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Daemonjax.7813

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  1. I rarely bother using P/D's CnD anymore because of the high initiative cost -- gotta stay in stealth as long as possible to recoup 2+ pips of initiative, so it just makes the fight take longer. This is probably because I'm playing hybrid condi. Sometimes I use it just for fun. You can kill stuff _eventually_ with just CnD by chaining them -- not using sneak attack at all, and just CnD again the moment stealth runs out. Takes forever, but it's fun sometimes to time it just right.
  2. I'm kinda new (returning player from 2015ish), and I leveled up a new thief using the Rampager set because it's relatively cheap (exotics). So, full glass (precision, power, condition) -- Deadly Arts, Critical Strikes, and then either Shadow Arts or Trickery. Thief is the only class that I clicked with. I'm not doing dungeons or fractals or zerg wvw, so take this with a grain of salt. So, I guess the hardest pve content I do is solo champions and I try to limit wvw pvp to just me vs 1. I'm not in a guild. I don't party with anyone. I found that p/p and p/d are the only weapon sets that are really usable due to how much more initiative efficient they are when compared to all the others, p/p is the most efficient (and you can self buff to 25 stacks of might fast, which benefits both weapon damage and condition damage) with p/d coming in 2nd place. So most initiative efficient is p/p in both weapon swaps and Trickery to keep initiative up to spam unload forever, but I prefer p/p and p/d with Shadow Arts just to keep it somewhat interesting. The most FUN is weapon swapping between d/p and p/d due to the at-will movement options, and I actually leveled to 80 that way (after dropping d/d and never looking back). But d/p damage is... not good, and you can't just blind-tank harder pve content. I don't like shortbow because Infiltator's Arrow uses too much initiative and the range is only 900. Just my opinion.
  3. > @"Mil.3562" said: > > @"sorudo.9054" said: > > give it a month ;) > > Or wait till her/his favourite and most fun to play professions got hit by the nerf bat... and then again, and again, and again, and again, and again, and again, and again, and again, and again, and again, and again. I'm maining Thief right now, which judging from the forums is unkillable and does massive damage, and has always been this way -- so I think I'm safe from the nerf bat. :D
  4. I'm pretty noob (returning player from 2015ish), but I found DA to be absolutely required if you want to do reasonable condi damage. Otherwise, I'd take something else.
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