> @"Touchme.1097" said:
> Dear Anet,
> I am pointing you in the direction of a change into how leveling currently works when interacting with POI, vistas, doing hearts, discovering maps and killing monsters.
> I find it very annoying when leveling up with friends to slow myself down to let them catch up with me because I am a very fast paced player and I get things done quick.
> Can you change the way players experience leveling by sharing the contribution in a map when they are both on the same instance of the same map?
> This way leveling with friends would feel much more enjoyable and less frustrating and selfish as it is now. At the moment every contribution to map and hearts is totally individual even when partying with friends and it doesn't feel right to me.
> Regards
i disagree with the suggestion.
the basis is, the group should be staying closer together to reap benefits from ally skills. despite what the situation is, i think its unfair to ask a game change from the devs because your party is lacking cohesion for any given reason.
from a game balance design, that would screw everything up. that would mean you could just afk in a squad and gain credit for everything that everyone tags, generating another set of problems.
on those reasons i think this is a bad suggestion.