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BeepBoopBop.5403

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  1. IMO more likely for anet to include patch notes that they nerfed it lol. Have to nerf all existing specs to make room for pay to win expansion.
  2. > @"Kondor.2904" said: > > @"BeepBoopBop.5403" said: > > > @"Ziggityzog.7389" said: > > > It was a broken skill since launch. > > > > And thief as a class was balanced around having that skill since launch. That means many nerfs to make sure thief is not roaming the map with too much firepower in exchange for that mobility. What do you plan on giving back to thief since they took away the primary reason for many balance changes? Let me guess, nothing? > > Half of the other specs in the game: > ![](https://i.imgur.com/e0xABAh.jpg "") > Not everyone in this game argues in bad faith favoring their profession only lol but I might as well with the crab mentality around here.
  3. > @"Ziggityzog.7389" said: > > @"BeepBoopBop.5403" said: > > > @"Ziggityzog.7389" said: > > > It was a broken skill since launch. > > > > And thief as a class was balanced around having that skill since launch. That means many nerfs to make sure thief is not roaming the map with too much firepower in exchange for that mobility. What do you plan on giving back to thief since they took away the primary reason for many balance changes? Let me guess, nothing? > > Umm give nothing back? It's a well deserved nerf with no gain like how things with other classes are nerfed with no gain. > > They could have cut the range in half but but instead they went the the route of making it a elite weapon skill with the cost. Good second idea. Or you could ignore what I wrote. Just another thief QQer mindlessly celebrating lol but what could I expect from a guy with a reaper avatar. Players escaping you are basically breaking the game, they're supposed to stand in my melee/AoE wtf!! /s Here it is so you can read it again (and by again, I mean the first time): > @"BeepBoopBop.5403" said: > > And thief as a class was balanced around having that skill since launch. That means many nerfs to make sure thief is not roaming the map with too much firepower in exchange for that mobility. What do you plan on giving back to thief since they took away the primary reason for many balance changes? Let me guess, nothing?
  4. > @"Ziggityzog.7389" said: > It was a broken skill since launch. And thief as a class was balanced around having that skill since launch. That means many nerfs to make sure thief is not roaming the map with too much firepower in exchange for that mobility. What do you plan on giving back to thief since they took away the primary reason for many balance changes? Let me guess, nothing?
  5. > @"UNOwen.7132" said: > > @"noiwk.2760" said: > > > @"Halikus.1406" said: > > > > @"BeepBoopBop.5403" said: > > > > > @"Halikus.1406" said: > > > > > > @"CutesySylveon.8290" said: > > > > > > > @"Halikus.1406" said: > > > > > > > Thief mobility was never balanced to begin with. > > > > > > > > > > > > > > That IS a big nerf, don't get me wrong, but thief is still the most mobile class out there and mobility in this game needs to be brought down. I can absolutely understand them not being happy, but this is long overdue lol > > > > > > > > > > > > Okay but there was nothing given in compensation. Shortbow is now by far the most expensive weapon and it's a utility weapon. You can't make the most important tool on the class so expensive and just leave them with nothing in return. > > > > > > > > > > What? You want more? lol > > > > > > > > > > SB is already offers a buttload of utility in every skill to the point of being a pretty much mandatory weapon to have and you want compensation? Be glad that was all they did to it lol > > > > > > > > Thief has gotten MANY damage nerfs to the past because of it's 'OP' mobility. THAT is why it's extremely upsetting that all that kitten is just down the drain while they nerf mobility too and give nothing in return. > > > > > > The dmg nerfs to some weapons, dagger in particular, may seen to much now I agree. But I dont think thief needs anything more except for some minor number adjustments here and there, because what truly needs to happen is for the still overperforming classes/specs to be brought down. > > > > sorry if im honest daredevil still does crazy burst damage.. while having stealth to poof out once he done its burst.. most classes have been nerfed and most people try to go bunker now to survive against annoying stealth daredevil who burst them down out of no where.. if im honest thief is the most cancer build to play against in pvp.. and im kind of sad they did not remove some of the stealth or rework stelth.. i think daredevil damage is actually pretty good.. > > a + 1 class with best mobility in game and no cd stealth and so many evades and what not.. shouldnt do damage like a necro or like any other class really.. and yet their damage is still pretty high... thieves just want to kill everyone > > In what world is 5k on your hardest hitting skill (and a lot less on your regular skills) "Crazy burst damage"? Bloody hell. Thief damage is pathetic. Theyre still incredibly good because theyre so fast they can decap and +1 better than anyone else, and you dont need much damage for that, but to say that their damage is anything other than really low is silly. They dont do nearly as much damage as *any* other class. Necro hits a *lot* harder. And thief has to go berserker to have similar damage to what it had using marauders before February....These days a marauder amulet backstab hits maybe 3k tops lol.
  6. I have no doubt that all those people that worked for Anet at the time were laid off anyway. Just lay off the rest of the company IMO, do it NC Soft.
  7. > @"Halikus.1406" said: > > @"CutesySylveon.8290" said: > > > @"Halikus.1406" said: > > > Thief mobility was never balanced to begin with. > > > > > > That IS a big nerf, don't get me wrong, but thief is still the most mobile class out there and mobility in this game needs to be brought down. I can absolutely understand them not being happy, but this is long overdue lol > > > > Okay but there was nothing given in compensation. Shortbow is now by far the most expensive weapon and it's a utility weapon. You can't make the most important tool on the class so expensive and just leave them with nothing in return. > > What? You want more? lol > > SB is already offers a buttload of utility in every skill to the point of being a pretty much mandatory weapon to have and you want compensation? Be glad that was all they did to it lol Thief has gotten MANY damage nerfs to the past because of it's 'OP' mobility. THAT is why it's extremely upsetting that all that shit is just down the drain while they nerf mobility too and give nothing in return.
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