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Galphar.3901

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  1. For me the only things wrong with Guild Wars was No Open World and No Jumping or Swimming. I loved the Dual-Professions, the content was great and the PvP was the best. When A-Net announced GW2 I thought we would be getting a GW with updated graphics and an open world to explore while also continuing the story or the Elder Dragons. So yes I would definitely go for a GW1 "remake"
  2. Another option would be to add New events and Achievements to the old Maps. Doing this would pull long time players back to those maps and make finding a group a lot easier.
  3. I did finally make it through that frackin' instance. After watching a video on the instance from Dulfy I tried it with keyboard and mouse instead of my Gamepad. Still took me about an hour to get through first section tho, lol. Now my complaint is just the "grind" for the mastery points and getting gated by that sometimes. I did see that A-Net learned their lesson from HoT and fixed a lot of it in PoF. They did same thing with Factions and Nightfall in GW, Factions was very quick to go through and with Nightfall they got a good balance to the game.
  4. It's not the Open World that is making me mad. It's the instances where you have to jump here then there then back here just to get to the fight. And IF you don't kill the boss then you have to do the damn jumping puzzle again and again. I know in the Open World that I can just skip things like making sure I get all the Views done or all the Hero Points in a Map. These are the Story instances and I HAVE to do them to progress the story.
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