the gameplay experience is, if you can find one... > > > > > > > > > > Yes loot sharing should have been handled better once Anet accepted that support roles would be more prominent when introducing new stuff like druid. It had been fine until I presume Anet removed sources of retaliation and everyone is playing minstrels? > > > > > > > > No one here has said playing support is risky, We're just saying it makes you no money and saying the people who say "BUT SUPPORT IS EASIER BLEH BLAH BLEH" are wrong and sharing why > > > > > > They literally did say that its the same risk and if you have ever played full zerk in zerging you know the floor is lava and you are a stick of butter. > > > > You obviously are talking about another thread or not reading comments all the way through, Pretty sure everyone heres agree that full minstrels is tankier than full zerkers but there are so many exceptions, Also might i add a lot of the time when i play healing i'm not even running minstrels i'm running harriers to get better stat spread. i really don't see why so many damage mains have problems with the people that they rely on to be alive getting a similar amount of the rewards > > Its your thread that you apparently didn't choose to read? > > You should be getting loot if you are tagging people with any sort of damage, even retaliation, as long as your dps players you are supporting are dealing enough damage per target. If you don't have anymore dps players maybe people should stop complaining to Anet to nerf them out of existence. Funny how that all circles back to support not getting loot. Now instead you just want to heal everything to death apparently. Dwayna bless our healers but when warrior meta is to go full minstrel support there is something misaligned. Loot distribution is a symptom that you want to band aid. Maybe we should be asking why the healers are not getting loot currently when a couple years ago it was fair. Retal gives you jack shit, Please use the helpful little quote function if you're going to make claims so we actually know what the hell you are talking about
  3. > @"Justine.6351" said: > > @"Wiin Prenite.9652" said: > > > @"Justine.6351" said: > > > When I look at meta battle and see more minstrel builds than dps builds and people are talking about how risky it is to play support ? > > > Tell that to the freaking staff ele how comparable the gameplay experience is, if you can find one... > > > > > > Yes loot sharing should have been handled better once Anet accepted that support roles would be more prominent when introducing new stuff like druid. It had been fine until I presume Anet removed sources of retaliation and everyone is playing minstrels? > > > > No one here has said playing support is risky, We're just saying it makes you no money and saying the people who say "BUT SUPPORT IS EASIER BLEH BLAH BLEH" are wrong and sharing why > > They literally did say that its the same risk and if you have ever played full zerk in zerging you know the floor is lava and you are a stick of butter. You obviously are talking about another thread or not reading comments all the way through, Pretty sure everyone heres agree that full minstrels is tankier than full zerkers but there are so many exceptions, Also might i add a lot of the time when i play healing i'm not even running minstrels i'm running harriers to get better stat spread. i really don't see why so many damage mains have problems with the people that they rely on to be alive getting a similar amount of the rewards
  4. > @"Justine.6351" said: > When I look at meta battle and see more minstrel builds than dps builds and people are talking about how risky it is to play support ? > Tell that to the freaking staff ele how comparable the gameplay experience is, if you can find one... > > Yes loot sharing should have been handled better once Anet accepted that support roles would be more prominent when introducing new stuff like druid. It had been fine until I presume Anet removed sources of retaliation and everyone is playing minstrels? No one here has said playing support is risky, We're just saying it makes you no money and saying the people who say "BUT SUPPORT IS EASIER BLEH BLAH BLEH" are wrong and sharing why. Might i add i played 700 hours of full zerker scholar rune weaver and BARELY ever died with it because i just know how to position myself, Stats don't mean that much most of surviving is game sense
  5. > @"Abjurer.9302" said: > I think this is a bad suggestion. If a healer gets rewards for what others are tagging then it encourages abuse by players. I could see healing builds running outside of the group just spamming random heals on as many players as possible to get excessive loot. Easy as hell fix, Only people you heal inside of your party. OR make it so you have to hit a threshold of somewhere in the 30-50k range
  6. > @"Abjurer.9302" said: > > Define excessive? Why wouldn't someone just go to a pve map if they wanted loot instead of following a group around to spam heals and get a tenth of the payout > > They would get more loot than a player in full berserker gear while running all defensive stats. If they get kill credit then it would be the new Ultimate Dominator farm. I'm not saying a support should get more or even the same amount i'm saying we should get similar, wvw already makes jack shit for money regardless not like it matters, Pve players make upwards of 25 gold an hour WvW players make that in a day for far more work. also to add to that would people getting ultimate dominator from healing be a bad thing? I've played for the same amount if not more then dmg mains i know and have like 1/5th of what they have i can just as easily get on a dgh and destroy people i just prefer healing because it's more enjoyable for me
  7. > @"Dagger.2035" said: > > @"Wiin Prenite.9652" said: > > Also the argument that dps has less sustain then a support is null and void as soon as you bring scrapper, reaper/scourge, thief and dgh into the mix i won't go in depth unless people actually need the reasoning > > Sure please explain your point of view. Dgh has invuls a shit load of blocks and a heal skill that gives 2k healing per second if you bomb right, Thief and scrapper both have traits that give healing/barrier based on damage dealt scourge and reaper have absurd base hp and they have shroud/barrier
  8. Also the argument that dps has less sustain then a support is null and void as soon as you bring scrapper, reaper/scourge, thief and dgh into the mix i won't go in depth unless people actually need the reasoning
  9. > @"Zikory.6871" said: > To the topic of Support QoL... > > Personal raid markers, independent of the party target and squad markers. Squad markers can be distracting and can make people uncomfortable if you use a squad wide marker to target them. I'd like to be able to mark individuals, keep an eye on a person new to a class. Or someone dying often, to see positioning. I agree with that this is just a very "small" issue that is making it so people can't play what they want without making a fraction of the gold or rewards
  10. > @"Infusion.7149" said: > The reason why you don't get drops just for healing is so people can't afk farm. **That's** what it comes down to, because of PVE people running boon builds like herald at spawn points. > > As long as you tag things in some fashion, if you have been healing or spitting out boons the threshold for tagging damage is lowered significantly. Boons don't last that long... and i'm not asking for boons to give ppt because they should'nt, anyone that isn't stupid will hit the needed limit on dmg in one ability for 5 or so targets, this will legit just help healers focusing on healing and pretty much nothing more
  11. > @"Infusion.7149" said: > If you have that much of an issue with it , get scout participation. That's only a partial solution
  12. > @"Infusion.7149" said: > The only major support with this problem is medkit heal scrapper. > > Firebrands not resolve tomes and tempests running any weapon at all don't have this issue. Just tag things. Retaliation counts, reflects count. I mean that's just not true any support focusing on healing will get far lower target participation, And it's just because of the stats they have to run
  13. > @"Tiilimon.6094" said: > Imo, real healer QOL would be to see condis in squad ui. Yes but some of us also want to make any amount of gold what so ever from playing healers first :p
  14. > @"Za Shaloc.3908" said: > Lootbags would be nice but honestly I don't really care about them. > > The single biggest QoL for me when I play support would be to be able to see non-partied/squadded healthbars. When I play, I am either solo or in a small party like 95% of the time, and it gets a bit tiring and inefficient having to constantly mouse over players to observe their health, trying not to waste my heals. Different issue but yeah, Doesn't matter as much now that they removed most 10 target healing abilities also at the bottom of general settings "disable pvp teammate health bars" fixes that i think. Also i care for the loot bags/ppt because i exclusively play wvw pretty much because i find it the most fun
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