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Brayonsky.4736

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  1. > @"Linken.6345" said: > > @"TheThief.8475" said: > > > @"zealex.9410" said: > > > Imo lw and expansions would imrpove if story missions were solo/group content like drms. Extra point if they have rare drops and achievements to promote replayability. > > > > > > Also strikes, major fights in story could then be strikes for groups. > > > > I agree with that. The solo story bosses is a format that doesn't work imo, makes it feel like the BIG END BOSS of the expansion is just a stupid dummy that you can face alone and easy win with little to no effort during the fight. > > > > A "strike mission style" last chapter would be great. Imagine creating strike mission for big bosses like mordremoth and balthazar. Not only the end of the story would feel much more epic and significant, we also would have more end game contant that remains and is replayable. Great idea my friend. > > The end for core story was story mode of the dungeon Arah, players dident like that they all of a sudden had to group to finish story so I doubt Anet will make that mistake again. maybe if they do it like with Jormag's Voice; solo story boss then strike
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